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Changesets: spring

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develop 70292840
Timestamp: 2012-04-02 15:30:11
Author: jK
Details ] Diff ]
fix compile
mod - rts/System/Misc/BitwiseEnum.h Diff ] File ]
develop d8fe3a88
Timestamp: 2012-04-02 13:11:55
Author: zerver
Details ] Diff ]
LuaFeatureDefs::autoreclaim
mod - rts/Lua/LuaFeatureDefs.cpp Diff ] File ]
develop 2a757db5
Timestamp: 2012-04-02 11:26:52
Author: abma
Details ] Diff ]
Revert "try to fix compile error:"

This reverts commit 55e5451c53fa3d5f04a1fe52167870489c405b6b.
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
develop 55e5451c
Timestamp: 2012-04-02 11:21:36
Author: abma
Details ] Diff ]
try to fix compile error:

invalid cast from type 'BitwiseEnum<streflop::FPU_Exceptions>' to type 'streflop::FPU_Exceptions'
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
develop c9121d27
Timestamp: 2012-04-02 03:32:28
Author: abma
Details ] Diff ]
add tests for restrictions.cpp

use ignore port also when searching a rule
mod - rts/lib/luasocket/src/restrictions.cpp Diff ] File ]
mod - test/CMakeLists.txt Diff ] File ]
add - test/lib/luasocket/TestRestriction.cpp Diff ] File ]
develop e59c3d05
Timestamp: 2012-04-02 00:51:15
Author: abma
Details ] Diff ]
"fix" compile warnings (unused variable, unused case)
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
mod - rts/Rendering/QTPFSPathDrawer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.cpp Diff ] File ]
develop 0b0f6594
Timestamp: 2012-04-02 00:29:07
Author: abma
Details ] Diff ]
addition to 349aa8df252bd41c8d309d785daacfc078794926

the same for Spring.Log()
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
develop 349aa8df
Timestamp: 2012-04-01 23:40:05
Author: abma
Details ] Diff ]
fix compile warning

