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Changesets: spring

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develop ef3aae5f
Timestamp: 2012-12-31 13:24:22
Author: abma
Details ] Diff ]
add "headercheck" target as test (default disabled)
mod - test/CMakeLists.txt Diff ] File ]
add - test/headercheck/.gitignore Diff ] File ]
add - test/headercheck/CMakeLists.txt Diff ] File ]
add - test/headercheck/headercheck.cpp.in Diff ] File ]
develop 7d6a09dc
Timestamp: 2012-10-15 12:45:31
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - AI/Skirmish/AAI/AAI.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAI.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIAirForceManager.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIAirForceManager.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIAttack.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIAttackManager.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIAttackManager.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTask.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIConfig.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIConstructor.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIConstructor.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIGroup.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIGroup.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIMap.h Diff ] File ]
mod - AI/Skirmish/AAI/AAISector.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAISector.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.h Diff ] File ]
mod - cont/base/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GlobalUnsynced.cpp Diff ] File ]
mod - rts/Game/GlobalUnsynced.h Diff ] File ]
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/Game/Messages.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/TraceRay.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Map/SM3/SM3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/CMakeLists.txt Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
add - rts/Rendering/Env/IGroundDecalDrawer.cpp Diff ] File ]
add - rts/Rendering/Env/IGroundDecalDrawer.h Diff ] File ]
mod - rts/Rendering/Env/SkyLight.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/Models/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/Models/S3OParser.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/ExploSpikeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/WakeProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
mod - rts/System/UnsyncedRNG.cpp Diff ] File ]
mod - rts/System/UnsyncedRNG.h Diff ] File ]
mod - rts/build/vstudio10/rts.vcxproj Diff ] File ]
develop bcd54ded
Timestamp: 2012-10-13 00:24:56
Author: rt
Details ] Diff ]
fix "Total velocity loss during a prolonged unit-to-unit [skidding] collision" (3302)

(caused by safeguards added in 8d75ebf0d10f74872331882178aa9e1c84514ec1,
but simulation stability is in general no longer an issue at this point)
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 751cf21c
Timestamp: 2012-10-12 15:02:14
Author: jK
Details ] Diff ]
reduce codeduplication between GlobalUnsynced & UnsyncedRNG and add an optional boost RNG (much slower so disabled)
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GlobalUnsynced.cpp Diff ] File ]
mod - rts/Game/GlobalUnsynced.h Diff ] File ]
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/Game/Messages.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/TraceRay.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Models/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/Models/S3OParser.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/ExploSpikeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/WakeProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
mod - rts/System/UnsyncedRNG.cpp Diff ] File ]
mod - rts/System/UnsyncedRNG.h Diff ] File ]
develop 57943615
Timestamp: 2012-10-09 21:34:13
Author: zerver
Details ] Diff ]
Update VCproj
mod - rts/build/vstudio10/rts.vcxproj Diff ] File ]
develop a56675ac
Timestamp: 2012-10-09 21:28:04
Author: zerver
Details ] Diff ]
limit the usage of directional slope-tolerance checking so that less units get stuck
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 0da8eaf4
Timestamp: 2012-10-09 13:32:43
Author: jK
Details ] Diff ]
addendum cadcf6f79d
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Rendering/Env/IGroundDecalDrawer.cpp Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
develop 5631489c
Timestamp: 2012-10-09 13:16:36
Author: jK
Details ] Diff ]
CUnitDrawer::DrawUnitMiniMapIcons() early out
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop cadcf6f7
Timestamp: 2012-10-09 13:16:17
Author: jK
Details ] Diff ]
modularize GroundDecalHandler behind an interface (not finished yet)
also use eventhandler more intensive to reduce links in other codes
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Map/SM3/SM3GroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/CMakeLists.txt Diff ] File ]
add - rts/Rendering/Env/IGroundDecalDrawer.cpp Diff ] File ]
add - rts/Rendering/Env/IGroundDecalDrawer.h Diff ] File ]
mod - rts/Rendering/Env/SkyLight.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop cbaa45e5
Timestamp: 2012-10-08 18:41:09
Author: rt
