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Changesets: spring

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develop 09b3f977
Timestamp: 2012-06-25 14:32:18
Author: rt
Details ] Diff ]
typo
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop bae1b933
Timestamp: 2012-06-25 14:27:28
Author: rt
Details ] Diff ]
fix bug exposed by 1493e3e584395bb689f45bb6b997f8b981079895

("haveUserTarget" was true even for CommandAI-selected targets,
BECAUSE ALL THE DAMN COMMANDAI/WEAPON CODE IS ONE GIANT MUDBALL)
mod - rts/Game/FPSUnitController.cpp Diff ] File ]
mod - rts/Game/Player.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/BuildInfo.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/Command.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 4c522717
Timestamp: 2012-06-25 08:29:17
Author: abma
Details ] Diff ]
only print "Load S3O texture now" when LogSection Texture is enabled
mod - rts/Rendering/Textures/S3OTextureHandler.cpp Diff ] File ]
develop 0e37f1f7
Timestamp: 2012-06-24 23:13:53
Author: jK
Details ] Diff ]
safer code
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop e5b67577
Timestamp: 2012-06-24 23:13:35
Author: jK
Details ] Diff ]
fix typo
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop a707aba4
Timestamp: 2012-06-24 18:45:03
Author: jK
Details ] Diff ]
fix & KISS 713324d4d
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop 41a77e77
Timestamp: 2012-06-24 17:43:46
Author: zerver
Details ] Diff ]
Changelog
mod - doc/changelog.txt Diff ] File ]
develop 713324d4
Timestamp: 2012-06-24 17:05:46
Author: zerver
Details ] Diff ]
Fix mantis 0002988 (weapondef cylinderTargetting misspelled) (+add deprecation warning)
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponLoader.cpp Diff ] File ]
develop 9b8fa084
Timestamp: 2012-06-24 16:41:07
Author: jK
Details ] Diff ]
changelog = changelog + 1;
mod - doc/changelog.txt Diff ] File ]
develop d91d5272
Timestamp: 2012-06-24 16:37:55
Author: zerver
Details ] Diff ]
Merge some duplicated strings into MsgStrings.h
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/Menu/SelectMenu.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 94e9f147
Timestamp: 2012-06-24 16:37:15
Author: jK
Details ] Diff ]
add a "Lua" TimeProfiler
mod - rts/Lua/LuaCallInCheck.h Diff ] File ]
mod - rts/System/TimeProfiler.cpp Diff ] File ]
develop be1cea6c
Timestamp: 2012-06-24 16:36:19
Author: jK
Details ] Diff ]
Sound: all items in sounds.lua are now lowercase and allow to create a "default" item to override default sound item defs
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop 3c11823e
Timestamp: 2012-06-24 16:20:21
Author: jK
Details ] Diff ]
fix "[Sound] Error: AudioChannel::SetVolume: Unknown error" at start
mod - rts/System/Sound/AudioChannel.cpp Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
develop ee658fee
Timestamp: 2012-06-24 16:19:19
Author: zerver
Details ] Diff ]
Try to fix mantis 0002944 (Give everything to uncontrolled seems to crash dedicated server)
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 88129e17
Timestamp: 2012-06-24 15:59:41
Author: zerver
Details ] Diff ]
Minor tweaks RectangleOptimizer
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/System/Misc/RectangleOptimizer.cpp Diff ] File ]
mod - rts/System/Misc/RectangleOptimizer.h Diff ] File ]
develop 06a0f4c4
Timestamp: 2012-06-24 14:54:45
Author: jK
Details ] Diff ]
fix a bug with KWin & VSync I had
bug is: when have vsync enabled in KWin, Spring will start with vsync too, so we need to explicit disable it
mod - rts/Rendering/VerticalSync.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 8fdb667a
Timestamp: 2012-06-24 04:09:18
Author: jK
Details ] Diff ]
somewhat more
mod - rts/System/Misc/RectangleOptimizer.cpp Diff ] File ]
develop 8df91f33
Timestamp: 2012-06-24 03:55:56
Author: jK
Details ] Diff ]
speed up RectangleOptimizer somewhat
mod - rts/System/Misc/RectangleOptimizer.cpp Diff ] File ]
mod - rts/System/Misc/RectangleOptimizer.h Diff ] File ]
mod - rts/System/Rectangle.h Diff ] File ]
develop df5885ff
Timestamp: 2012-06-24 02:48:14
Author: jK
Details ] Diff ]
remove LTO-WhoPr (deprecated since gcc4.6 -> merged into -flto)
mod - rts/build/cmake/TestCXXFlags.cmake Diff ] File ]
develop 27423d74
Timestamp: 2012-06-24 02:47:24
Author: jK
Details ] Diff ]
TestCXXFlags.cmake: check all gcc flags separately
mod - rts/build/cmake/TestCXXFlags.cmake Diff ] File ]
develop ea459806
Timestamp: 2012-06-24 02:45:49
Author: jK
Details ] Diff ]
use -mtune=generic on all 64bit playforms instead of -march=xyz
mod - CMakeLists.txt Diff ] File ]
mod - rts/build/cmake/TestCXXFlags.cmake Diff ] File ]
develop 17462f6e
Timestamp: 2012-06-24 01:33:46
Author: zerver
Details ] Diff ]
Fix mantis 0003056 (Fighter with user target ignores orders)
Revert 0003108, no longer needed
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop be3fa61a
Timestamp: 2012-06-23 17:41:26
Author: rt
Details ] Diff ]
put the Team* events back in synced space
mod - rts/System/EventHandler.cpp Diff ] File ]
develop d6823836
Timestamp: 2012-06-23 17:09:11
Author: zerver
Details ] Diff ]
Fix mantis 0003108 (Fighters are unaffected by inserted move orders if they have a weapon target)
mod - rts/Sim/Units/CommandAI/CommandAI.cpp Diff ] File ]
develop 50efc095
Timestamp: 2012-06-23 14:33:55
Author: zerver
Details ] Diff ]
Fix mantis 0003126 (E323 crash in GetPlayerTeam)
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
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