Changesets: spring
develop 3b855728
Timestamp: 2012-09-22 10:22:42 Author: jK [ Details ] [ Diff ] |
remove a few `const T&` in myMath & FastMath + mark some const-functions | ||
mod - rts/System/FastMath.h | [ Diff ] [ File ] | ||
mod - rts/System/myMath.cpp | [ Diff ] [ File ] | ||
mod - rts/System/myMath.h | [ Diff ] [ File ] | ||
mod - rts/System/myMath.inl | [ Diff ] [ File ] | ||
develop d33b3fc5
Timestamp: 2012-09-22 00:08:12 Author: rt [ Details ] [ Diff ] |
Merge branch 'develop' into PFF | ||
mod - rts/Sim/Path/QTPFS/Node.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathRectangle.hpp | [ Diff ] [ File ] | ||
develop 42a9ae2e
Timestamp: 2012-09-22 00:07:32 Author: rt [ Details ] [ Diff ] |
beautify | ||
mod - rts/Sim/Path/QTPFS/Node.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathRectangle.hpp | [ Diff ] [ File ] | ||
develop 944abb1d
Timestamp: 2012-09-21 23:54:30 Author: rt [ Details ] [ Diff ] |
merge develop/ | ||
mod - AI/Interfaces/Java/src/main/java/com/springrts/ai/Util.java | [ Diff ] [ File ] | ||
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add - buildbot/slave/static-show-used-dynamic-libraries.sh | [ Diff ] [ File ] | ||
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rm - installer/sections/tasServer.nsh | [ Diff ] [ File ] | ||
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mod - rts/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICheats.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AISCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/EngineOutHandler.cpp | [ Diff ] [ File ] | ||
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mod - rts/ExternalAI/Interface/AISCommands.h | [ Diff ] [ File ] | ||
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mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SkirmishAIWrapper.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/AviVideoCapturing.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/CameraController.h | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FPSController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/FreeController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/OrbitController.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/Camera/SmoothController.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/Camera/TWController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/ConsoleHistory.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/FPSUnitController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/GameData.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameVersion.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/InMapDrawModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.h | [ Diff ] [ File ] | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/OSCStatsSender.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/PlayerHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PlayerRosterDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.h | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Server/GameParticipant.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Server/GameParticipant.h | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/EndGameBox.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameInfo.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameSetupDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/UI/InputReceiver.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/UI/QuitBox.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/UI/ResourceBar.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/ShareBox.cpp | [ Diff ] [ File ] | ||
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mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/UnitTracker.cpp | [ Diff ] [ File ] | ||
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develop dbfd7258
Timestamp: 2012-09-21 23:28:19 Author: rt [ Details ] [ Diff ] |
QTPFS: increase the minimum node size from 2x2 to 8x8 (heightmap) squares; this makes it TWO ORDERS OF MAGNITUDE (100 TIMES) faster on average force-tesselate to maximum resolution under static objects to compensate for the fact that paths are now less accurate: as a side-effect this fixes units getting stuck in labs in a much cleaner way than the hacky e62a8e665bb2499c66b0171accc6 (which is still required, but for other reasons) also process neighbor-cache updates in the background (which amortizes the cost of doing it on-demand during path searches theoretically) and switch back to 10 speed bins now that the CPU budget allows it; accuracy is the main agenda point again |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathManager.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/IPathManager.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/Node.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/Node.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathCache.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathCache.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathDefines.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.hpp | [ Diff ] [ File ] | ||
