Changesets: spring
develop 1495cdfd
Timestamp: 2012-01-24 23:47:39 Author: jK [ Details ] [ Diff ] |
CGround::LineGroundCol() performance tweak: skip vector part above map | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
develop 352e4e25
Timestamp: 2012-01-24 23:45:09 Author: jK [ Details ] [ Diff ] |
CGround::LineGroundCol() handle out of map vectors correctly & treat undergound as unpassable in synced checks | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
develop 57e959b3
Timestamp: 2012-01-24 23:41:55 Author: jK [ Details ] [ Diff ] |
fix endless loop in CGround::LineGroundCol() (mantis 0002910) bug was: * float precision issue (even switching to double didn't solved it) * accumulated float precision error solved by: * switched to ints for saving current pos * extended 'reached target position' detection |
||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
develop 4b2e63ea
Timestamp: 2012-01-24 23:35:04 Author: jK [ Details ] [ Diff ] |
add new float3::ClampInMap() which clamps to the correct world space coords=vertexheightmap resolution=opengl render space=[0..mapxy] float3::ClampInBounds() is kept cause it's impossible to fix all already existing engine code, but from now on only ClampInMap() should be used |
||
mod - rts/System/Sync/SyncedFloat3.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncedFloat3.h | [ Diff ] [ File ] | ||
mod - rts/System/float3.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
mod - rts/System/myMath.cpp | [ Diff ] [ File ] | ||
develop c8962841
Timestamp: 2012-01-24 23:31:31 Author: jK [ Details ] [ Diff ] |
remove float3::CheckInBounds (unclear name, and mostly ClampInBounds() is wanted) | ||
mod - rts/Game/InMapDraw.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/InMapDrawModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncedFloat3.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/SyncedFloat3.h | [ Diff ] [ File ] | ||
mod - rts/System/float3.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
mod - rts/System/myMath.cpp | [ Diff ] [ File ] | ||
develop 26e98fab
Timestamp: 2012-01-24 21:28:04 Author: rt [ Details ] [ Diff ] |
fix bug in TestTrajectoryCone for ballistic weapons | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
develop db1baab5
Timestamp: 2012-01-24 20:57:33 Author: jK [ Details ] [ Diff ] |
always render under-terrain waterplane on voidwater maps | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop 45e7f5b0
Timestamp: 2012-01-24 20:56:17 Author: jK [ Details ] [ Diff ] |
make EFX warnings normal log messages | ||
mod - rts/System/Sound/EFX.cpp | [ Diff ] [ File ] | ||
develop 818117b9
Timestamp: 2012-01-24 20:55:30 Author: jK [ Details ] [ Diff ] |
warn about unused return argument in some myMath.h functions | ||
mod - rts/System/myMath.h | [ Diff ] [ File ] | ||
develop 264be57c
Timestamp: 2012-01-24 19:39:48 Author: rt [ Details ] [ Diff ] |
(addendum) | ||
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp | [ Diff ] [ File ] | ||
develop 6d8f065c
Timestamp: 2012-01-24 19:17:38 Author: rt [ Details ] [ Diff ] |
fix MoveCtrl.SetRelativeVelocity again | ||
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp | [ Diff ] [ File ] | ||
develop 35022a44
Timestamp: 2012-01-24 14:50:28 Author: rt [ Details ] [ Diff ] |
bind atlas only once | ||
mod - rts/Rendering/ShieldDrawer.cpp | [ Diff ] [ File ] | ||
develop 7886cd82
Timestamp: 2012-01-24 00:27:19 Author: zerver [ Details ] [ Diff ] |
Fix mantis 0002912 (Very difficult to select the unit in a factory) | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
develop 7bbfd946
Timestamp: 2012-01-23 23:36:00 Author: rt [ Details ] [ Diff ] |
add LuaRules callin `DrawShield(number unitID, number weaponID) --> boolean` (true skips Spring's own drawing of shield <weaponID> owned by unit <unitID>) to make this work cleanly shields are no longer drawn through ProjectileDrawer (but still with the same old GL state), ShieldPartProjectile no longer exists |
||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaRules.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.h | [ Diff ] [ File ] | ||
add - rts/Rendering/ShieldDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/ShieldDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
rm - rts/Sim/Projectiles/Unsynced/ShieldPartProjectile.cpp | [ Diff ] [ File ] | ||
rm - rts/Sim/Projectiles/Unsynced/ShieldPartProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | ||
develop b84e2531
Timestamp: 2012-01-23 15:28:54 Author: Rene Milk [ Details ] [ Diff ] |
pyunitsync bump again, hopefully fixing mingw build | ||
mod - tools/unitsync/python | [ Diff ] [ File ] | ||
develop 6142a11b
Timestamp: 2012-01-23 11:33:02 Author: Rene Milk [ Details ] [ Diff ] |
bump pyunitsync module again | ||
mod - tools/unitsync/python | [ Diff ] [ File ] | ||
develop c5971f97
Timestamp: 2012-01-22 23:35:40 Author: Rene Milk [ Details ] [ Diff ] |
bump pyunitsync submodule version this should now build w/o needing pybindgen installed |
||
mod - tools/unitsync/python | [ Diff ] [ File ] | ||
develop aa5d0501
Timestamp: 2012-01-22 23:31:10 Author: rt [ Details ] [ Diff ] |
fix MoveCtrl.SetRelativeVelocity | ||
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
develop 56f94791
Timestamp: 2012-01-21 18:39:54 Author: hoijui [ Details ] [ Diff ] |
make man-pages build correctly again [fix] `xsltproc`, when instructed to output to file _spring_, would output to file _spring.6_ instead. If the suffix _.6_ is already there, it will not append it again. |
||
mod - doc/manpages/make_manpages.sh | [ Diff ] [ File ] | ||
develop 55588c7d
Timestamp: 2012-01-21 13:31:30 Author: hoijui [ Details ] [ Diff ] |
support differently named markdown executable (eg. on latest gentoo) [fix] [CMake] | ||
mod - rts/build/cmake/FindMarkdown.cmake | [ Diff ] [ File ] | ||
develop 8af569d6
Timestamp: 2012-01-21 13:30:43 Author: hoijui [ Details ] [ Diff ] |
unitsync: get rid of a CMake warning in case of an empty python dir [nlc] [CMake] | ||
mod - tools/unitsync/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 33e83433
Timestamp: 2012-01-21 00:09:53 Author: abma [ Details ] [ Diff ] |
open logfile in toilet-mode on windows (try to partly fix 0002796) | ||
mod - rts/System/Log/FileSink.cpp | [ Diff ] [ File ] | ||
develop 5070e2f2
Timestamp: 2012-01-20 23:46:47 Author: abma [ Details ] [ Diff ] |
remove "Start SpringSettings" + "Start the Lobby" from the test/develop menu (0002887) | ||
mod - rts/Menu/SelectMenu.cpp | [ Diff ] [ File ] | ||
develop 80c1354b
Timestamp: 2012-01-19 07:58:43 Author: abma [ Details ] [ Diff ] |
bump game-versions in validation-test | ||
mod - buildbot/slave/tests-prepare.sh | [ Diff ] [ File ] | ||
develop 5a305cac
Timestamp: 2012-01-19 01:58:11 Author: rt [ Details ] [ Diff ] |
cleanup and extend SMFFragProg (now includes parallax-mapping) |
||
mod - cont/base/maphelper/maphelper/mapdefaults.lua | [ Diff ] [ File ] | ||
mod - cont/base/maphelper/maphelper/parse_tdf_map.lua | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/SMFVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Map/MapInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/MapInfo.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.h | [ Diff ] [ File ] | ||