Details ] Diff ]
fix 'Move/Turn (piece) fails with negative speed' (3300)
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
develop 1e63df93
Timestamp: 2012-10-08 14:43:14
Author: rt
Details ] Diff ]
'fix' 'Gadgets seems to be loaded twice' (3298)
mod - cont/base/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
develop 6841cddf
Timestamp: 2012-10-08 14:42:20
Author: rt
Details ] Diff ]
make TeamHandler::IsActiveTeam check Team::isDead
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.h Diff ] File ]
develop 5d5ed9b5
Timestamp: 2012-10-08 14:41:36
Author: rt
Details ] Diff ]
mark some unused LHS callins
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
develop 936df093
Timestamp: 2012-10-08 12:24:54
Author: abma
Details ] Diff ]
AAI: reduce redundant pointers & made readonly & add asserts to ai->side
mod - AI/Skirmish/AAI/AAI.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAI.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIAirForceManager.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIAirForceManager.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIAttack.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIAttackManager.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIAttackManager.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTask.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIConfig.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIConstructor.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIConstructor.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIGroup.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIGroup.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIMap.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIMap.h Diff ] File ]
mod - AI/Skirmish/AAI/AAISector.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAISector.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.h Diff ] File ]
develop 885ff96b
Timestamp: 2012-10-08 10:22:13
Author: abma
Details ] Diff ]
AAI: 0 -> NULL
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
develop 22feea65
Timestamp: 2012-10-07 20:17:05
Author: rt
Details ] Diff ]
Merge branch 'develop' into PFF
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl Diff ] File ]
develop 78d7e18b
Timestamp: 2012-10-07 20:16:39
Author: rt
Details ] Diff ]
fix shader compilation when SMF_VOID_GROUND is defined
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl Diff ] File ]
develop 023ff339
Timestamp: 2012-10-07 18:42:16
Author: rt
Details ] Diff ]
merge develop/
mod - AI/Skirmish/AAI/AAI.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAI.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIAttackManager.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.h Diff ] File ]
mod - AI/Skirmish/AAI/AAISector.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AIExport.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AIExport.h Diff ] File ]
mod - AI/Skirmish/Shard Diff ] File ]
mod - rts/Game/NetCommands.cpp Diff ] File ]
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Rendering/DefaultPathDrawer.cpp Diff ] File ]
mod - rts/Rendering/IPathDrawer.h Diff ] File ]
mod - rts/Rendering/QTPFSPathDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.h Diff ] File ]
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
develop 19a94f13
Timestamp: 2012-10-07 18:35:52
Author: rt
Details ] Diff ]
misc: give pathfinder debug-data drawing its own shortcut (alt+p)
mod - rts/Game/UI/KeyBindings.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Rendering/DefaultPathDrawer.cpp Diff ] File ]
mod - rts/Rendering/IPathDrawer.h Diff ] File ]
mod - rts/Rendering/QTPFSPathDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.h Diff ] File ]
develop 7ff962c8
Timestamp: 2012-10-07 18:13:14
Author: abma
Details ] Diff ]
Shard: update
mod - AI/Skirmish/Shard Diff ] File ]
develop 11d5e062
Timestamp: 2012-10-07 16:00:30
Author: abma
Details ] Diff ]
fix bug in /aikill (thanks kloot)
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop 7db54f1d
Timestamp: 2012-10-07 15:31:13
Author: abma
Details ] Diff ]
add assertion in TeamHandler.h
mod - rts/Sim/Misc/TeamHandler.h Diff ] File ]
develop a6b1d992
Timestamp: 2012-10-07 11:19:20
Author: rt
Details ] Diff ]
HAMT: choose spin-dir based on id (already random)
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
develop db908d3e
Timestamp: 2012-10-07 03:49:11
Author: abma
Details ] Diff ]
AAI: fix some compiler warnings (unused parameters, initializion order, unused functions)
mod - AI/Skirmish/AAI/AAI.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAI.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIAttackManager.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIBrain.h Diff ] File ]
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIExecute.h Diff ] File ]
mod - AI/Skirmish/AAI/AAISector.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AAIUnitTable.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AIExport.cpp Diff ] File ]
mod - AI/Skirmish/AAI/AIExport.h Diff ] File ]
develop 8a73b8e3
Timestamp: 2012-10-07 03:15:00
Author: abma
Details ] Diff ]
AAI: fix SIGFPE
mod - AI/Skirmish/AAI/AAIBuildTable.cpp Diff ] File ]
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