Changesets: spring
develop 1b8f1339
Timestamp: 2012-05-24 06:18:31 Author: jK [ Details ] [ Diff ] |
FREETYPE_LIBRARIES -> FREETYPE_LIBRARY (equal with system FindFreetype script) | ||
mod - rts/build/cmake/FindFreetype.cmake | [ Diff ] [ File ] | ||
mod - rts/builds/multithreaded/CMakeLists.txt | [ Diff ] [ File ] | ||
develop cabc1421
Timestamp: 2012-05-24 06:15:19 Author: jK [ Details ] [ Diff ] |
Revert "fix compile (do we really need our own FindFreetype & FindZLIB cmake scripts?)" This reverts commit 92b8b238c2895024d14697b07c7c2fe53aeacc45. |
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mod - rts/builds/multithreaded/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 92b8b238
Timestamp: 2012-05-24 06:01:08 Author: jK [ Details ] [ Diff ] |
fix compile (do we really need our own FindFreetype & FindZLIB cmake scripts?) | ||
mod - rts/builds/multithreaded/CMakeLists.txt | [ Diff ] [ File ] | ||
develop e0270dc2
Timestamp: 2012-05-24 05:52:02 Author: jK [ Details ] [ Diff ] |
attempt to add linux-static to buildbot | ||
mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
add - buildbot/slave/linuxStatic.cmake | [ Diff ] [ File ] | ||
develop 61217809
Timestamp: 2012-05-24 05:49:56 Author: jK [ Details ] [ Diff ] |
add PREFER_STATIC_LIBS cmake flag (must be enabled via a toolchain file!) | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/System/Sound/CMakeLists.txt | [ Diff ] [ File ] | ||
add - rts/build/cmake/PreferStaticLibs.cmake | [ Diff ] [ File ] | ||
mod - rts/builds/default/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/lib/minizip/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 600b59e0
Timestamp: 2012-05-24 04:44:10 Author: jK [ Details ] [ Diff ] |
cleanup cmake scripts a bit | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/CMakeLists.txt | [ Diff ] [ File ] | ||
develop e8111b52
Timestamp: 2012-05-23 00:39:15 Author: abma [ Details ] [ Diff ] |
try to fix linker error: http://www.parashift.com/c++-faq-lite/inline-functions.html#faq-9.7 |
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mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
develop 2d274752
Timestamp: 2012-05-22 21:11:09 Author: jK [ Details ] [ Diff ] |
add experimental LuaLoadScreen * very unstable atm (expect many null derefences, cause stuff isn't initialized early enough) * not all functions available yet I want to (e.g. minimap texture, map size, LuaLobby, ... are missing) * it has 2 new callins: DrawLoadScreen() & LoadProgress(string message, bool replace_lastline)) |
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mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
add - rts/Lua/LuaLoadScreen.cpp | [ Diff ] [ File ] | ||
add - rts/Lua/LuaLoadScreen.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.h | [ Diff ] [ File ] | ||
mod - rts/System/EventClient.h | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.cpp | [ Diff ] [ File ] | ||
develop 1b1f4cfa
Timestamp: 2012-05-21 21:27:20 Author: zerver [ Details ] [ Diff ] |
Merge pull request #37 from DeadnightWarrior/DnW Update solution and project file (VS2008) |
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mod - rts/build/vstudio9/rts.sln | [ Diff ] [ File ] | ||
mod - rts/build/vstudio9/rts.vcproj | [ Diff ] [ File ] | ||
develop 05d7b479
Timestamp: 2012-05-21 05:01:21 Author: jK [ Details ] [ Diff ] |
add new gl.Texture("minimap") | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3Map.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.h | [ Diff ] [ File ] | ||
develop 6d6171c3
Timestamp: 2012-05-21 05:00:31 Author: jK [ Details ] [ Diff ] |
remove gl.SelectBuffer and co. * they were never documented on Spring wiki so it doesn't harm anyone * those functions are deprecated in GL3 and later * most drivers will likely fallback to software rendering when using them in the future * there are now FBOs + Queries which are much better for this job |
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mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
develop fff28434
Timestamp: 2012-05-20 15:53:35 Author: abma [ Details ] [ Diff ] |
bump pr-downloader version | ||
mod - tools/pr-downloader | [ Diff ] [ File ] | ||
develop 43b7ca25
Timestamp: 2012-05-18 03:22:05 Author: jK [ Details ] [ Diff ] |
BuilderCAI: semi-fix a FIXME | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 3540f221
Timestamp: 2012-05-18 03:21:47 Author: jK [ Details ] [ Diff ] |
BuilderCAI: regularly check if there are better (more near) reclaim targets fixes a bug when an unit selects a reclaim target behind a cliff/movetype barrier and the unit moves miles past better targets w/o noticing |
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mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop eda21a2e
Timestamp: 2012-05-18 02:47:12 Author: jK [ Details ] [ Diff ] |
more beautify in BuilderCAI (no logic change) | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
develop f7267bdd
Timestamp: 2012-05-17 21:50:57 Author: jK [ Details ] [ Diff ] |
fix | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 8f7de0d5
Timestamp: 2012-05-17 21:47:40 Author: jK [ Details ] [ Diff ] |
update changelog | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 6182d841
Timestamp: 2012-05-17 19:49:32 Author: jK [ Details ] [ Diff ] |
BuilderCAI: minor | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 24eaf134
Timestamp: 2012-05-16 23:02:37 Author: zerver [ Details ] [ Diff ] |
Make feature draw/fade distances configurable | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.h | [ Diff ] [ File ] | ||
develop 7bfc8b5c
Timestamp: 2012-05-16 19:49:20 Author: jK [ Details ] [ Diff ] |
BuilderCAI: test on the way to the buildpos if it is blocked | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop a9fe2aaa
Timestamp: 2012-05-16 19:10:02 Author: jK [ Details ] [ Diff ] |
beautify #2 | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 78bc03a7
Timestamp: 2012-05-16 19:04:18 Author: jK [ Details ] [ Diff ] |
CBuilderCAI: don't process any ExecuteXYZ in SlowUpdate() if owner->beingBuilt | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 3b686132
Timestamp: 2012-05-16 19:03:14 Author: jK [ Details ] [ Diff ] |
beautify | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop 47293363
Timestamp: 2012-05-16 18:35:54 Author: jK [ Details ] [ Diff ] |
move buildcmd processing in its own ExecuteBuildCmd() | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.h | [ Diff ] [ File ] | ||
develop 3cfec8a2
Timestamp: 2012-05-16 01:27:41 Author: jK [ Details ] [ Diff ] |
Aircraft: don't land at all if there are other move cmds | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||