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Changesets: spring

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develop 52c920b7
Timestamp: 2012-04-17 00:08:58
Author: rt
Details ] Diff ]
QTPFS: undefine TRACE_SEARCHES again
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
develop 652664de
Timestamp: 2012-04-16 19:43:30
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/Node.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
develop 51d5ddcb
Timestamp: 2012-04-16 19:43:05
Author: rt
Details ] Diff ]
QTPFS: fix SIGFPE, switch to constant-value hweight
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/Node.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
develop 350886e2
Timestamp: 2012-04-16 16:07:33
Author: rt
Details ] Diff ]
fix SIGFPE
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
develop 7aadaabc
Timestamp: 2012-04-16 14:23:03
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.h Diff ] File ]
develop a0a9d729
Timestamp: 2012-04-16 14:22:33
Author: rt
Details ] Diff ]
CGMT: revert a few more changes (now in full retro-mode)
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.h Diff ] File ]
develop 7ee02565
Timestamp: 2012-04-16 02:42:26
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
develop bec12fd8
Timestamp: 2012-04-16 02:41:49
Author: rt
Details ] Diff ]
fix build
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
develop 0fbec21c
Timestamp: 2012-04-16 02:32:27
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.hpp Diff ] File ]
mod - rts/builds/dedicated/main.cpp Diff ] File ]
develop 96645330
Timestamp: 2012-04-16 02:31:36
Author: rt
Details ] Diff ]
QTPFS: make LAYERS_PER_UPDATE do what it really means
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.hpp Diff ] File ]
develop d5b75e4b
Timestamp: 2012-04-16 02:23:25
Author: rt
Details ] Diff ]
DS: sleep a bit while waiting for gameID
mod - rts/builds/dedicated/main.cpp Diff ] File ]
develop 3eeb855a
Timestamp: 2012-04-16 01:16:39
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/Misc/ModInfo.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.hpp Diff ] File ]
develop 7540cb57
Timestamp: 2012-04-16 01:15:27
Author: rt
Details ] Diff ]
QTPFS: decrease MAX_UPDATE_DELAY (and rename it LAYERS_PER_UPDATE)
mod - rts/Sim/Misc/ModInfo.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.hpp Diff ] File ]
develop a6461e51
Timestamp: 2012-04-15 21:26:08
Author: rt
Details ] Diff ]
merge develop/
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
mod - rts/Sim/Path/Default/PathFlowMap.cpp Diff ] File ]
mod - rts/Sim/Path/Default/PathHeatMap.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 2f9f10a7
Timestamp: 2012-04-15 21:23:24
Author: rt
Details ] Diff ]
s/(SolidObject::)mobility/moveDef/
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
mod - rts/Sim/Path/Default/PathManager.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop ce30fa3d
Timestamp: 2012-04-15 20:59:14
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/CMakeLists.txt Diff ] File ]
mod - rts/Sim/Misc/ModInfo.cpp Diff ] File ]
mod - rts/Sim/Misc/ModInfo.h Diff ] File ]
add - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
add - rts/Sim/MoveTypes/ClassicGroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp Diff ] File ]
develop 4c9d3827
Timestamp: 2012-04-15 20:58:28
Author: rt
Details ] Diff ]
-
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
develop 28461e92
Timestamp: 2012-04-15 20:53:49
Author: rt
Details ] Diff ]
classic means CLASSIC
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
develop bd63acab
Timestamp: 2012-04-15 20:13:47
Author: rt
Details ] Diff ]
add CClassicGroundMoveType

a snapshot of "the last good version" of CGroundMoveType before my
"change nonsense" started the "pathing decline" and "gave Spring a
bad name" by "messing things up for everyone" (right BA trolls?)

to use it: "movement = { useClassicGroundMoveType = true, }" in modrules.lua

should you find that pathing wasn't as good as you imagined after all and
feel the need to make even the slightest offhand comment about it anywhere
this will get ripped out again, so better learn how to love unconditionally
mod - rts/Sim/CMakeLists.txt Diff ] File ]
mod - rts/Sim/Misc/ModInfo.cpp Diff ] File ]
mod - rts/Sim/Misc/ModInfo.h Diff ] File ]
add - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
add - rts/Sim/MoveTypes/ClassicGroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveTypeFactory.cpp Diff ] File ]
develop 8d18d630
Timestamp: 2012-04-15 11:42:44
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
develop 0bee6d1e
Timestamp: 2012-04-15 11:42:20
Author: rt
Details ] Diff ]
fix assert
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
develop 9e66b0c2
Timestamp: 2012-04-14 22:03:00
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/Path/QTPFS/Node.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
develop a28950a1
Timestamp: 2012-04-14 22:01:57
Author: rt
Details ] Diff ]
QTPFS: fix the FIXME
mod - rts/Sim/Path/QTPFS/Node.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
develop e2b45088
Timestamp: 2012-04-13 23:20:03
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
develop ecd48c02
Timestamp: 2012-04-13 23:19:04
Author: rt
Details ] Diff ]
QTPFS: add a FIXME
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
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