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Changesets: spring

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develop f8c1b5ca
Timestamp: 2011-11-14 17:46:03
Author: hoijui
Details ] Diff ]
make sure we get the sinks included in the spring-dedicated build [CMake]
mod - rts/builds/dedicated/CMakeLists.txt Diff ] File ]
develop 2523a647
Timestamp: 2011-11-13 22:58:56
Author: zerver
Details ] Diff ]
Add new depencence type
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/System/Object.h Diff ] File ]
develop 06937df1
Timestamp: 2011-11-13 22:58:09
Author: zerver
Details ] Diff ]
Temp-fix unordered_map for MSVC
mod - rts/Rendering/Textures/NamedTextures.cpp Diff ] File ]
develop 67340835
Timestamp: 2011-11-13 20:01:03
Author: Tobi Vollebregt
Details ] Diff ]
(buildbot) split makefile into master/slave copy
mod - buildbot/master/buildbot.mk Diff ] File ]
add - buildbot/slave/buildbot.mk Diff ] File ]
develop 067beae7
Timestamp: 2011-11-13 19:50:57
Author: Tobi Vollebregt
Details ] Diff ]
(buildbot) remove rsync-docs, it's proxied now
mod - buildbot/master/master.cfg Diff ] File ]
rm - buildbot/slave/rsync-docs.sh Diff ] File ]
develop fe337614
Timestamp: 2011-11-13 19:19:48
Author: jK
Details ] Diff ]
fix GML compile
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
develop d7c39feb
Timestamp: 2011-11-13 18:43:41
Author: jK
Details ] Diff ]
CWeaponProjectile must have a valid weaponDef pointer (other codes assumes so)
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
develop 73329bc3
Timestamp: 2011-11-13 18:40:53
Author: jK
Details ] Diff ]
DefaultFormatter: faster increase buffer
mod - rts/System/Log/DefaultFormatter.cpp Diff ] File ]
develop 96f3ddfa
Timestamp: 2011-11-13 18:40:30
Author: jK
Details ] Diff ]
bugfix: VSNPRINTF doesn't return <0 if the content was truncated ...
the return value as a whole depends on the build enviroment, so better switch back to strlen() ...
mod - rts/System/Log/DefaultFormatter.cpp Diff ] File ]
develop ce2c5442
Timestamp: 2011-11-13 18:38:09
Author: jK
Details ] Diff ]
make CProjectile->ownerId a bit safer
attempt to fix:
Program received signal SIGSEGV, Segmentation fault.
0x0828f1bb in CLuaRules::ShieldPreDamaged (this=0x9aa7aba8, projectile=0x967538c8, shieldEmitter=0x98204388, shieldCarrier=0x99c40cc0, bounceProjectile=false)
at /mnt/d/spiele/spring.git/rts/Lua/LuaRules.cpp:830
830 lua_pushnumber(L, ((projectileOwner != NULL)? projectileOwner->id: -1));
mod - rts/Lua/LuaRules.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
develop 84309c0c
Timestamp: 2011-11-13 16:54:34
Author: Tobi Vollebregt
Details ] Diff ]
(buildbot) disallow /json to be crawled
mod - buildbot/master/public_html/robots.txt Diff ] File ]
develop 969e3deb
Timestamp: 2011-11-13 16:54:19
Author: Tobi Vollebregt
Details ] Diff ]
(buildbot) public url is now buildbot.springrts.com
mod - buildbot/master/master.cfg Diff ] File ]
develop c6de431e
Timestamp: 2011-11-13 14:08:13
Author: Kaylewt
Details ] Diff ]
Merge branch 'develop' into QTPFS
mod - buildbot/master/master.cfg Diff ] File ]
mod - buildbot/master/public_html/default.css Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.h Diff ] File ]
develop c547d0ca
Timestamp: 2011-11-13 14:06:23
Author: Kaylewt
Details ] Diff ]
ShadowHandler: add third projection mode to maximize resolution
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.h Diff ] File ]
develop c259e4f1
Timestamp: 2011-11-13 13:23:44
Author: Tobi Vollebregt
Details ] Diff ]
(buildbot) consistency (master.cfg), aligned form labels (css)
mod - buildbot/master/master.cfg Diff ] File ]
mod - buildbot/master/public_html/default.css Diff ] File ]
develop 3d0cf8db
Timestamp: 2011-11-13 12:54:42
Author: Kaylewt
Details ] Diff ]
s/Normalize/SafeNormalize
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 1e9a61b1
Timestamp: 2011-11-13 11:56:42
Author: Kaylewt
Details ] Diff ]
save some needless tesselation near map-edges
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
develop f99a214d
Timestamp: 2011-11-13 11:32:50
Author: Tobi Vollebregt
Details ] Diff ]
(buildbot) fix overriding config if default config is set for builder, and change messages

* consistent description / descriptionDone
* description / descriptionDone now includes branch name for many steps
mod - buildbot/master/master.cfg Diff ] File ]
develop 1dcb65d3
Timestamp: 2011-11-13 00:22:39
Author: hoijui
Details ] Diff ]
log: only copy on reallocation if required
mod - rts/System/Log/DefaultFormatter.cpp Diff ] File ]
develop 6f2e6f96
Timestamp: 2011-11-13 00:21:23
Author: hoijui
Details ] Diff ]
log: prevent endless loop in reallocation code (thanks abma) [fix]
mod - rts/System/Log/DefaultFormatter.cpp Diff ] File ]
develop 1fe54ba1
Timestamp: 2011-11-12 23:57:16
Author: Kaylewt
Details ] Diff ]
fix borked default colors for cannons
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
mod - rts/System/myMath.cpp Diff ] File ]
mod - rts/System/myMath.h Diff ] File ]
develop 0f303caa
Timestamp: 2011-11-12 23:27:09
Author: Kaylewt
Details ] Diff ]
Merge branch 'develop' into QTPFS
mod - buildbot/master/master.cfg Diff ] File ]
add - buildbot/master/templates/forms.html Diff ] File ]
mod - cont/base/springcontent/LuaGadgets/Gadgets/unit_script.lua Diff ] File ]
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop 619846eb
Timestamp: 2011-11-12 23:22:43
Author: Kaylewt
Details ] Diff ]
oops
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop ee40660d
Timestamp: 2011-11-12 23:19:19
Author: Kaylewt
Details ] Diff ]
fix a similar bad cast in LuaUnsyncedRead
mod - rts/Lua/LuaOpenGL.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop 1d907324
Timestamp: 2011-11-12 23:05:16
Author: Kaylewt
Details ] Diff ]
booleans are not floats
mod - cont/base/springcontent/LuaGadgets/Gadgets/unit_script.lua Diff ] File ]
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