Changesets: spring
develop 5b0c7538
Timestamp: 2011-11-12 23:05:16 Author: Kaylewt [ Details ] [ Diff ] |
booleans are not floats | ||
mod - cont/base/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
develop b90e4ccd
Timestamp: 2011-11-12 23:00:15 Author: Kaylewt [ Details ] [ Diff ] |
fix invalid cast in LuaOpenGL | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
develop 8fadf641
Timestamp: 2011-11-12 22:44:04 Author: hoijui [ Details ] [ Diff ] |
AI Interface: mark recently deprecated, GFX relevant only weapon-def vars as deprecated (see 2f2af6ee48c16ab9aaec303f05762a5bbc31262e) [minor] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
develop 2592ea2d
Timestamp: 2011-11-12 19:39:22 Author: Andrea Piras [ Details ] [ Diff ] |
fixed compile | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
develop d2ab23ca
Timestamp: 2011-11-12 19:26:55 Author: Kaylewt [ Details ] [ Diff ] |
Merge branch 'develop' into QTPFS | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 448189d4
Timestamp: 2011-11-12 19:21:02 Author: Andrea Piras [ Details ] [ Diff ] |
since midgame join is now stable, extended /adduser to let dedicated server attach new players to teams as opposed to spectators only to let it fully use the command | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
develop ac641344
Timestamp: 2011-11-12 18:33:22 Author: Kaylewt [ Details ] [ Diff ] |
Merge branch 'release' of github.com:spring/spring into release | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/builds/dedicated/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - test/CMakeLists.txt | [ Diff ] [ File ] | ||
develop e3ae22f9
Timestamp: 2011-11-12 18:29:42 Author: Kaylewt [ Details ] [ Diff ] |
make weapons obey AimWeapon again | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 5bb1b57a
Timestamp: 2011-11-12 18:29:42 Author: Kaylewt [ Details ] [ Diff ] |
make weapons obey AimWeapon again | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop c3eb07f6
Timestamp: 2011-11-12 18:13:06 Author: jK [ Details ] [ Diff ] |
add FramePrefixer.cpp to UnitTests compile list, too | ||
mod - test/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 70e5bc5f
Timestamp: 2011-11-12 18:08:59 Author: jK [ Details ] [ Diff ] |
fix typo in previous commit | ||
mod - rts/builds/dedicated/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 615bb885
Timestamp: 2011-11-12 18:06:53 Author: jK [ Details ] [ Diff ] |
add ILog files to dedicated's CMakeList | ||
mod - rts/builds/dedicated/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 04b37bcd
Timestamp: 2011-11-12 18:02:06 Author: jK [ Details ] [ Diff ] |
it's not proven yet that fromSynced is sync-safe | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop e2fc284b
Timestamp: 2011-11-12 17:49:30 Author: Kaylewt [ Details ] [ Diff ] |
Merge branch 'develop' into QTPFS | ||
mod - buildbot/README.markdown | [ Diff ] [ File ] | ||
rm - buildbot/master/buildbot.css | [ Diff ] [ File ] | ||
add - buildbot/master/public_html/bg_gradient.jpg | [ Diff ] [ File ] | ||
add - buildbot/master/public_html/default.css | [ Diff ] [ File ] | ||
add - buildbot/master/public_html/favicon.ico | [ Diff ] [ File ] | ||
add - buildbot/master/public_html/robots.txt | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/System/OffscreenGLContext.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/AudioChannel.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 9c650bd9
Timestamp: 2011-11-12 17:34:14 Author: Kaylewt [ Details ] [ Diff ] |
unit_script.lua: set aimReady unconditionally | ||
mod - cont/base/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
develop 87054dbd
Timestamp: 2011-11-12 17:34:14 Author: Kaylewt [ Details ] [ Diff ] |
unit_script.lua: set aimReady unconditionally | ||
mod - cont/base/springcontent/LuaGadgets/Gadgets/unit_script.lua | [ Diff ] [ File ] | ||
develop 8d3dd784
Timestamp: 2011-11-12 17:19:42 Author: Kaylewt [ Details ] [ Diff ] |
fix inconsistent TryTarget behavior between ground- and unit-attack commands (2723) | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 4ca4d0f7
Timestamp: 2011-11-12 17:19:42 Author: Kaylewt [ Details ] [ Diff ] |
fix inconsistent TryTarget behavior between ground- and unit-attack commands (2723) | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 50d2425b
Timestamp: 2011-11-12 17:01:07 Author: hoijui [ Details ] [ Diff ] |
dedicated server: use ILog.h instead of printf() This makes some messages appear in infolog that previously appeared in stdout only. |
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mod - rts/builds/dedicated/main.cpp | [ Diff ] [ File ] | ||
develop 14e6c8ee
Timestamp: 2011-11-12 16:51:27 Author: hoijui [ Details ] [ Diff ] |
dedicated server: add license header to main.cpp [minor] | ||
mod - rts/builds/dedicated/main.cpp | [ Diff ] [ File ] | ||
develop 7ac4bfa1
Timestamp: 2011-11-12 15:59:37 Author: Tobi Vollebregt [ Details ] [ Diff ] |
(buildbot) build release branch | ||
mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
develop 2a344752
Timestamp: 2011-11-12 15:39:05 Author: Kaylewt [ Details ] [ Diff ] |
remove a small amount of duplicated weapon code | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
develop e3ad047e
Timestamp: 2011-11-12 15:39:05 Author: Kaylewt [ Details ] [ Diff ] |
remove a small amount of duplicated weapon code | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
develop 821d8d24
Timestamp: 2011-11-12 15:33:02 Author: hoijui [ Details ] [ Diff ] |
add extra info to log messages | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
develop b0e4cb07
Timestamp: 2011-11-12 14:17:25 Author: jK [ Details ] [ Diff ] |
don't exit on incorrect game-/map-hash only print a warning | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||