Changesets: spring
develop a67d0426
Timestamp: 2011-10-28 00:52:13 Author: jK [ Details ] [ Diff ] |
whitespaces | ||
mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.h | [ Diff ] [ File ] | ||
develop ee002fd8
Timestamp: 2011-10-27 20:17:59 Author: Peter Sarkozy [ Details ] [ Diff ] |
Commit to beherith's branch, updated vs project | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 79f78296
Timestamp: 2011-10-27 14:16:00 Author: Peter Sarkozy [ Details ] [ Diff ] |
Merge branch 'master' of github.com:jk3064/spring | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/IMeshDrawer.h | [ Diff ] [ File ] | ||
rm - rts/Map/SMF/Landscape.cpp | [ Diff ] [ File ] | ||
rm - rts/Map/SMF/Landscape.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Map/SMF/Legacy/LegacyMeshDrawer.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Map/SMF/ROAM/RoamMeshDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/ModInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.h | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/DemoRecorder.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/demofile.h | [ Diff ] [ File ] | ||
mod - rts/builds/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - tools/DemoTool/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 28cc7201
Timestamp: 2011-10-26 18:20:14 Author: abma [ Details ] [ Diff ] |
move gui_buildspacing.lua and minimap_startbox.lua into examples, too (0002537) | ||
develop fafd7b67
Timestamp: 2011-10-25 03:14:45 Author: zerver [ Details ] [ Diff ] |
Inline/optimize movemath stuff | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
develop f075ecf1
Timestamp: 2011-10-25 03:13:45 Author: zerver [ Details ] [ Diff ] |
Fix bug in 6f001c9 (air always returns to start pos when given move order) | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
develop e6c3539a
Timestamp: 2011-10-25 00:56:17 Author: jK [ Details ] [ Diff ] |
fix `frames` around terrain changes in the shadingTex | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
develop 278ff9d8
Timestamp: 2011-10-24 02:10:55 Author: jK [ Details ] [ Diff ] |
whitespaces | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
develop 234cd496
Timestamp: 2011-10-24 02:10:38 Author: jK [ Details ] [ Diff ] |
ROAM: fix LegacyMeshDrawer with GML GML itself still fails to compile cause it's missing glDrawRangeElements |
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mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.h | [ Diff ] [ File ] | ||
develop c5462c3f
Timestamp: 2011-10-24 01:42:19 Author: jK [ Details ] [ Diff ] |
ROAM: give Patch a ctor and move some (not all code yet) into it | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.h | [ Diff ] [ File ] | ||
develop 8e17671f
Timestamp: 2011-10-24 01:35:15 Author: jK [ Details ] [ Diff ] |
ROAM: readd sphere inview test and explain in the code's comment why it's not used | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.h | [ Diff ] [ File ] | ||
develop 9bd0ea22
Timestamp: 2011-10-24 00:57:21 Author: zerver [ Details ] [ Diff ] |
Increase number of build retries to prevent false failures due to slow blocking units | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop efa91097
Timestamp: 2011-10-24 00:51:13 Author: zerver [ Details ] [ Diff ] |
Force builder to leave build stance after construction is completed (prevents zombie builder bug) | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 8be0194b
Timestamp: 2011-10-24 00:48:44 Author: zerver [ Details ] [ Diff ] |
Fix HoveAirMoveType turns into zombie when issuing repeat move commands and units have landed far away from goal position | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
develop 1e37647c
Timestamp: 2011-10-23 23:15:09 Author: jK [ Details ] [ Diff ] |
ROAM: forgot to remove these lines in the GroundDetail refactor | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
develop a78d9785
Timestamp: 2011-10-23 23:06:59 Author: jK [ Details ] [ Diff ] |
ROAM: tessellate to real maximum to allow clean horizontal & vertical borders | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
develop 157b5aac
Timestamp: 2011-10-23 23:00:46 Author: jK [ Details ] [ Diff ] |
ROAM: cleanup Patch::Init() (init all members) | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
develop 4973b503
Timestamp: 2011-10-23 22:59:27 Author: jK [ Details ] [ Diff ] |
several whitespaces in non ROAM code | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp | [ Diff ] [ File ] | ||
develop 8b524d01
Timestamp: 2011-10-23 22:58:53 Author: jK [ Details ] [ Diff ] |
fix description of /shadows command | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop fd610293
Timestamp: 2011-10-23 22:58:32 Author: jK [ Details ] [ Diff ] |
ROAM: finish /roam command syntax is now /roam %useRoam %roamMode %useRoam can be either 0 or 1 %roamMode can be 1,2,3 |
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mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.h | [ Diff ] [ File ] | ||
develop 4c4e6628
Timestamp: 2011-10-23 22:56:01 Author: jK [ Details ] [ Diff ] |
ROAM: fix typo in SMFGroundDrawer | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop 07486ead
Timestamp: 2011-10-23 22:55:24 Author: jK [ Details ] [ Diff ] |
ROAM: Patch::UpdateHeightMap really update only the changed vertex heights | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.h | [ Diff ] [ File ] | ||
develop 74763e26
Timestamp: 2011-10-23 22:49:11 Author: jK [ Details ] [ Diff ] |
ROAM: refactor GroundDetail handling between the MeshDrawers & BaseGroundDrawer * all GroundDetail handling is now done in the GroundDrawer (config loading/saving, ...) * MeshDrawers now call groundDrawer->GetGroundDetail(drawPass) to recv. the current grounddetail (draw pass dependent) |
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mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.h | [ Diff ] [ File ] | ||
develop 76958e2e
Timestamp: 2011-10-23 22:44:17 Author: jK [ Details ] [ Diff ] |
ROAM: add define clauses to switch camera movement issued retessellation (default off) | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
develop c2c9aede
Timestamp: 2011-10-23 22:42:28 Author: jK [ Details ] [ Diff ] |
ROAM: give CRoamMeshDrawer its own log section | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||