Changesets: spring
develop d451f70f
Timestamp: 2019-03-18 21:39:10 Author: Eshed [ Details ] [ Diff ] |
fix return value | ||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | ||
maintenance 455cf0d5
Timestamp: 2019-03-18 21:34:08 Author: Eshed [ Details ] [ Diff ] |
Fix creg lua save/load | ||
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/SerializeLuaState.cpp | [ Diff ] [ File ] | ||
develop f6d1dab5
Timestamp: 2019-03-18 21:34:08 Author: Eshed [ Details ] [ Diff ] |
Fix creg lua save/load | ||
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/SerializeLuaState.cpp | [ Diff ] [ File ] | ||
maintenance 9df885b1
Timestamp: 2019-03-18 21:33:50 Author: Eshed [ Details ] [ Diff ] |
Implement pair handling in creg | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
add - rts/System/creg/STL_Pair.h | [ Diff ] [ File ] | ||
develop f78d6019
Timestamp: 2019-03-18 21:33:50 Author: Eshed [ Details ] [ Diff ] |
Implement pair handling in creg | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
add - rts/System/creg/STL_Pair.h | [ Diff ] [ File ] | ||
maintenance ad33cc10
Timestamp: 2019-03-18 20:25:06 Author: rt [ Details ] [ Diff ] |
++#inc | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
develop 190e26b7
Timestamp: 2019-03-18 20:25:00 Author: rt [ Details ] [ Diff ] |
++#inc | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
maintenance 822fb891
Timestamp: 2019-03-18 20:19:58 Author: rt [ Details ] [ Diff ] |
ensure clean forced exit if .smt is corrupt | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
develop 8a438672
Timestamp: 2019-03-18 20:19:47 Author: rt [ Details ] [ Diff ] |
ensure clean forced exit if .smt is corrupt | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
maintenance 49548e63
Timestamp: 2019-03-18 19:38:11 Author: Eshed [ Details ] [ Diff ] |
Use c++ and not lua to store which tables were checked in LowerKeys | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
develop fac23729
Timestamp: 2019-03-18 19:38:11 Author: Eshed [ Details ] [ Diff ] |
Use c++ and not lua to store which tables were checked in LowerKeys | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
maintenance 86397304
Timestamp: 2019-03-18 16:39:15 Author: rt [ Details ] [ Diff ] |
handle defsParser errors sans crashing | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.h | [ Diff ] [ File ] | ||
develop d39b44e0
Timestamp: 2019-03-18 16:39:15 Author: rt [ Details ] [ Diff ] |
handle defsParser errors sans crashing | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.h | [ Diff ] [ File ] | ||
maintenance 473f12a1
Timestamp: 2019-03-18 16:37:19 Author: rt [ Details ] [ Diff ] |
make pathManager always point somewhere non-null | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/IPathManager.cpp | [ Diff ] [ File ] | ||
develop 6f42cd54
Timestamp: 2019-03-18 16:37:19 Author: rt [ Details ] [ Diff ] |
make pathManager always point somewhere non-null | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/IPathManager.cpp | [ Diff ] [ File ] | ||
maintenance 05e25b8e
Timestamp: 2019-03-18 15:13:22 Author: rt [ Details ] [ Diff ] |
add Script.{S,G}etWatch{Explosion,Projectile,AllowTarget} Script.{S,G}etWatchWeapon now function as though calling all three of these for a given weapondef |
||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | ||
develop aec5d0bd
Timestamp: 2019-03-18 15:13:22 Author: rt [ Details ] [ Diff ] |
add Script.{S,G}etWatch{Explosion,Projectile,AllowTarget} Script.{S,G}etWatchWeapon now function as though calling all three of these for a given weapondef |
||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.h | [ Diff ] [ File ] | ||
maintenance 3850a8f0
Timestamp: 2019-03-18 15:08:52 Author: rt [ Details ] [ Diff ] |
flip order | ||
mod - rts/System/Platform/Linux/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop e45a15e7
Timestamp: 2019-03-18 15:08:47 Author: rt [ Details ] [ Diff ] |
flip order | ||
mod - rts/System/Platform/Linux/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
maintenance 9a0f51fe
Timestamp: 2019-03-18 14:11:28 Author: rt [ Details ] [ Diff ] |
add EXIT_CODE_FORCED | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringExitCode.h | [ Diff ] [ File ] | ||
develop 11853507
Timestamp: 2019-03-18 14:11:28 Author: rt [ Details ] [ Diff ] |
add EXIT_CODE_FORCED | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringExitCode.h | [ Diff ] [ File ] | ||
maintenance bb645c99
Timestamp: 2019-03-18 14:10:29 Author: rt [ Details ] [ Diff ] |
prevent NewHandler recursion | ||
mod - rts/System/Platform/Linux/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop c9749a97
Timestamp: 2019-03-18 14:10:29 Author: rt [ Details ] [ Diff ] |
prevent NewHandler recursion | ||
mod - rts/System/Platform/Linux/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
maintenance cfd0d5df
Timestamp: 2019-03-18 05:02:56 Author: rt [ Details ] [ Diff ] |
skip LoadLua stage in case of forced exit | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop 6b0360fb
Timestamp: 2019-03-18 05:02:56 Author: rt [ Details ] [ Diff ] |
skip LoadLua stage in case of forced exit | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||