Changesets: spring
develop c15e1257
Timestamp: 2011-12-06 09:13:41 Author: jK [ Details ] [ Diff ] |
minor | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
develop 97396529
Timestamp: 2011-12-06 09:12:46 Author: jK [ Details ] [ Diff ] |
fix a FIXME | ||
mod - rts/System/Sync/SyncChecker.h | [ Diff ] [ File ] | ||
develop ec5a166f
Timestamp: 2011-12-06 09:02:18 Author: jK [ Details ] [ Diff ] |
remove some unused #includes | ||
mod - rts/Sim/Misc/GlobalSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GlobalSynced.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.cpp | [ Diff ] [ File ] | ||
develop 275a85df
Timestamp: 2011-12-06 09:01:04 Author: jK [ Details ] [ Diff ] |
add ENTER_SYNCED_CODE() & LEAVE_SYNCED_CODE(), and check it in SyncedPrimitives | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncChecker.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncChecker.h | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncedPrimitiveBase.h | [ Diff ] [ File ] | ||
mod - test/engine/System/Sync/TestSyncedPrimitive.cpp | [ Diff ] [ File ] | ||
develop d4cb7c46
Timestamp: 2011-12-06 01:21:32 Author: jK [ Details ] [ Diff ] |
fix LuaUI (rawfs is case sensitive) | ||
mod - rts/Lua/LuaUI.cpp | [ Diff ] [ File ] | ||
develop 15ba3002
Timestamp: 2011-12-05 23:16:29 Author: Kaylewt [ Details ] [ Diff ] |
make QTPFS::~PathSearch O(1) | ||
mod - rts/Sim/Path/QTPFS/PathSearch.hpp | [ Diff ] [ File ] | ||
develop 7f6883f9
Timestamp: 2011-12-05 22:45:33 Author: jK [ Details ] [ Diff ] |
refactor eventHandler.AddConsoleLine | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InfoConsole.h | [ Diff ] [ File ] | ||
develop 6e21e85b
Timestamp: 2011-12-05 22:15:45 Author: jK [ Details ] [ Diff ] |
further cleanup in CGame | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/System/Misc/SpringTime.h | [ Diff ] [ File ] | ||
develop 1b2d2913
Timestamp: 2011-12-05 21:31:58 Author: hoijui [ Details ] [ Diff ] |
AI API: chat-message -> message Even though chat-message fits better, it would require too many ugly changes and make 3rd party AI compilation break. Not worth it for a pure cosmetic change. |
||
mod - AI/Wrappers/LegacyCpp/AIAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/Event/AIChatMessageEvent.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/AISEvents.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIWrapper.cpp | [ Diff ] [ File ] | ||
develop 50a832dd
Timestamp: 2011-12-05 21:13:45 Author: hoijui [ Details ] [ Diff ] |
Skirmish AI API: no more empty structs (for C90 compatibility) [fix#2746] | ||
mod - rts/ExternalAI/Interface/AISCommands.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/AISEvents.h | [ Diff ] [ File ] | ||
develop dcbe6473
Timestamp: 2011-12-05 19:40:56 Author: hoijui [ Details ] [ Diff ] |
AAI: get rid of a SIGFPE in BuildTable (thanks abma) [solve#2750] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
develop 999267aa
Timestamp: 2011-12-05 19:27:07 Author: hoijui [ Details ] [ Diff ] |
Allow to build proper release builds without being on branch master [fix#2789] [fix] One still has to be on a release version tag, or have a release version in the VERSION file, in case of compiling from a tarball/non git repository. This also fixes unitsync reporting wrong version info (thanks cleanrock). |
||
mod - installer/make_source_package.sh | [ Diff ] [ File ] | ||
mod - rts/Game/GameVersion.cpp | [ Diff ] [ File ] | ||
mod - rts/System/VersionGenerated.h.template | [ Diff ] [ File ] | ||
mod - rts/build/cmake/ConfigureVersion.cmake | [ Diff ] [ File ] | ||
mod - rts/build/cmake/UtilVersion.cmake | [ Diff ] [ File ] | ||
develop 285e35ac
Timestamp: 2011-12-05 19:19:01 Author: hoijui [ Details ] [ Diff ] |
CppCheck: some more fixing * C-style -> C++-style casting * initialize function-pointer member var to NULL in Factory.cpp |
||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
develop 7ea6dcf6
Timestamp: 2011-12-05 16:56:27 Author: Kaylewt [ Details ] [ Diff ] |
minimap_startbox.lua: play sound when start-positions are placed | ||
mod - cont/examples/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | ||
develop 70ad08ac
Timestamp: 2011-12-05 14:32:21 Author: Kaylewt [ Details ] [ Diff ] |
add GlobalRendering::haveARB etc. to log | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop 2c53263e
Timestamp: 2011-12-05 13:17:46 Author: Kaylewt [ Details ] [ Diff ] |
watch out with std::string(glGetString(...)) constructs, NULL will cause a crash | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop 2063eb3f
Timestamp: 2011-12-05 10:25:03 Author: jK [ Details ] [ Diff ] |
fix a typo in CGame::UpdateUnsynced() | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop f8c85efb
Timestamp: 2011-12-05 10:09:10 Author: jK [ Details ] [ Diff ] |
some timer renaming in CGame | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
develop bc6c106e
Timestamp: 2011-12-05 09:40:29 Author: jK [ Details ] [ Diff ] |
fix bug in CGeoThermSmokeProjectile::GeoThermDestroyed | ||
mod - rts/Sim/Projectiles/Unsynced/GeoThermSmokeProjectile.cpp | [ Diff ] [ File ] | ||
develop 64492f77
Timestamp: 2011-12-05 09:37:00 Author: jK [ Details ] [ Diff ] |
split off CGame::UpdateUnsynced() from CGame::Draw() | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
develop 2248bc0f
Timestamp: 2011-12-05 04:33:05 Author: jK [ Details ] [ Diff ] |
move some unsynced code from CGame::Update() to CGame::Draw() | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop c89c3bfa
Timestamp: 2011-12-05 03:52:58 Author: jK [ Details ] [ Diff ] |
extend GLSL detection | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop 1567cd81
Timestamp: 2011-12-05 03:49:18 Author: jK [ Details ] [ Diff ] |
minor | ||
mod - rts/Game/Camera/OverviewController.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
develop 590cb26e
Timestamp: 2011-12-05 03:48:43 Author: jK [ Details ] [ Diff ] |
fix camera auto scrolls at start until you move the mouse first time | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
develop 49c63039
Timestamp: 2011-12-05 03:47:51 Author: jK [ Details ] [ Diff ] |
Camera: center map on start | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.cpp | [ Diff ] [ File ] | ||