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Changesets: spring

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develop 751956b6
Timestamp: 2011-12-03 23:05:16
Author: zerver
Details ] Diff ]
Fix ae438ec and f34f5e1
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 75a61ff6
Timestamp: 2011-12-03 17:41:45
Author: abma
Details ] Diff ]
(Shard) try to compile fix...
mod - AI/Skirmish/Shard Diff ] File ]
develop 11495e31
Timestamp: 2011-12-03 17:14:12
Author: abma
Details ] Diff ]
(Shard) switch back to old version (see 0002806)
mod - AI/Skirmish/Shard Diff ] File ]
develop 0c71e7b6
Timestamp: 2011-12-03 16:22:51
Author: abma
Details ] Diff ]
validation test: update to latest zero-k + refactor a bit
mod - buildbot/slave/tests-prepare.sh Diff ] File ]
develop df125ff7
Timestamp: 2011-12-03 16:14:34
Author: abma
Details ] Diff ]
(Shard) compile fix #2
mod - AI/Skirmish/Shard Diff ] File ]
develop f2ace41d
Timestamp: 2011-12-03 16:03:56
Author: abma
Details ] Diff ]
(Shard) compile fix
mod - AI/Skirmish/Shard Diff ] File ]
develop b152d85e
Timestamp: 2011-12-03 15:59:57
Author: Kaylewt
Details ] Diff ]
Merge branch 'develop' of github.com:spring/spring into develop
mod - AI/Skirmish/Shard Diff ] File ]
develop 6dba6266
Timestamp: 2011-12-03 15:59:38
Author: Kaylewt
Details ] Diff ]
fix the FarTextureHandler again (counting is hard)
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
develop 828817d2
Timestamp: 2011-12-03 15:48:50
Author: abma
Details ] Diff ]
(Shard) update, should fix debian packaging + some cppcheck warnings
mod - AI/Skirmish/Shard Diff ] File ]
develop 1eecb2d5
Timestamp: 2011-12-03 15:40:19
Author: Kaylewt
Details ] Diff ]
fix crash in FarTextureHandler after 98133e5e8df641ab5a5bd91518fc9a9d965f0e7a
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
develop e7b1d5d1
Timestamp: 2011-12-03 15:24:15
Author: Kaylewt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - buildbot/slave/cppcheck.sh Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/CMakeLists.txt Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.h Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
add - rts/Sim/Weapons/WeaponLoader.cpp Diff ] File ]
add - rts/Sim/Weapons/WeaponLoader.h Diff ] File ]
mod - rts/System/Config/ConfigHandler.h Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.h Diff ] File ]
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp Diff ] File ]
mod - rts/System/Platform/Threading.cpp Diff ] File ]
mod - rts/System/Platform/Threading.h Diff ] File ]
mod - rts/System/Sound/EFX.cpp Diff ] File ]
mod - rts/System/Sound/OggStream.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/System/SpringApp.h Diff ] File ]
mod - rts/System/TdfParser.cpp Diff ] File ]
mod - rts/System/float3.h Diff ] File ]
mod - rts/System/myTime.h Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 87d3e77b
Timestamp: 2011-12-03 15:18:51
Author: Kaylewt
Details ] Diff ]
print both the available and the free amount of VRAM
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop a84f117c
Timestamp: 2011-12-03 15:00:55
Author: Kaylewt
Details ] Diff ]
minor cleanup
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
develop 747e7e9e
Timestamp: 2011-12-03 14:57:17
Author: Kaylewt
Details ] Diff ]
really fix units getting stuck on obstacle corners (it involves more than increasing some constant...)
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/System/float3.h Diff ] File ]
develop 91a1c74e
Timestamp: 2011-12-03 13:28:32
Author: hoijui
Details ] Diff ]
cppcheck: remove some warnings found with current dev version of cppcheck
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.h Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.h Diff ] File ]
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp Diff ] File ]
mod - rts/System/Sound/OggStream.cpp Diff ] File ]
mod - rts/System/TdfParser.cpp Diff ] File ]
develop 73aef12b
Timestamp: 2011-12-03 13:25:57
Author: hoijui
Details ] Diff ]
cppcheck script: prevent too early expansion of regexes [fix]
mod - buildbot/slave/cppcheck.sh Diff ] File ]
develop 325983e8
Timestamp: 2011-12-03 09:01:44
Author: jK
Details ] Diff ]
some more spring_time conversion & cleanup
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
develop 98133e5e
Timestamp: 2011-12-03 07:12:04
Author: jK
Details ] Diff ]
fixed some minor "warning: comparison between signed and unsigned integer expressions"
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/System/Sound/EFX.cpp Diff ] File ]
develop 4f215cd1
Timestamp: 2011-12-03 06:40:34
Author: jK
Details ] Diff ]
fix compilation with old GLEW
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop be88c11b
Timestamp: 2011-12-03 06:32:19
Author: jK
Details ] Diff ]
Game.h cleanup & use spring_gettime() instead of SDL_GetTicks()
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/System/myTime.h Diff ] File ]
develop 759d283a
Timestamp: 2011-12-03 06:30:30
Author: jK
Details ] Diff ]
move game->fps to globalRendering->FPS & make it a float for higher precision
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
develop ae438ec2
Timestamp: 2011-12-03 06:28:42
Author: jK
Details ] Diff ]
simplify "GameController::Draw" code (taking drawframe times into account of SendCPUUsage)
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/System/SpringApp.h Diff ] File ]
develop e26323f8
Timestamp: 2011-12-03 04:25:41
Author: jK
Details ] Diff ]
remove SpringApp::UpdateOldConfigs()
shouldn't (or much less often) be needed with new configsystem
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/System/SpringApp.h Diff ] File ]
develop cac5c66f
Timestamp: 2011-12-03 04:10:09
Author: jK
Details ] Diff ]
fix warning in MouseHandler.cpp
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
develop 0701a67f
Timestamp: 2011-12-03 04:00:45
Author: jK
Details ] Diff ]
remove deprecated `FSAA` config tag (`FSAALevel` does its job now)
mod - rts/System/SpringApp.cpp Diff ] File ]
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