2025-09-11 08:14 CEST

Changesets: spring

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develop 364a8351
Timestamp: 2011-09-26 00:18:59
Author: abma
Details ] Diff ]
(buildbot) break + backtrace on signal, too
mod - test/game/run.sh Diff ] File ]
develop cc6ff233
Timestamp: 2011-09-25 23:29:04
Author: hoijui
Details ] Diff ]
change ShowPathMap to ShowPathTraversability (thanks Godde) [mantis#2672] [fix]
mod - cont/uikeys.txt Diff ] File ]
develop 87f6577b
Timestamp: 2011-09-25 23:27:40
Author: hoijui
Details ] Diff ]
fix a comment typo in FileSink.cpp [minor]
mod - rts/System/Log/FileSink.cpp Diff ] File ]
develop 16a056a1
Timestamp: 2011-09-25 19:28:38
Author: abma
Details ] Diff ]
(buildbot) print bt on signals, too
mod - test/game/run.sh Diff ] File ]
develop fa626aad
Timestamp: 2011-09-25 18:46:37
Author: abma
Details ] Diff ]
(buildbot) set breakpoints when running validation tests + directly output stdout/stderr
mod - test/game/run.sh Diff ] File ]
develop 6bafd7b6
Timestamp: 2011-09-25 16:51:41
Author: abma
Details ] Diff ]
adjust loglevel for "Joystick not found"
mod - rts/System/Input/Joystick.cpp Diff ] File ]
develop 1425c8e4
Timestamp: 2011-09-25 11:21:54
Author: hoijui
Details ] Diff ]
Make log messages appear again, in with MinGW compiled binaries [mantis#2658] [fix]
mod - rts/System/Log/Section.h Diff ] File ]
develop b5981382
Timestamp: 2011-09-25 10:43:08
Author: hoijui
Details ] Diff ]
do not try to install AIs when AI_TYPES=NONE (thanks koshi) [CMake] [fix]
mod - rts/builds/CMakeLists.txt Diff ] File ]
develop 32772853
Timestamp: 2011-09-23 21:15:06
Author: hoijui
Details ] Diff ]
AAI: add an other assert checking for the same logic error in a different spot

The other assert was added in 216d96a89a1edb291689098201fac317804f376d.
mod - AI/Skirmish/AAI/AAIConstructor.cpp Diff ] File ]
develop ff79142c
Timestamp: 2011-09-23 19:15:07
Author: hoijui
Details ] Diff ]
unuse `logOutput.Flush()`

The new system auto-flushes all log records.
In case that proofs to be bad for performance, we should auto-flush
all records above a certain level, for example above L_INFO or L_WARNING.
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/System/Platform/Linux/CrashHandler.cpp Diff ] File ]
mod - rts/System/Platform/Watchdog.cpp Diff ] File ]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
develop c6b53072
Timestamp: 2011-09-23 19:11:45
Author: hoijui
Details ] Diff ]
use ILog for sinking log records, instead of LogOutput
mod - rts/System/CMakeLists.txt Diff ] File ]
rm - rts/System/Log/LogOutputSink.cpp Diff ] File ]
mod - rts/System/LogOutput.cpp Diff ] File ]
mod - rts/System/LogOutput.h Diff ] File ]
mod - rts/builds/DS/CMakeLists.txt Diff ] File ]
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
develop 6e265704
Timestamp: 2011-09-23 18:57:58
Author: hoijui
Details ] Diff ]
cleanup log sink handling a bit [CMake]
mod - rts/System/CMakeLists.txt Diff ] File ]
mod - rts/builds/DS/CMakeLists.txt Diff ] File ]
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
develop d8d93dcd
Timestamp: 2011-09-23 17:36:06
Author: hoijui
Details ] Diff ]
ILog: add OutputDebugStringSink (MSVC only)
add - rts/System/Log/OutputDebugStringSink.cpp Diff ] File ]
mod - test/CMakeLists.txt Diff ] File ]
develop e797eafb
Timestamp: 2011-09-23 16:42:14
Author: zerver
Details ] Diff ]
Fix wrong y-coord in ExecuteRestore
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop 77b1f2a8
Timestamp: 2011-09-23 16:40:19
Author: zerver
Details ] Diff ]
Fix PathEstimator failure in conjunction with big goal radius
mod - rts/Sim/Path/Default/PathManager.cpp Diff ] File ]
develop abc3d59f
Timestamp: 2011-09-23 14:05:41
Author: hoijui
Details ] Diff ]
remove some EOL chars from the end of log messages [minor]
mod - rts/System/Config/ConfigHandler.cpp Diff ] File ]
mod - rts/System/Config/ConfigVariable.cpp Diff ] File ]
mod - rts/System/myMath.cpp Diff ] File ]
develop 20c382df
Timestamp: 2011-09-23 14:04:08
Author: hoijui
Details ] Diff ]
ILog: add FileSink

This allows to register multiple log files.
Each log file can have a section and min-level filter.
add - rts/System/Log/FileSink.cpp Diff ] File ]
add - rts/System/Log/FileSink.h Diff ] File ]
mod - test/CMakeLists.txt Diff ] File ]
mod - test/engine/System/Log/TestILog.cpp Diff ] File ]
develop 474bd097
Timestamp: 2011-09-23 02:38:50
Author: jK
Details ] Diff ]
SMFReadMap whitespaces
mod - rts/Map/SMF/SMFReadMap.cpp Diff ] File ]
develop 8854faaf
Timestamp: 2011-09-22 22:08:25
Author: hoijui
Details ] Diff ]
move adding of the current-frame to log records to DefaultFormatter
mod - rts/Sim/Misc/GlobalSynced.cpp Diff ] File ]
mod - rts/System/Log/DefaultFormatter.cpp Diff ] File ]
add - rts/System/Log/DefaultFormatter.h Diff ] File ]
mod - rts/System/LogOutput.cpp Diff ] File ]
develop adaf1f10
Timestamp: 2011-09-22 21:16:15
Author: zerver
Details ] Diff ]
Improve previous MSVC workaround (thanks jk)
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
develop b1f60a2f
Timestamp: 2011-09-22 20:37:05
Author: zerver
Details ] Diff ]
Crash fix CSMFReadMap::UpdateHeightMapUnsynced
mod - rts/Map/SMF/SMFReadMap.cpp Diff ] File ]
develop afb18916
Timestamp: 2011-09-22 20:12:26
Author: zerver
Details ] Diff ]
Add comment
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
develop 81323d85
Timestamp: 2011-09-22 19:29:05
Author: zerver
Details ] Diff ]
Workaround PE checksum difference for MSVC debug builds
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 3d10973c
Timestamp: 2011-09-22 19:27:04
Author: jK
Details ] Diff ]
CSMFReadMap::UpdateHeightMapUnsynced: move normalTexture update into its own block
mod - rts/Map/SMF/SMFReadMap.cpp Diff ] File ]
develop 63dc1491
Timestamp: 2011-09-22 19:21:44
Author: jK
Details ] Diff ]
reuse existing vars in CSMFReadMap::UpdateShadingTexPart()
mod - rts/Map/SMF/SMFReadMap.cpp Diff ] File ]
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