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Changesets: spring

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develop 88d7c24e
Timestamp: 2011-08-16 10:47:28
Author: hoijui
Details ] Diff ]
use ILog.h in Sim/Units/Scripts/
Also fixes a few compile errors with COB_DEBUG.
Reduces LUA and COB debug log level to one (were two before),
but makes them more easily accessible:
One needs to enable a log section (with a DEBUG build) now,
instead of recompiling with a certain flag set.
Lua and COB unit scripts are both under log-section "UnitScript".
mod - rts/Sim/Units/Scripts/CobEngine.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/CobFile.h Diff ] File ]
mod - rts/Sim/Units/Scripts/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/CobThread.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/LuaScriptNames.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/LuaUnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScriptEngine.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScriptFactory.cpp Diff ] File ]
add - rts/Sim/Units/Scripts/UnitScriptLog.h Diff ] File ]
develop 5a56c331
Timestamp: 2011-08-16 02:11:16
Author: abma
Details ] Diff ]
(doc) remove outdated DevGuide.html

all info is on http://springrts.com/wiki/Development:Getting_Started
rm - doc/DevGuide.html Diff ] File ]
add - doc/DevGuide.txt Diff ] File ]
develop 6a53c29e
Timestamp: 2011-08-16 01:00:36
Author: zerver
Details ] Diff ]
LuaMetalMap::SetMetalAmount
mod - rts/Lua/LuaMetalMap.cpp Diff ] File ]
mod - rts/Lua/LuaMetalMap.h Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Map/MetalMap.cpp Diff ] File ]
mod - rts/Map/MetalMap.h Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 01dfeab7
Timestamp: 2011-08-16 00:40:21
Author: abma
Details ] Diff ]
(buildbot) fix zip parameters...
mod - buildbot/slave/create_Mac_bundle.sh Diff ] File ]
develop a19190ee
Timestamp: 2011-08-16 00:31:45
Author: abma
Details ] Diff ]
(buildbot) compress correct folder to .app
mod - buildbot/slave/create_Mac_bundle.sh Diff ] File ]
develop 9cd53933
Timestamp: 2011-08-16 00:19:56
Author: abma
Details ] Diff ]
(buildbot) typo...
mod - buildbot/slave/create_Mac_bundle.sh Diff ] File ]
develop f9f804bb
Timestamp: 2011-08-16 00:14:04
Author: abma
Details ] Diff ]
(buildbot) fix params for strip
mod - buildbot/slave/create_Mac_bundle.sh Diff ] File ]
develop 506897dc
Timestamp: 2011-08-16 00:01:32
Author: abma
Details ] Diff ]
(buildbot) fix syntax error in create_Mac_bundle.sh
mod - buildbot/slave/create_Mac_bundle.sh Diff ] File ]
develop 8828b643
Timestamp: 2011-08-15 23:52:11
Author: abma
Details ] Diff ]
(buildbot) fix path in create_Mac_bundle.sh
mod - buildbot/slave/create_Mac_bundle.sh Diff ] File ]
develop 51511cb3
Timestamp: 2011-08-15 22:02:02
Author: Kaylewt
Details ] Diff ]
fix assertion-failure due to insane cylinderTargetting values (2609)
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop 5137d72e
Timestamp: 2011-08-15 16:13:48
Author: jK
Details ] Diff ]
Audio: limit concurrent sounds in UnitReply channel to one
mod - rts/System/Sound/AudioChannel.cpp Diff ] File ]
mod - rts/System/Sound/IAudioChannel.cpp Diff ] File ]
mod - rts/System/Sound/IAudioChannel.h Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop eab1af37
Timestamp: 2011-08-15 16:03:26
Author: jK
Details ] Diff ]
fix HeightMapTexture compile
mod - rts/Map/HeightMapTexture.cpp Diff ] File ]
develop b97dff9f
Timestamp: 2011-08-15 15:52:41
Author: jK
Details ] Diff ]
inline a few funcs in CRectangleOptimizer
mod - rts/System/Misc/RectangleOptimizer.cpp Diff ] File ]
develop 43bb86e6
Timestamp: 2011-08-15 15:50:44
Author: jK
Details ] Diff ]
use CEventClient::UnsyncedHeightMapUpdate in Map/HeightMapTexture.h, too
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
mod - rts/Map/HeightMapTexture.cpp Diff ] File ]
mod - rts/Map/HeightMapTexture.h Diff ] File ]
develop 5ea72016
Timestamp: 2011-08-15 15:49:34
Author: jK
Details ] Diff ]
s/CRectangle/SRectangle/
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.h Diff ] File ]
mod - rts/System/EventClient.cpp Diff ] File ]
mod - rts/System/EventClient.h Diff ] File ]
mod - rts/System/EventHandler.h Diff ] File ]
mod - rts/System/Misc/RectangleOptimizer.cpp Diff ] File ]
mod - rts/System/Misc/RectangleOptimizer.h Diff ] File ]
mod - rts/System/Rectangle.h Diff ] File ]
mod - test/engine/System/Misc/RectangleOptimizer.cpp Diff ] File ]
develop 13533c1e
Timestamp: 2011-08-15 15:42:08
Author: jK
Details ] Diff ]
remove redundant .clear()'s in dtors (std::containers free themselves)
mod - rts/Map/MetalMap.cpp Diff ] File ]
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Map/SMF/SMFGroundTextures.cpp Diff ] File ]
mod - rts/Map/SMF/SMFReadMap.cpp Diff ] File ]
mod - rts/Rendering/Models/OBJParser.h Diff ] File ]
mod - rts/Rendering/Models/S3OParser.h Diff ] File ]
mod - rts/Rendering/glFont.cpp Diff ] File ]
develop bfe120d3
Timestamp: 2011-08-15 15:36:46
Author: jK
Details ] Diff ]
remove IWater::PushHeightmapChange() (BumpWater uses the CEventClient interface now)
mod - rts/Map/BasicMapDamage.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.h Diff ] File ]
develop eb2f0ed0
Timestamp: 2011-08-15 14:33:13
Author: Kaylewt
Details ] Diff ]
remove temporary comment
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
develop 5b8b156c
Timestamp: 2011-08-15 14:30:37
Author: Kaylewt
Details ] Diff ]
Revert "make a few dtors virtual (safety reasons)"

