Changesets: spring
develop 3ce251c5
Timestamp: 2011-11-27 17:58:55 Author: jK [ Details ] [ Diff ] |
add used enviroment vars to the man-pages | ||
mod - doc/manpages/spring-dedicated.6.txt | [ Diff ] [ File ] | ||
mod - doc/manpages/spring-headless.6.txt | [ Diff ] [ File ] | ||
mod - doc/manpages/spring-multithreaded.6.txt | [ Diff ] [ File ] | ||
mod - doc/manpages/spring.6.txt | [ Diff ] [ File ] | ||
develop 65954ac2
Timestamp: 2011-11-27 12:10:04 Author: Kaylewt [ Details ] [ Diff ] |
make QuadField a bit safer (fixes 2782) | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | ||
develop aefca19d
Timestamp: 2011-11-26 17:53:00 Author: Kaylewt [ Details ] [ Diff ] |
fix dedserv linking error | ||
mod - rts/builds/dedicated/CMakeLists.txt | [ Diff ] [ File ] | ||
develop b2d6636d
Timestamp: 2011-11-26 15:57:00 Author: Kaylewt [ Details ] [ Diff ] |
show APM-stats for all players in EndGameBox | ||
mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | ||
develop 1c411a88
Timestamp: 2011-11-26 15:33:49 Author: Kaylewt [ Details ] [ Diff ] |
remove (Lua)*Def entries marked as deprecated this affects the following keys / tags: (string) UnitDefs[].type (float) UnitDefs[].maxSlope (bool) UnitDefs[].canHover (bool) UnitDefs[].floater (use UnitDefs[].floatOnWater) (bool) UnitDefs[].isBuilder (use UnitDefs[].builder) (bool) UnitDefs[].canDGun (use UnitDefs[].canManualFire) (bool) UnitDefs[].canCrash (bool) UnitDefs[].isCommander CMD.DGUN (use CMD.MANUALFIRE) the ManualFire action now expects a cursor "cursormanfire" the Commander selectkeys filter is now defunct (Lua it, or add a new one that looks for any canManualFire units) move CSolidObject::floatOnWater to UnitDef, since it is a static property and only units can do this make the default cloakCost* values 0 instead of -1, and add boolean UnitDef tag "canCloak" controlling if a unit can receive user cloak commands (before, canCloak was set to true if cloakCost >= 0) |
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mod - cont/selectkeys.txt | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstCMD.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StaticMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
develop b592ae16
Timestamp: 2011-11-26 14:33:08 Author: Kaylewt [ Details ] [ Diff ] |
add missing return | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
develop af351907
Timestamp: 2011-11-26 13:38:35 Author: Kaylewt [ Details ] [ Diff ] |
implement avoidFeature for Cannons and MissileLaunchers | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/TorpedoLauncher.cpp | [ Diff ] [ File ] | ||
develop c354ef64
Timestamp: 2011-11-26 12:31:20 Author: hoijui [ Details ] [ Diff ] |
minor cleanup in UDP-Listener [nlc] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPListener.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPListener.h | [ Diff ] [ File ] | ||
develop fdb90ced
Timestamp: 2011-11-26 12:28:00 Author: hoijui [ Details ] [ Diff ] |
UDP-Listener: initialize a var [fix] This caused spring to keep on going as if nothing was wrong, even if binding the socket failed. |
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mod - rts/System/Net/UDPListener.cpp | [ Diff ] [ File ] | ||
develop a9a4bb11
Timestamp: 2011-11-25 23:37:52 Author: jK [ Details ] [ Diff ] |
commentify | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop f4b7631e
Timestamp: 2011-11-25 23:23:22 Author: jK [ Details ] [ Diff ] |
fix compile | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop f7d1b700
Timestamp: 2011-11-25 23:12:18 Author: jK [ Details ] [ Diff ] |
update changelog | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 0d957741
Timestamp: 2011-11-24 19:19:34 Author: Kaylewt [ Details ] [ Diff ] |
Merge branch 'develop' into QTPFS | ||
mod - doc/releasechecklist.txt | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/System/OffscreenGLContext.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/AudioChannel.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop f6eaa128
Timestamp: 2011-11-24 19:19:12 Author: Kaylewt [ Details ] [ Diff ] |
Merge branch 'develop' into PFF | ||
mod - doc/releasechecklist.txt | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/System/OffscreenGLContext.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/AudioChannel.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 133ebaf6
Timestamp: 2011-11-24 19:13:35 Author: Kaylewt [ Details ] [ Diff ] |
fix LuaHandle crashes on watched synced events (2763) | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop 016683b3
Timestamp: 2011-11-24 16:07:45 Author: jK [ Details ] [ Diff ] |
move non-cmdline configvar initialization out of SpringApp::ParseCmdLine() | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop a2ea4ee0
Timestamp: 2011-11-24 16:05:57 Author: jK [ Details ] [ Diff ] |
OffscreenGLContext.cpp: try{ try{}catch() }catch() -> try{}catch(){}catch(){} | ||
mod - rts/System/OffscreenGLContext.cpp | [ Diff ] [ File ] | ||
develop c2b86e0e
Timestamp: 2011-11-24 16:04:32 Author: jK [ Details ] [ Diff ] |
move a few sounds away from UnitReply channel to General | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
develop d3ff9a07
Timestamp: 2011-11-24 16:03:18 Author: jK [ Details ] [ Diff ] |
fix bug in AudioChannel (mantis 0002389) | ||
mod - rts/System/Sound/AudioChannel.cpp | [ Diff ] [ File ] | ||
develop 88c06c86
Timestamp: 2011-11-24 16:02:25 Author: jK [ Details ] [ Diff ] |
update releasechecklist.txt | ||
mod - doc/releasechecklist.txt | [ Diff ] [ File ] | ||
develop 903f4bf7
Timestamp: 2011-11-24 15:13:43 Author: Kaylewt [ Details ] [ Diff ] |
- | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
develop 78bf81f0
Timestamp: 2011-11-24 15:13:07 Author: Kaylewt [ Details ] [ Diff ] |
fix F3 | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
develop 26b18935
Timestamp: 2011-11-24 13:13:11 Author: Kaylewt [ Details ] [ Diff ] |
Merge branch 'develop' into QTPFS | ||
mod - rts/Game/FPSUnitController.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop f6b9629b
Timestamp: 2011-11-24 13:12:50 Author: Kaylewt [ Details ] [ Diff ] |
Merge branch 'develop' into PFF | ||
mod - rts/Game/FPSUnitController.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop 9f5ed7bd
Timestamp: 2011-11-24 12:56:06 Author: Kaylewt [ Details ] [ Diff ] |
fix FPS-mode range exploit | ||
mod - rts/Game/FPSUnitController.cpp | [ Diff ] [ File ] | ||