Changesets: spring
develop 16235d04
Timestamp: 2011-12-07 23:56:41 Author: zerver [ Details ] [ Diff ] |
Fix mantis 0002811 (Area Unload Behaving Incorrectly) | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
develop 9b4c1eb3
Timestamp: 2011-12-07 23:55:58 Author: zerver [ Details ] [ Diff ] |
Revert "simplify 754806da254c367ca9683cfcb979668d1e3b60b1" This reverts commit b43d1cec9b6c16d319f7cf824fd96254d96790a9. (because it reintroduces the issue) |
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mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
develop 255c5ae5
Timestamp: 2011-12-07 23:26:29 Author: Kaylewt [ Details ] [ Diff ] |
Revert "Fix 8744cad (thx jK)" This reverts commit 5e93d33ae4f3d3e80662b50348f0a14ec009ee42. |
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mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
develop 5e93d33a
Timestamp: 2011-12-07 22:44:10 Author: zerver [ Details ] [ Diff ] |
Fix 8744cad (thx jK) | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
develop b43d1cec
Timestamp: 2011-12-07 12:55:09 Author: Kaylewt [ Details ] [ Diff ] |
simplify 754806da254c367ca9683cfcb979668d1e3b60b1 | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
develop ae4fb081
Timestamp: 2011-12-07 08:39:32 Author: jK [ Details ] [ Diff ] |
minor | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
develop 27fd6228
Timestamp: 2011-12-07 08:17:41 Author: jK [ Details ] [ Diff ] |
search for luaui.lua in the correct VFS_MODE | ||
mod - rts/Lua/LuaUI.cpp | [ Diff ] [ File ] | ||
develop c1f35fce
Timestamp: 2011-12-07 07:31:23 Author: jK [ Details ] [ Diff ] |
disable ROAM in GML for now | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.h | [ Diff ] [ File ] | ||
develop ab5061dc
Timestamp: 2011-12-07 03:53:57 Author: jK [ Details ] [ Diff ] |
ENTER_SYNCED_CODE: switch to NDEBUG (should fix it for kloot) | ||
mod - rts/System/Sync/SyncedPrimitiveBase.h | [ Diff ] [ File ] | ||
develop ab5cf503
Timestamp: 2011-12-07 03:53:16 Author: jK [ Details ] [ Diff ] |
add two new WorldDrawer:: SCOPED_TIMERs | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
develop 754806da
Timestamp: 2011-12-07 01:19:50 Author: zerver [ Details ] [ Diff ] |
Fix transport loading failure | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
develop 68817138
Timestamp: 2011-12-07 01:19:20 Author: zerver [ Details ] [ Diff ] |
Fix teleport-to-smooth-mesh after unload | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
develop 1434e45c
Timestamp: 2011-12-06 21:57:04 Author: zerver [ Details ] [ Diff ] |
Fix one more function static var in MT code | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
develop 8744cade
Timestamp: 2011-12-06 21:28:05 Author: zerver [ Details ] [ Diff ] |
Revert b537941 (improve 30dbf389b22 so it can be keeped) Because of several function static variables in MT code |
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mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
develop b10a5fb0
Timestamp: 2011-12-06 20:07:08 Author: Kaylewt [ Details ] [ Diff ] |
Merge branch 'develop' into PFF | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
develop 6c9931d3
Timestamp: 2011-12-06 20:06:42 Author: Kaylewt [ Details ] [ Diff ] |
simplify GroundMoveType::SetDeltaSpeed | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 76505ece
Timestamp: 2011-12-06 19:38:09 Author: Kaylewt [ Details ] [ Diff ] |
constify + stylize (minor) | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop c03bc509
Timestamp: 2011-12-06 18:02:07 Author: Kaylewt [ Details ] [ Diff ] |
refactor + privatize (minor) | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
develop 80e973dc
Timestamp: 2011-12-06 17:48:47 Author: jK [ Details ] [ Diff ] |
Merge ROAM | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/IMeshDrawer.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Map/SMF/Legacy/LegacyMeshDrawer.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
add - rts/Map/SMF/ROAM/Patch.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Map/SMF/ROAM/RoamMeshDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Config/ConfigHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 9ccb20e5
Timestamp: 2011-12-06 16:57:27 Author: Kaylewt [ Details ] [ Diff ] |
Merge branch 'develop' into PFF | ||
mod - AI/Skirmish/AAI/AAIAttackManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/Shard | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - buildbot/slave/tests-prepare.sh | [ Diff ] [ File ] | ||
mod - cont/examples/Widgets/minimap_startbox.lua | [ Diff ] [ File ] | ||
mod - installer/make_source_package.sh | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/EngineOutHandler.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OverviewController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
