2025-11-13 06:04 CET

Changesets: spring

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develop d6fbfa66
Timestamp: 2011-11-11 10:50:52
Author: Kaylewt
Details ] Diff ]
minor InterceptHandler refactor
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.h Diff ] File ]
develop 7a812bd1
Timestamp: 2011-11-11 10:50:39
Author: jK
Details ] Diff ]
fix the fix bd952d22a7 (fix bug/typo in MouseHandler)
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
develop ef92ee71
Timestamp: 2011-11-11 10:50:22
Author: Kaylewt
Details ] Diff ]
player numbers are transmitted as unsigned chars
mod - rts/Game/GameServer.cpp Diff ] File ]
develop d89dc9e5
Timestamp: 2011-11-11 10:44:03
Author: jK
Details ] Diff ]
Lua::KillTeam: disallow killing of Gaia
either we disallow it or it needs modifications in GameServer.cpp (it creates a `teams` vector w/o gaia)
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop bd952d22
Timestamp: 2011-11-11 10:34:26
Author: jK
Details ] Diff ]
fix bug/typo in MouseHandler
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
develop 49de67b5
Timestamp: 2011-11-11 06:03:41
Author: jK
Details ] Diff ]
NanoFrameDecay: really fix free resources & fix a possible DivByZero
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop a73bf512
Timestamp: 2011-11-11 05:23:39
Author: jK
Details ] Diff ]
GameServer: make TEAMMSG_GIVEAWAY, TEAMMSG_TEAM_DIED & NETMSG_AI_CREATED safe against wrong teamIDs
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 7144c36c
Timestamp: 2011-11-11 04:31:12
Author: abma
Details ] Diff ]
fix stacktrace_translator.py for spring 83.0
mod - buildbot/stacktrace_translator/stacktrace_translator.py Diff ] File ]
develop 9351148e
Timestamp: 2011-11-11 02:09:52
Author: Kaylewt
Details ] Diff ]
style
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.h Diff ] File ]
develop c868360f
Timestamp: 2011-11-11 02:06:35
Author: Kaylewt
Details ] Diff ]
make CInterceptHandler use the death-dependence system
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 8badf933
Timestamp: 2011-11-11 00:28:23
Author: Kaylewt
Details ] Diff ]
fix DefaultPathDrawer crash
mod - rts/Rendering/DefaultPathDrawer.cpp Diff ] File ]
develop f13f2e82
Timestamp: 2011-11-10 23:38:04
Author: Kaylewt
Details ] Diff ]
stick the '.1' onto RE_VERSION_MAJOR_PATCH
mod - buildbot/stacktrace_translator/stacktrace_translator.py Diff ] File ]
develop 8cee2177
Timestamp: 2011-11-10 23:34:49
Author: Kaylewt
Details ] Diff ]
missed the '.1' for non-release builds
mod - buildbot/stacktrace_translator/stacktrace_translator.py Diff ] File ]
develop 460408b3
Timestamp: 2011-11-10 23:28:41
Author: Kaylewt
Details ] Diff ]
make stacktrace translator recognize RC12 versions
mod - buildbot/stacktrace_translator/stacktrace_translator.py Diff ] File ]
develop 714836f6
Timestamp: 2011-11-10 20:50:32
Author: Kaylewt
Details ] Diff ]
CommandAI: fix another exploit with issuing an attack-order
(queued behind a Wait) on a unit that would later be picked
up by a transporter and gained a large amount of altitude

amongst other things, this allowed nukes to cruise into
range of an interceptor undetected while target position
was outside interception range
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop c511c206
Timestamp: 2011-11-10 20:21:34
Author: abma
Details ] Diff ]
(buildbot) build develop branch as default,
to not overwrote debug files by mistake (happened with 83.0) :-(
mod - buildbot/slave/prepare.sh Diff ] File ]
develop 63c57e13
Timestamp: 2011-11-10 20:09:40
Author: Kaylewt
Details ] Diff ]
remove leftover debug print
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 2a64df9c
Timestamp: 2011-11-10 19:25:51
Author: Kaylewt
Details ] Diff ]
fix minor bug wrt. resource-refunding of decaying nanoframes
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop bb83ce4e
Timestamp: 2011-11-10 19:08:47
Author: abma
Details ] Diff ]
(buildbot) create directory for symlink
mod - buildbot/slave/make_installer.sh Diff ] File ]
develop a705f490
Timestamp: 2011-11-10 17:55:14
Author: Kaylewt
Details ] Diff ]
disallow negative constructionDecaySpeed values
mod - rts/Sim/Misc/ModInfo.cpp Diff ] File ]
develop ec9b8286
Timestamp: 2011-11-10 17:30:45
Author: Kaylewt
Details ] Diff ]
make a missing ColorMap=... non-fatal for SimpleParticleSystem CEGs
mod - rts/Rendering/Textures/ColorMap.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.h Diff ] File ]
develop 11bcdd7f
Timestamp: 2011-11-10 16:22:00
Author: Kaylewt
Details ] Diff ]
unused variable is unused
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
develop 1fa7f7db
Timestamp: 2011-11-10 16:17:30
Author: Kaylewt
Details ] Diff ]
typos
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
develop f4c76cf4
Timestamp: 2011-11-10 15:11:33
Author: Kaylewt
Details ] Diff ]
keep track of all interceptable projectiles in InterceptHandler
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 1cbb841e
Timestamp: 2011-11-10 14:42:54
Author: Kaylewt
Details ] Diff ]
calling InterceptHandler::Update helps too
mod - rts/Game/Game.cpp Diff ] File ]
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