Changesets: spring
develop f628f222
Timestamp: 2011-10-08 14:17:22 Author: hoijui [ Details ] [ Diff ] |
undo bad c&p in unitsync API doc [minor] | ||
mod - tools/unitsync/unitsync_api.h | [ Diff ] [ File ] | ||
develop d8b3943f
Timestamp: 2011-10-08 14:12:08 Author: hoijui [ Details ] [ Diff ] |
implement versioning scheme RC12 This is as discussed in the last meeting (8. October 2011), with the small addition of always tagging the releases with the patch-set. This also adds some new functionality, see GameVersion.h and unitsync_api.h. |
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mod - rts/ExternalAI/Interface/SAIInterfaceCallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SAIInterfaceCallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SAIInterfaceCallbackImpl.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameVersion.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameVersion.h | [ Diff ] [ File ] | ||
mod - rts/Menu/LobbyConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/DemoReader.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/DemoRecorder.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/VersionGenerated.h.template | [ Diff ] [ File ] | ||
mod - rts/build/cmake/ConfigureVersion.cmake | [ Diff ] [ File ] | ||
mod - rts/build/cmake/UtilVersion.cmake | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync_api.h | [ Diff ] [ File ] | ||
develop d076dc94
Timestamp: 2011-10-07 12:38:09 Author: jK [ Details ] [ Diff ] |
fix compile | ||
mod - rts/System/Rectangle.h | [ Diff ] [ File ] | ||
develop c31576d1
Timestamp: 2011-10-07 12:27:36 Author: jK [ Details ] [ Diff ] |
make a few things const & pure-virtual in Shader.h | ||
mod - rts/Rendering/Shaders/Shader.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/Shader.h | [ Diff ] [ File ] | ||
develop 190e031f
Timestamp: 2011-10-07 12:24:33 Author: jK [ Details ] [ Diff ] |
minor in SolidObject & WorldObject (no code change) | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/WorldObject.h | [ Diff ] [ File ] | ||
develop f4188b0a
Timestamp: 2011-10-07 08:37:15 Author: jK [ Details ] [ Diff ] |
use RectangleOptimizer for unsynced heightmap updates | ||
mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3Map.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.h | [ Diff ] [ File ] | ||
mod - rts/System/Misc/RectangleOptimizer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Misc/RectangleOptimizer.h | [ Diff ] [ File ] | ||
develop bb3f5839
Timestamp: 2011-10-07 05:40:02 Author: jK [ Details ] [ Diff ] |
attempt to fix incorrect explode() pos [mantis 0002664] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
develop 2edff46a
Timestamp: 2011-10-07 05:37:28 Author: jK [ Details ] [ Diff ] |
WorldDrawer: add terrain rendering timer & rename a few others | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
develop 8c5d084f
Timestamp: 2011-10-07 04:25:17 Author: jK [ Details ] [ Diff ] |
whitespaces | ||
mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
develop 3b553413
Timestamp: 2011-10-05 15:59:08 Author: zerver [ Details ] [ Diff ] |
Optimize d97b3c6598 | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathConstants.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
develop 47079a64
Timestamp: 2011-10-05 10:25:52 Author: jK [ Details ] [ Diff ] |
SkyLight: make const [minor] | ||
mod - rts/Rendering/Env/SkyLight.cpp | [ Diff ] [ File ] | ||
develop 6a6f8d0b
Timestamp: 2011-10-05 10:25:33 Author: jK [ Details ] [ Diff ] |
make a few other classes use the new event, too | ||
mod - rts/Rendering/Env/SkyLight.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
develop fe0d56bc
Timestamp: 2011-10-05 10:24:30 Author: jK [ Details ] [ Diff ] |
SMFReadMap.h: functions defined in the class header get auto-inlined by most compilers | ||
mod - rts/Map/SMF/SMFReadMap.h | [ Diff ] [ File ] | ||
develop 1494dfc8
Timestamp: 2011-10-05 09:55:41 Author: jK [ Details ] [ Diff ] |
Not that yet | ||
mod - rts/Map/SMF/SMFReadMap.h | [ Diff ] [ File ] | ||
develop 342c8f33
Timestamp: 2011-10-05 09:51:14 Author: jK [ Details ] [ Diff ] |
SMFReadMap: add some FIXMEs | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
develop 54493df9
Timestamp: 2011-10-05 09:49:59 Author: jK [ Details ] [ Diff ] |
SMFReadMap: use new SunChange event to update shadintTex only when needed | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.h | [ Diff ] [ File ] | ||
develop 5ae17b7a
Timestamp: 2011-10-05 09:48:17 Author: jK [ Details ] [ Diff ] |
add new event `SunChanged(newDir)` | ||
mod - rts/Rendering/Env/SkyLight.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventClient.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventClient.h | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.h | [ Diff ] [ File ] | ||
develop 56838e32
Timestamp: 2011-10-05 09:44:07 Author: jK [ Details ] [ Diff ] |
DynSun: finally fix update mechanism | ||
mod - rts/Rendering/Env/SkyLight.cpp | [ Diff ] [ File ] | ||
develop 32641538
Timestamp: 2011-10-05 02:59:40 Author: jK [ Details ] [ Diff ] |
SMFReadMap: improve sending buffered shadingTex to GPU (don't update pixels & send to GPU in the same frame -> more stable FPS) | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
develop c84dde4d
Timestamp: 2011-10-05 02:57:11 Author: jK [ Details ] [ Diff ] |
SMFReadMap: improve shadingTex update issued by dynamic sun Switch from a row based update to a #pixel system. It's much easier to control the performance hit this way - map size independent Also buffer the updated pixels and send the whole updated texture to the GPU at the end of the update cycle - no scrolling lines on the (mini-)map + faster (less locking/syncing in the gpu drivers) |
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mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.h | [ Diff ] [ File ] | ||
develop a6e44607
Timestamp: 2011-10-04 01:45:22 Author: zerver [ Details ] [ Diff ] |
Tweak previous commit | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathConstants.h | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop d97b3c65
Timestamp: 2011-10-04 01:16:36 Author: zerver [ Details ] [ Diff ] |
Fix mantis 0002662 (units getting (semi-)stuck at building edges) Make pathfinder read blocking info at double resolution |
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mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathConstants.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop ffc2cfc3
Timestamp: 2011-10-03 01:18:35 Author: jK [ Details ] [ Diff ] |
SMFReadMap: send normalTexture in `-1 .. +1` range to the GPU | ||
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
develop ea93117c
Timestamp: 2011-10-02 22:31:04 Author: jK [ Details ] [ Diff ] |
catch spring errors in GameServer thread, too | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 410d4c42
Timestamp: 2011-10-02 18:16:54 Author: abma [ Details ] [ Diff ] |
fix typo in minizip/CMakeLists.txt (thanks spliff!) | ||
mod - rts/lib/minizip/CMakeLists.txt | [ Diff ] [ File ] | ||