mod - rts/Game/GameVersion.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.h | [ Diff ] [ File ] | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Player.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InfoConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/InfoConsole.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaGaia.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaLobby.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCall.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCall.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Plane.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Lightcalc.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/FBO.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/3DOTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GlobalSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GlobalSynced.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GuiSoundSet.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StaticMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/WorldObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/WorldObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathDataTypes.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ExploSpikeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/GeoSquareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/GeoThermSmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/HeatCloudProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/TracerProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Building.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BombDropper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/TorpedoLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/System/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.h | [ Diff ] [ File ] | ||
add - rts/System/Misc/SpringTime.cpp | [ Diff ] [ File ] | ||
add - rts/System/Misc/SpringTime.h | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net/UDPConnection.h | [ Diff ] [ File ] | ||
mod - rts/System/OffscreenGLContext.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Linux/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Watchdog.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sound/Sound.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.h | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncChecker.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncChecker.h | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncedPrimitiveBase.h | [ Diff ] [ File ] | ||
mod - rts/System/VersionGenerated.h.template | [ Diff ] [ File ] | ||
mod - rts/System/float3.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
rm - rts/System/myTime.h | [ Diff ] [ File ] | ||
mod - rts/build/cmake/ConfigureVersion.cmake | [ Diff ] [ File ] | ||
mod - rts/build/cmake/UtilVersion.cmake | [ Diff ] [ File ] | ||
mod - rts/builds/dedicated/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/gml/CMakeLists.txt | [ Diff ] [ File ] | ||
add - rts/lib/gml/gml_base.cpp | [ Diff ] [ File ] | ||
add - rts/lib/gml/gml_base.h | [ Diff ] [ File ] | ||
mod - test/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - test/engine/System/Sync/TestSyncedPrimitive.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
develop 64be4ec4
Timestamp: 2011-12-06 16:56:36 Author: Kaylewt [ Details ] [ Diff ] |
- | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
develop 7678ab3b
Timestamp: 2011-12-06 16:54:28 Author: Kaylewt [ Details ] [ Diff ] |
fix the mass-clumping unit movement bug (caused by wrongfully propagated 'skidding' state during collisions) remove redundant CUnit::maxSpeed variable |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedMoveCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
develop d4e7096f
Timestamp: 2011-12-06 14:24:57 Author: jK [ Details ] [ Diff ] |
remove the (!skipping) checks in CGame singlethreaded has an early out, so they won't ever be false multithreaded renders normaly, so it doesn't make sense to drop render related updates |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop ed629d4b
Timestamp: 2011-12-06 14:23:07 Author: jK [ Details ] [ Diff ] |
add a few GML FIXMEs | ||
mod - rts/Lua/LuaGaia.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
develop 0611718e
Timestamp: 2011-12-06 09:20:42 Author: jK [ Details ] [ Diff ] |
Fix a cppcheck style warning: "Throwing a copy of the caught exception instead of rethrowing the original exception" | ||
mod - rts/ExternalAI/EngineOutHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncChecker.h | [ Diff ] [ File ] | ||