add - rts/Sim/Path/QTPFS/PathRectangle.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.hpp | [ Diff ] [ File ] | ||
develop ce68575d
Timestamp: 2012-09-21 13:55:33 Author: rt [ Details ] [ Diff ] |
fix units gaining negative experience when shooting at dead targets (there was a std::min(0.0f, health) involved in the experience gain calculation, which adds nothing of value when health > 0 and breaks it when health < 0 --> shooting dead units should simply not count) |
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mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 4b55bb7a
Timestamp: 2012-09-20 15:19:22 Author: rt [ Details ] [ Diff ] |
micro-optimize ReadMap::AddHeight so it does not cause two mem. derefs | ||
mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
develop cc185418
Timestamp: 2012-09-20 11:38:40 Author: rt [ Details ] [ Diff ] |
prevent sigfpe (3283) | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop df6444c1
Timestamp: 2012-09-20 02:48:34 Author: abma [ Details ] [ Diff ] |
pr-downloader: revert to non-zip version (temp fix for gentoo) | ||
mod - tools/pr-downloader | [ Diff ] [ File ] | ||
develop 1510f230
Timestamp: 2012-09-20 01:25:31 Author: rt [ Details ] [ Diff ] |
feature-avoidance does not care about relative orientation | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 4ff1890a
Timestamp: 2012-09-20 00:40:03 Author: jK [ Details ] [ Diff ] |
fix DEBUG2 compile | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
develop d6da9115
Timestamp: 2012-09-20 00:24:09 Author: jK [ Details ] [ Diff ] |
make camera a bit smoother by adding some transitions | ||
mod - rts/Game/Camera/OverheadController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera/SmoothController.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
develop b0bc8a18
Timestamp: 2012-09-20 00:23:30 Author: jK [ Details ] [ Diff ] |
cleanup & fix c336187 | ||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.h | [ Diff ] [ File ] | ||
develop 8bb65bf2
Timestamp: 2012-09-19 21:33:35 Author: rt [ Details ] [ Diff ] |
enable runtime visual debugging in GMT (saves recompiling) / addendum to 6cd7187bca | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 2d633d9d
Timestamp: 2012-09-19 19:36:00 Author: rt [ Details ] [ Diff ] |
fix fecff7770a breaking QTPFS another way | ||
mod - rts/Sim/Path/IPathManager.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.hpp | [ Diff ] [ File ] | ||
develop b47e0660
Timestamp: 2012-09-19 19:05:09 Author: rt [ Details ] [ Diff ] |
fix crash on exit introduced by fecff7770a with QTPFS enabled (WTF did this even compile??) | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
develop ca2528ee
Timestamp: 2012-09-19 19:04:23 Author: rt [ Details ] [ Diff ] |
Revert "fix crash on exit introduced by fecff7770a with QTPFS (WTF did this even compile??)" This reverts commit 3d797d7c0923406606c5b1a2cd24e1ca1cd3b8af. |
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mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
develop 3d797d7c
Timestamp: 2012-09-19 19:02:10 Author: rt [ Details ] [ Diff ] |
fix crash on exit introduced by fecff7770a with QTPFS (WTF did this even compile??) | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
develop 5ec6f8e4
Timestamp: 2012-09-19 02:42:48 Author: zerver [ Details ] [ Diff ] |
Merge branch 'develop' of github.com:spring/spring into develop | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 08f4fcf6
Timestamp: 2012-09-19 02:41:49 Author: zerver [ Details ] [ Diff ] |
FIXME clarify dependence types | ||
mod - rts/System/Object.h | [ Diff ] [ File ] | ||
develop d0614b3b
Timestamp: 2012-09-19 02:40:55 Author: rt [ Details ] [ Diff ] |
Merge branch 'develop' of github.com:spring/spring into develop | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - tools/pr-downloader | [ Diff ] [ File ] | ||
develop ccbc56e1
Timestamp: 2012-09-19 02:40:33 Author: rt [ Details ] [ Diff ] |
save a sqrt() in 6cd7187bca | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 7ce3fce8
Timestamp: 2012-09-18 21:55:38 Author: abma [ Details ] [ Diff ] |
pr-downloader: switch back to minizip/7z | ||
mod - tools/pr-downloader | [ Diff ] [ File ] | ||
develop 5cf7d8a8
Timestamp: 2012-09-18 20:58:18 Author: abma [ Details ] [ Diff ] |
pr-downloader: test what happens after replacing minizip/7z with libarchive | ||
mod - tools/pr-downloader | [ Diff ] [ File ] | ||
develop bb01d2e4
Timestamp: 2012-09-18 19:26:29 Author: zerver [ Details ] [ Diff ] |
Fix mutex scope | ||
mod - rts/Game/SyncedGameCommands.cpp | [ Diff ] [ File ] | ||