Changesets: spring
develop 27e8e3f7
Timestamp: 2012-09-18 18:37:24 Author: abma [ Details ] [ Diff ] |
AAI: fewer line breaks in log file | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
develop 034f019b
Timestamp: 2012-09-18 17:42:01 Author: rt [ Details ] [ Diff ] |
cleanup/simplify f4f73eaf67d8 | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop be712b6f
Timestamp: 2012-09-18 16:53:24 Author: zerver [ Details ] [ Diff ] |
Fix compile | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
develop 69925c4d
Timestamp: 2012-09-18 16:29:39 Author: rt [ Details ] [ Diff ] |
Factory: queue an intermediate WP in SendToEmptySpot | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
develop 25189411
Timestamp: 2012-09-18 16:17:17 Author: rt [ Details ] [ Diff ] |
CAI: do not cancel new positional *queued* commands if they overlap existing ones | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
develop f4f73eaf
Timestamp: 2012-09-18 15:43:01 Author: zerver [ Details ] [ Diff ] |
Render 2 FPM even when mimimized to reduce risk for OOM | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop c965168b
Timestamp: 2012-09-18 15:12:43 Author: zerver [ Details ] [ Diff ] |
Fix mantis 0003274 (MT crashes upon /luarules reload & disable) | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop 7001bb19
Timestamp: 2012-09-18 14:46:39 Author: zerver [ Details ] [ Diff ] |
Shuffle some more GML headers | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaEventBatch.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.h | [ Diff ] [ File ] | ||
develop a2ddb705
Timestamp: 2012-09-18 12:42:22 Author: rt [ Details ] [ Diff ] |
LuaUnsyncedCtrl: make Spring.GetConfig* return non-nil values when LuaModUICtrl=0 (3280) | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop 713fea18
Timestamp: 2012-09-18 12:41:14 Author: rt [ Details ] [ Diff ] |
style: TYPE* VALUE not TYPE *VALUE | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinderDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinderDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.h | [ Diff ] [ File ] | ||
develop 031cce40
Timestamp: 2012-09-18 12:06:25 Author: abma [ Details ] [ Diff ] |
workaround 0003280 | ||
mod - cont/springrc-template-headless.txt | [ Diff ] [ File ] | ||
develop fb33c678
Timestamp: 2012-09-18 11:51:59 Author: abma [ Details ] [ Diff ] |
fix demotool linking, too | ||
mod - tools/DemoTool/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 981af7e0
Timestamp: 2012-09-18 11:33:47 Author: abma [ Details ] [ Diff ] |
fix linker error | ||
mod - test/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 94d1efd8
Timestamp: 2012-09-18 11:25:01 Author: abma [ Details ] [ Diff ] |
compile fix | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
develop ea41e81a
Timestamp: 2012-09-18 02:48:23 Author: zerver [ Details ] [ Diff ] |
Less warnings | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
develop 93a76039
Timestamp: 2012-09-18 02:39:24 Author: zerver [ Details ] [ Diff ] |
Compile? | ||
mod - rts/lib/gml/gml_base.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gmlcls.h | [ Diff ] [ File ] | ||
develop fecff777
Timestamp: 2012-09-18 02:08:38 Author: zerver [ Details ] [ Diff ] |
Try to get rid of MoveDef::tempOwner | ||
mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinderDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinderDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/IPathManager.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
develop f1c1b880
Timestamp: 2012-09-18 01:52:37 Author: zerver [ Details ] [ Diff ] |
Shuffle some GML headers | ||
mod - rts/Game/InMapDrawModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/S3OTextureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/Command.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Groups/Group.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Groups/GroupHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalConfig.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Watchdog.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/FPUCheck.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float3.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gml.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gml_base.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gmlcls.h | [ Diff ] [ File ] | ||
develop 58961148
Timestamp: 2012-09-17 16:04:40 Author: rt [ Details ] [ Diff ] |
ScriptMoveType: call Move3D in SetPosition | ||
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp | [ Diff ] [ File ] | ||
develop 387f4cdc
Timestamp: 2012-09-17 15:19:30 Author: rt [ Details ] [ Diff ] |
whitespace | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 70b2f047
Timestamp: 2012-09-17 14:58:06 Author: rt [ Details ] [ Diff ] |
! FeatureHandler: remove support for "nodrawundergray" now that there is a proper "floating" tag in OTA, "nodrawundergray" meant "do not draw this feature under the Fog Of War" and Spring != TA |
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mod - rts/Sim/Features/FeatureHandler.cpp | [ Diff ] [ File ] | ||
develop 4acfc75b
Timestamp: 2012-09-17 14:57:59 Author: rt [ Details ] [ Diff ] |
MoveDefHandler: set avoidMobilesOnPath to true by default again +: groups moving without a ctrl-order clump much less -: groups moving with a ctrl-order are less organized |
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mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp | [ Diff ] [ File ] | ||
develop 6cd7187b
Timestamp: 2012-09-16 22:57:29 Author: rt [ Details ] [ Diff ] |
GMT: debug/unweirdify ObstacleAvoidance (the algorithm would return vectors pointed _toward_ obstacles and group movement with avoidMobilesOnPath=true was horrific) |
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mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
develop 707cadef
Timestamp: 2012-09-16 16:07:44 Author: rt [ Details ] [ Diff ] |
addendum to 325149629bb0 (missed a case for 3257) | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/FactoryCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
develop 5420929a
Timestamp: 2012-09-15 15:00:57 Author: Johan Rehnberg Committer: jK [ Details ] [ Diff ] |
Less jerky camera transitions Signed-off-by: jK <-jk-> |
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mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.h | [ Diff ] [ File ] | ||