2025-08-25 06:57 CEST

Changesets: spring

Search ] Browse ] Back to Index ]
develop 1d38e2f6
Timestamp: 2012-04-25 13:41:19
Author: rt
Details ] Diff ]
QTPFS: switch to staggered layer-updates
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.hpp Diff ] File ]
develop 84fdd2d1
Timestamp: 2012-04-24 14:58:54
Author: rt
Details ] Diff ]
typo
mod - rts/Game/TraceRay.cpp Diff ] File ]
develop 7d95cfe9
Timestamp: 2012-04-24 14:58:20
Author: rt
Details ] Diff ]
fix LuaUnsyncedRead::TraceScreenRay when onlyCoords=true
mod - rts/Game/TraceRay.cpp Diff ] File ]
mod - rts/Game/TraceRay.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop 3d236fe8
Timestamp: 2012-04-23 11:41:45
Author: jK
Details ] Diff ]
small step for a man a giant step for usability
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
develop 2136017c
Timestamp: 2012-04-23 11:40:17
Author: jK
Details ] Diff ]
output/read some more gpu driver capabilities (might help to fix ATi's point size bug)
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
develop 97022238
Timestamp: 2012-04-23 01:32:02
Author: zerver
Details ] Diff ]
Save more bandwidth in SendCommandsToUnits
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop 6bcb37e1
Timestamp: 2012-04-23 00:21:50
Author: zerver
Details ] Diff ]
Fix mantis 0003060 [Spring.GiveOrderArrayToUnitArray (pairwise)]
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/SelectedUnits.h Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop 84a6b665
Timestamp: 2012-04-21 16:43:31
Author: rt
Details ] Diff ]
'fix' 0003069 (MIGHT have side-effects)'
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.h Diff ] File ]
develop f9c38a48
Timestamp: 2012-04-20 17:47:41
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
develop 417364f4
Timestamp: 2012-04-20 17:44:42
Author: rt
Details ] Diff ]
QTPFS: less loadscreen spam
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
develop 078b1c51
Timestamp: 2012-04-19 17:14:51
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 8d9a3e50
Timestamp: 2012-04-19 17:13:15
Author: rt
Details ] Diff ]
GMT: remove workaround for the QTPFS waypoint bug (now fixed)
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop c0191a06
Timestamp: 2012-04-19 14:08:56
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - AI/Skirmish/Shard Diff ] File ]
mod - buildbot/slave/make_installer.sh Diff ] File ]
mod - doc/changelog.txt Diff ] File ]
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.h Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Rendering/QTPFSPathDrawer.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 8c09269a
Timestamp: 2012-04-19 14:07:15
Author: rt
Details ] Diff ]
QTPFS: enable corner-connected node topology
GMT: consume waypoints less aggressively
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
develop 872fc777
Timestamp: 2012-04-19 01:58:12
Author: zerver
Details ] Diff ]
Update VCproj
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 8f28402c
Timestamp: 2012-04-18 02:10:20
Author: jK
Details ] Diff ]
remove redundant `inline`s in LuaHandle.h
mod - rts/Lua/LuaHandle.h Diff ] File ]
develop d3022678
Timestamp: 2012-04-18 02:01:45
Author: jK
Details ] Diff ]
whitespaces
mod - rts/Game/UI/StartPosSelecter.h Diff ] File ]
develop fbd29d02
Timestamp: 2012-04-18 01:20:55
Author: jK
Details ] Diff ]
fix a warning
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
develop 68c2477b
Timestamp: 2012-04-18 01:20:30
Author: jK
Details ] Diff ]
lua*number -> lua*float
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
develop 6f62b90d
Timestamp: 2012-04-18 00:08:00
Author: abma
Details ] Diff ]
update changelog
mod - doc/changelog.txt Diff ] File ]
develop e667641b
Timestamp: 2012-04-17 23:34:30
Author: abma
Details ] Diff ]
add Shard to the win32 installer (thanks AF!)
mod - buildbot/slave/make_installer.sh Diff ] File ]
develop ca5417de
Timestamp: 2012-04-17 13:34:45
Author: rt
Details ] Diff ]
fix GameSetupDrawer player-state
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
mod - rts/Rendering/QTPFSPathDrawer.cpp Diff ] File ]
develop 3322cc36
Timestamp: 2012-04-17 13:08:23
Author: abma
Details ] Diff ]
update Shard:
- update to lua 5.1.5
- fix compile error (INT_MAX not defined)
- updated swig default wrappers, and added experimental ExecuteCustomComand method to the unit object
mod - AI/Skirmish/Shard Diff ] File ]
develop a3f28fc8
Timestamp: 2012-04-17 13:06:26
Author: abma
Details ] Diff ]
fix some compile / cppcheck errors (unused var / not initialized)
mod - rts/Rendering/QTPFSPathDrawer.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop c93590e6
Timestamp: 2012-04-17 00:09:28
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
First  Prev  1 2 3 ... 110 ... 220 ... 330 ... 403 404 405 406 407 408 409 ... 440 ... 550 ... 660 ... 770 ... 880 ... 990 ... 1057 1058 1059  Next  Last