This reverts commit 10df119444c695349156e7ab1f001ef5c727d8a4.

(redundant, virtual dtors make no difference for the leafs of an inheritance tree)
mod - rts/Rendering/FeatureDrawer.h Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.h Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
develop 3c0bd433
Timestamp: 2011-08-15 14:30:33
Author: Kaylewt
Details ] Diff ]
always keep heading in sync with frontdir for AirMoveType planes (0002582)

refactor some oft-repeated frontdir/rightdir/updir update patterns

AirMoveType ==> StrafeAirMoveType, TAAirMoveType ==> HoverAirMoveType

remove hardcoded enter-crashing-state-on-death behavior for aircraft
(scripts have full control over this) and the UnitDef::canCrash tag
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedMoveCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/CMakeLists.txt Diff ] File ]
mod - rts/Sim/MoveTypes/AAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AAirMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/CobScriptNames.h Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/BombDropper.cpp Diff ] File ]
mod - rts/Sim/Weapons/EmgCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/LaserCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.cpp Diff ] File ]
develop 4e3a36e0
Timestamp: 2011-08-15 12:34:47
Author: abma
Details ] Diff ]
Merge pull request #19 from daftalx/master

added Mac bundle script
mod - buildbot/master/master.cfg Diff ] File ]
add - buildbot/slave/create_Mac_bundle.sh Diff ] File ]
mod - installer/Mac/Info.plist Diff ] File ]
develop d514e2f9
Timestamp: 2011-08-15 11:51:15
Author: daftalx
Details ] Diff ]
Added Mac bundling script

added script to create Mac .app bundle added version tag in .app header
file added .app creation step in full-macosx slave
mod - buildbot/master/master.cfg Diff ] File ]
add - buildbot/slave/create_Mac_bundle.sh Diff ] File ]
mod - installer/Mac/Info.plist Diff ] File ]
develop 632d0c64
Timestamp: 2011-08-15 11:30:06
Author: hoijui
Details ] Diff ]
AI: allow AI Interface plugins to provide info about available Skirmish AIs
This acts as an alternative to `AIInfo.lua` and `AIOptions.lua` files.
In addition to AIs specified in this way, which was the only way so far,
AI Interfaces can now request the engine to be queried for available AIs
at runtime (in the engine and unitsync).
pros:
* AIs could be modularized more
* AIs could be supplied in a language native way (eg. as OSGi bundle through Maven)
* AIs could be supplied and/or run by/on a remote machine
cons:
* bogus AI Interface plugins that request lookup could crash the engine/unitsync
* initial AI info loading may take longer

This is untested, as no AI Interface plugin supports this functionality yet.
mod - rts/ExternalAI/AIInterfaceLibrary.cpp Diff ] File ]
mod - rts/ExternalAI/AIInterfaceLibrary.h Diff ] File ]
mod - rts/ExternalAI/AIInterfaceLibraryInfo.cpp Diff ] File ]
mod - rts/ExternalAI/AIInterfaceLibraryInfo.h Diff ] File ]
mod - rts/ExternalAI/AILibraryManager.cpp Diff ] File ]
mod - rts/ExternalAI/AILibraryManager.h Diff ] File ]
mod - rts/ExternalAI/Interface/SAIInterfaceLibrary.h Diff ] File ]
develop db7ef190
Timestamp: 2011-08-15 11:12:10
Author: hoijui
Details ] Diff ]
allow to initialize SkirmishAILibraryInfo from in-memory data
mod - rts/ExternalAI/SkirmishAILibraryInfo.cpp Diff ] File ]
mod - rts/ExternalAI/SkirmishAILibraryInfo.h Diff ] File ]
develop 54a16512
Timestamp: 2011-08-15 11:09:47
Author: hoijui
Details ] Diff ]
allow to parse Lua Options from a Lua text-chunk too (instead of only from a file)
mod - rts/System/Option.cpp Diff ] File ]
mod - rts/System/Option.h Diff ] File ]
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