Changesets: spring
develop 01d82812
Timestamp: 2012-09-14 14:16:05 Author: abma [ Details ] [ Diff ] |
Revert "AAI: add debug message" This reverts commit 3f71d643511ab40a3803213d47c56ea3f4af4c6d. |
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mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
develop 57bbce71
Timestamp: 2012-09-14 14:15:50 Author: abma [ Details ] [ Diff ] |
Revert "AAI: additional debug message" This reverts commit 0c51563bc92ecef76fe36b3182bacc36584bc54c. |
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mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
develop 0c51563b
Timestamp: 2012-09-14 13:24:33 Author: abma [ Details ] [ Diff ] |
AAI: additional debug message | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
develop 6bc99aa7
Timestamp: 2012-09-14 13:03:14 Author: abma [ Details ] [ Diff ] |
AAI: merge aai_instance variable | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAI.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
develop a82969b0
Timestamp: 2012-09-14 12:19:34 Author: abma [ Details ] [ Diff ] |
AAI: add AAI::LogConsole() | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAI.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAirForceManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConstructor.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
develop e77eace6
Timestamp: 2012-09-14 11:15:00 Author: abma [ Details ] [ Diff ] |
AAI: made some vars private | ||
mod - AI/Skirmish/AAI/AAI.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTask.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConstructor.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAISector.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIUnitTable.h | [ Diff ] [ File ] | ||
develop 3f71d643
Timestamp: 2012-09-14 10:23:57 Author: abma [ Details ] [ Diff ] |
AAI: add debug message | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
develop f3137889
Timestamp: 2012-09-14 10:23:23 Author: abma [ Details ] [ Diff ] |
AAI: add AAI::Log() & sed -i 's/fprintf(ai->file, /ai->Log(/g' | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAI.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAttackManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConfig.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIGroup.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAISector.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | ||
develop 34e323c3
Timestamp: 2012-09-14 02:21:20 Author: rt [ Details ] [ Diff ] |
wat | ||
rm - rts/Rendering/ProjectileDrawContainer.cpp | [ Diff ] [ File ] | ||
rm - rts/Rendering/ProjectileDrawContainer.h | [ Diff ] [ File ] | ||
develop d4b7fe1c
Timestamp: 2012-09-13 23:00:18 Author: rt [ Details ] [ Diff ] |
remove DONT_REPEAT | ||
mod - AI/Wrappers/LegacyCpp/Command.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/AISCommands.h | [ Diff ] [ File ] | ||
add - rts/Rendering/ProjectileDrawContainer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/ProjectileDrawContainer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/Command.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
develop 589a705a
Timestamp: 2012-09-13 21:36:35 Author: rt [ Details ] [ Diff ] |
fix 3276 (units failing ground-attack orders when their "main" weapon != weapons[0]) logic change: MobileCAI::ExecuteAttack now cycles through all weapons until it finds one which can execute the order, and no longer depends on weapon[0] being the "main" weapon |
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mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
develop 18743296
Timestamp: 2012-09-13 20:12:54 Author: rt [ Details ] [ Diff ] |
QTPFS: 10 bins --> 5 bins (bare minimum but saves memory) | ||
mod - rts/Sim/Path/QTPFS/PathManager.hpp | [ Diff ] [ File ] | ||
develop 6b2fd946
Timestamp: 2012-09-13 20:02:08 Author: rt [ Details ] [ Diff ] |
cleanup ScriptHandler (minor) | ||
mod - rts/Menu/ScriptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Menu/ScriptHandler.h | [ Diff ] [ File ] | ||
develop 79d2fd73
Timestamp: 2012-09-13 19:41:30 Author: rt [ Details ] [ Diff ] |
fix builders 'ignoring' wait-orders when reclaiming | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop ad4f53d6
Timestamp: 2012-09-13 09:48:39 Author: abma [ Details ] [ Diff ] |
improve b10753d66f711605d52a18f35af3dd1e0bc5dd36 | ||
mod - test/validation/run.sh | [ Diff ] [ File ] | ||
develop b10753d6
Timestamp: 2012-09-13 09:37:19 Author: abma [ Details ] [ Diff ] |
validationtest: dump AI log files to stdout | ||
mod - test/validation/run.sh | [ Diff ] [ File ] | ||
develop d9f6e048
Timestamp: 2012-09-13 01:01:53 Author: abma [ Details ] [ Diff ] |
try to fix AAI crashes on exit + small refactor | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAI.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.h | [ Diff ] [ File ] | ||
develop 52074b27
Timestamp: 2012-09-13 00:29:51 Author: abma [ Details ] [ Diff ] |
fix compile warnings (unused var / type qualifier ignored on return) | ||
mod - AI/Wrappers/LegacyCpp/Command.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gmlcnf.h | [ Diff ] [ File ] | ||
develop addd127e
Timestamp: 2012-09-12 22:45:20 Author: abma [ Details ] [ Diff ] |
try to fix "Transport endpoint is not connected" "If you call shutdown() on a UDP socket, it will return ENOTCONN (The specified socket is not connected) because UDP is a connectionless protocol." |
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mod - rts/System/Net/UDPConnection.cpp | [ Diff ] [ File ] | ||
develop 47cf9ffc
Timestamp: 2012-09-12 06:29:32 Author: jK [ Details ] [ Diff ] |
microoptimization: use float3.distance(float3) instead of (float3 - float3).Length() (saves the creation of a temporary float3 structure) (Question is if it matters at all or if the optimizer already cuts it, never the less it's not worth to get benchmarked) |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OrbitController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop 6892a747
Timestamp: 2012-09-12 05:48:10 Author: jK [ Details ] [ Diff ] |
cleanup rest of CWeaponDefHandler (no logic changes) | ||
mod - rts/Sim/Misc/CommonDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop 6f572729
Timestamp: 2012-09-12 05:47:31 Author: jK [ Details ] [ Diff ] |
cleanup CWeaponDefHandler::DynamicDamages | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop 676228ee
Timestamp: 2012-09-12 05:46:50 Author: jK [ Details ] [ Diff ] |
use std::vector instead of new[] in WeaponDefHandler | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop 1dd626a1
Timestamp: 2012-09-12 05:09:32 Author: jK [ Details ] [ Diff ] |
linux_static: disable linkname unification | ||
mod - buildbot/slave/create_linux_static_bundle.sh | [ Diff ] [ File ] | ||
develop b37dee5d
Timestamp: 2012-09-11 12:20:58 Author: abma [ Details ] [ Diff ] |
update E323AI | ||
mod - AI/Skirmish/E323AI | [ Diff ] [ File ] | ||