this fixes possible crashes when using %s/%d/.. in Spring.Echo()
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
develop eae5abe2
Timestamp: 2012-04-01 23:08:25
Author: jK
Details ] Diff ]
resorted GroundDecalHeader.h
mod - rts/Rendering/GroundDecalHandler.h Diff ] File ]
develop 27221348
Timestamp: 2012-03-27 13:24:24
Author: rt
Details ] Diff ]
-
mod - rts/Sim/Path/Default/PathHeatMap.cpp Diff ] File ]
mod - rts/Sim/Path/Default/PathManager.cpp Diff ] File ]
develop ba443f85
Timestamp: 2012-03-27 13:22:27
Author: rt
Details ] Diff ]
merge develop/
mod - rts/Rendering/DebugColVolDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.h Diff ] File ]
mod - rts/Sim/Path/Default/PathHeatMap.cpp Diff ] File ]
mod - rts/Sim/Path/Default/PathHeatMap.hpp Diff ] File ]
mod - rts/Sim/Path/Default/PathManager.cpp Diff ] File ]
mod - rts/System/Platform/Linux/CrashHandler.cpp Diff ] File ]
mod - rts/System/Platform/Threading.cpp Diff ] File ]
mod - rts/System/Platform/Threading.h Diff ] File ]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gmlque.h Diff ] File ]
mod - rts/lib/gml/gmlsrv.h Diff ] File ]
develop a015b4d1
Timestamp: 2012-03-27 13:09:06
Author: rt
Details ] Diff ]
GMT: reduce CPU usage of FollowPath and HandleCollisions
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.h Diff ] File ]
mod - rts/Sim/Path/Default/PathManager.cpp Diff ] File ]
develop 1cbc8d4a
Timestamp: 2012-03-27 02:47:17
Author: zerver
Details ] Diff ]
Fix mantis 0003023 (Aircraft rapidly vibrate on repair pads)
mod - rts/Sim/MoveTypes/AAirMoveType.cpp Diff ] File ]
develop 43b01dc2
Timestamp: 2012-03-27 01:20:28
Author: zerver
Details ] Diff ]
Fix mantis 0003030 (spring doesn't print a stacktrace on std::bad_alloc())
mod - rts/System/Platform/Linux/CrashHandler.cpp Diff ] File ]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
develop 3db85654
Timestamp: 2012-03-26 20:25:04
Author: rt
Details ] Diff ]
s/0.5/0.0
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 5b320316
Timestamp: 2012-03-26 19:28:13
Author: rt
Details ] Diff ]
DebugColVolDrawer: add visualization of default object radii
mod - rts/Rendering/DebugColVolDrawer.cpp Diff ] File ]
develop e05286bd
Timestamp: 2012-03-26 13:24:54
Author: jK
Details ] Diff ]
Linux: set scheduler to SCHED_BATCH, so the kernel knows we are cpu-intensive
makes it redundant to set cpu affinity cause the kernel will try to maximize our run-time then
mod - rts/System/Platform/Threading.cpp Diff ] File ]
mod - rts/System/Platform/Threading.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 8d9f3332
Timestamp: 2012-03-25 03:33:32
Author: jK
Details ] Diff ]
further speedup CGroundBlockingObjectMap (remove unnecessary .find()s)
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff ] File ]
develop c9c1f422
Timestamp: 2012-03-24 22:34:20
Author: zerver
Details ] Diff ]
[MT] Fix rendering hang
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gmlque.h Diff ] File ]
mod - rts/lib/gml/gmlsrv.h Diff ] File ]
develop e6b9e7e2
Timestamp: 2012-03-24 18:45:39
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - .gitmodules Diff ] File ]
mod - CMakeLists.txt Diff ] File ]
mod - buildbot/slave/create_Mac_bundle.sh Diff ] File ]
mod - buildbot/slave/tests-prepare.sh Diff ] File ]
mod - cont/LuaUI/system.lua Diff ] File ]
mod - cont/base/springcontent/LuaGadgets/system.lua Diff ] File ]
mod - doc/changelog.txt Diff ] File ]
mod - doc/releasechecklist.txt Diff ] File ]
mod - installer/make_installer.sh Diff ] File ]
mod - installer/sections/deprecated.nsh Diff ] File ]
add - installer/sections/vcredist.nsh Diff ] File ]
mod - installer/spring.nsi Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
mod - rts/Lua/LuaFeatureDefs.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedMoveCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
mod - rts/Sim/Features/FeatureDef.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureDef.h Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/FactoryCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
mod - rts/System/Log/Section.h Diff ] File ]
mod - test/engine/System/Log/TestILog.cpp Diff ] File ]
mod - tools/CMakeLists.txt Diff ] File ]
add - tools/pr-downloader Diff ] File ]
develop 1599b3c2
Timestamp: 2012-03-24 18:23:54
Author: rt
Details ] Diff ]
GMT: revert a small part of 84b24867a8
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 6fcb3176
Timestamp: 2012-03-24 17:11:03
Author: rt
Details ] Diff ]
BuilderCAI: don't reclaim in-the-way features when the buildee is going to morph into a feature of the same type

fixes the ancient bug where ordering a row of features with N > 1 builders causes each to be reclaimed and immediately rebuilt
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Lua/LuaFeatureDefs.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
mod - rts/Sim/Features/FeatureDef.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureDef.h Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop 375c5188
Timestamp: 2012-03-24 15:21:40
Author: rt
Details ] Diff ]
doh
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
develop 1e201c1e
Timestamp: 2012-03-24 15:12:39
Author: rt
Details ] Diff ]
fix 'crash when getting LOS of a feature without 3d object and drawType!=-1' (3032)
mod - rts/Sim/Features/FeatureDef.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.cpp Diff ] File ]
develop 2173f001
Timestamp: 2012-03-24 12:39:14
Author: rt
Details ] Diff ]
LuaSyncedMoveCtrl:
remove SetGroundMoveTypeData(unitID, "wantedSpeed", v) and SetGroundMoveTypeData(unitID, "maxWantedSpeed", v)

the first was always a no-op (GMT::wantedSpeed is updated internally every frame), the second only
worked for the duration of a single move order and ONLY if there was no CMD_SET_WANTED_MAX_SPEED in
the queue behind it (otherwise SlowUpdateMaxSpeed would kick in and override the value)

the preferred way for gadgets to change a unit's speed is by SetGroundMoveTypeData(unitID, "maxSpeed", v)
mod - rts/Lua/LuaSyncedMoveCtrl.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
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