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Changesets: spring

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develop eafce5b0
Timestamp: 2012-03-14 17:33:30
Author: jK
Details ] Diff ]
improve reconnecting sim/draw balance
instead of hardcoding FPS=2, define in percent how much time spend for simulation is spend for drawing (e.g. a value of 0.2, means it spends 20% for drawing and 80% in simulation when reconnecting)
mod - rts/Game/GlobalUnsynced.h Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
develop b488abbe
Timestamp: 2012-03-14 14:51:04
Author: jK
Details ] Diff ]
clamp valid watchdog timer values (to prevent overflows in signed ints etc.)
mod - rts/System/Platform/Watchdog.cpp Diff ] File ]
develop 98cd5389
Timestamp: 2012-03-14 14:46:08
Author: jK
Details ] Diff ]
thread_backtrace: add todo
mod - rts/System/Platform/Linux/CrashHandler.cpp Diff ] File ]
mod - rts/System/Platform/Linux/thread_backtrace.cpp Diff ] File ]
develop 2f50c7d3
Timestamp: 2012-03-14 14:45:47
Author: jK
Details ] Diff ]
DebugColVolDrawer: draw model center w/o depthtest
mod - rts/Rendering/DebugColVolDrawer.cpp Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
develop 6fa73e41
Timestamp: 2012-03-14 14:45:15
Author: jK
Details ] Diff ]
fix incorrect drawMidPos (mantis 0003003)
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 5ebac157
Timestamp: 2012-03-14 14:34:37
Author: jk3064
Details ] Diff ]
Merge pull request 0000035 from DeadnightWarrior/DnW

Add myGravity tag to WeaponDefs[] table
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
develop 70fd926d
Timestamp: 2012-03-14 14:24:22
Author: DeadnightWarrior
Details ] Diff ]
Add myGravity tag to WeaponDefs[] table
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
develop c6708a2c
Timestamp: 2012-03-14 13:42:10
Author: rt
Details ] Diff ]
fix 'Nanoframe targeting and water' (3017)
mod - rts/Sim/Misc/AirBaseHandler.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 8b40ee0e
Timestamp: 2012-03-14 13:19:18
Author: jK
Details ] Diff ]
fix warn_unused_result in get_executable_name.c
mod - rts/System/Sync/get_executable_name.c Diff ] File ]
develop 89d8b79e
Timestamp: 2012-03-14 12:46:04
Author: jK
Details ] Diff ]
attempt to fix Unit.cpp:1103 crash (mantis 0003005)
mod - rts/Sim/Units/Scripts/CobInstance.cpp Diff ] File ]
develop ad614e1d
Timestamp: 2012-03-14 11:00:05
Author: jK
Details ] Diff ]
AAI fix SIGSEV in the previous commit
mod - AI/Skirmish/AAI/AAIConstructor.cpp Diff ] File ]
develop 66871887
Timestamp: 2012-03-14 04:40:04
Author: jK
Details ] Diff ]
display correct default watchdog timeout
mod - rts/System/Platform/Watchdog.cpp Diff ] File ]
develop 1eab02cf
Timestamp: 2012-03-14 04:28:45
Author: jK
Details ] Diff ]
fix AAI with strange unitdefs in BA (units that have a buildlist but zero buildspeed ...)
mod - AI/Skirmish/AAI/AAIConstructor.cpp Diff ] File ]
develop 77bb7a29
Timestamp: 2012-03-14 04:13:35
Author: abma
Details ] Diff ]
fix spring-mt shortcut, too
mod - installer/sections/shortcuts_startMenu.nsh Diff ] File ]
develop 4db54b8f
Timestamp: 2012-03-14 04:12:06
Author: abma
Details ] Diff ]
fix shortcut for safemode link in installer
mod - installer/sections/shortcuts_startMenu.nsh Diff ] File ]
develop ea4a92d2
Timestamp: 2012-03-14 04:09:07
Author: jK
Details ] Diff ]
AAI: add assert(builder && (buildspeed > 0))
mod - AI/Skirmish/AAI/AAIConstructor.cpp Diff ] File ]
develop 7367aea3
Timestamp: 2012-03-14 03:29:39
Author: jK
Details ] Diff ]
make ConfigLocator safe against empty strings
mod - rts/System/Config/ConfigLocater.cpp Diff ] File ]
develop 60337045
Timestamp: 2012-03-14 02:26:30
Author: zerver
Details ] Diff ]
Fix mantis 0003015 (valgrind warning "Conditional jump or move depends on uninitialised value(s)" in FBO.cpp:375)
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
develop 30685f08
Timestamp: 2012-03-14 02:03:36
Author: zerver
Details ] Diff ]
Fix crash in airbasehandler
mod - rts/Sim/Misc/AirBaseHandler.cpp Diff ] File ]
develop 029369c5
Timestamp: 2012-03-14 01:08:39
Author: zerver
Details ] Diff ]
[MT] Fix crash in ShieldSegmentProjectile::Draw()
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.h Diff ] File ]
develop 6eec3f08
Timestamp: 2012-03-13 21:10:56
Author: abma
Details ] Diff ]
add Spring.Log(msg [,loglevel]) to LuaUnsyncedCtrl
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.h Diff ] File ]
develop 60a3be4a
Timestamp: 2012-03-13 20:01:36
Author: rt
Details ] Diff ]
... and add newlines
mod - rts/Lua/LuaFeatureDefs.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
develop 00e91c83
Timestamp: 2012-03-13 19:53:08
Author: rt
Details ] Diff ]
beautify
mod - rts/Lua/LuaDefs.h Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
develop a65d820f
Timestamp: 2012-03-13 19:47:07
Author: rt
Details ] Diff ]
make ERROR_TYPE a non-fatal element type for Lua*Def __index / __newindex operators

this means there is now a SAFE way to deprecate Lua{Unit,Feature,Weapon}Def
tags: replace 'ADD_TYPE("key", value);' by 'paramMap["key"] = DataElement();'
mod - rts/Lua/LuaFeatureDefs.cpp Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
develop 58b38016
Timestamp: 2012-03-13 14:44:03
Author: rt
Details ] Diff ]
Merge branch 'develop' of github.com:spring/spring into develop
mod - cont/uikeys.txt Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Rendering/DebugColVolDrawer.cpp Diff ] File ]
mod - rts/Rendering/DebugColVolDrawer.h Diff ] File ]
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
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