Changesets: spring
develop ef3aae5f
Timestamp: 2012-12-31 13:24:22 Author: abma [ Details ] [ Diff ] |
add "headercheck" target as test (default disabled) | ||
mod - test/CMakeLists.txt | [ Diff ] [ File ] | ||
add - test/headercheck/.gitignore | [ Diff ] [ File ] | ||
add - test/headercheck/CMakeLists.txt | [ Diff ] [ File ] | ||
add - test/headercheck/headercheck.cpp.in | [ Diff ] [ File ] | ||
develop 7d6a09dc
Timestamp: 2012-10-15 12:45:31 Author: rt [ Details ] [ Diff ] |
Merge branch 'develop' into PFF | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAI.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAirForceManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAirForceManager.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAttack.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAttackManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAttackManager.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConfig.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConstructor.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConstructor.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIGroup.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIGroup.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIMap.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAISector.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAISector.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIUnitTable.h | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GlobalUnsynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GlobalUnsynced.h | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Messages.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/Env/IGroundDecalDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/Env/IGroundDecalDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/SkyLight.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DOParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/S3OParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ExploSpikeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/WakeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/System/UnsyncedRNG.cpp | [ Diff ] [ File ] | ||
mod - rts/System/UnsyncedRNG.h | [ Diff ] [ File ] | ||
mod - rts/build/vstudio10/rts.vcxproj | [ Diff ] [ File ] | ||
develop bcd54ded
Timestamp: 2012-10-13 00:24:56 Author: rt [ Details ] [ Diff ] |
fix "Total velocity loss during a prolonged unit-to-unit [skidding] collision" (3302) (caused by safeguards added in 8d75ebf0d10f74872331882178aa9e1c84514ec1, but simulation stability is in general no longer an issue at this point) |
||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 751cf21c
Timestamp: 2012-10-12 15:02:14 Author: jK [ Details ] [ Diff ] |
reduce codeduplication between GlobalUnsynced & UnsyncedRNG and add an optional boost RNG (much slower so disabled) | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GlobalUnsynced.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GlobalUnsynced.h | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Messages.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DOParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/S3OParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ExploSpikeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/MuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SimpleParticleSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/WakeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/System/UnsyncedRNG.cpp | [ Diff ] [ File ] | ||
mod - rts/System/UnsyncedRNG.h | [ Diff ] [ File ] | ||
develop 57943615
Timestamp: 2012-10-09 21:34:13 Author: zerver [ Details ] [ Diff ] |
Update VCproj | ||
mod - rts/build/vstudio10/rts.vcxproj | [ Diff ] [ File ] | ||
develop a56675ac
Timestamp: 2012-10-09 21:28:04 Author: zerver [ Details ] [ Diff ] |
limit the usage of directional slope-tolerance checking so that less units get stuck | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 0da8eaf4
Timestamp: 2012-10-09 13:32:43 Author: jK [ Details ] [ Diff ] |
addendum cadcf6f79d | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/IGroundDecalDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
develop 5631489c
Timestamp: 2012-10-09 13:16:36 Author: jK [ Details ] [ Diff ] |
CUnitDrawer::DrawUnitMiniMapIcons() early out | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop cadcf6f7
Timestamp: 2012-10-09 13:16:17 Author: jK [ Details ] [ Diff ] |
modularize GroundDecalHandler behind an interface (not finished yet) also use eventhandler more intensive to reduce links in other codes |
||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/CMakeLists.txt | [ Diff ] [ File ] | ||
add - rts/Rendering/Env/IGroundDecalDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/Env/IGroundDecalDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/SkyLight.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop cbaa45e5
Timestamp: 2012-10-08 18:41:09 Author: rt [ Details ] [ Diff ] |
fix 'Move/Turn (piece) fails with negative speed' (3300) | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
develop 1e63df93
Timestamp: 2012-10-08 14:43:14 Author: rt [ Details ] [ Diff ] |
'fix' 'Gadgets seems to be loaded twice' (3298) | ||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
develop 6841cddf
Timestamp: 2012-10-08 14:42:20 Author: rt [ Details ] [ Diff ] |
make TeamHandler::IsActiveTeam check Team::isDead | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.h | [ Diff ] [ File ] | ||
develop 5d5ed9b5
Timestamp: 2012-10-08 14:41:36 Author: rt [ Details ] [ Diff ] |
mark some unused LHS callins | ||
mod - rts/Lua/LuaHandleSynced.cpp | [ Diff ] [ File ] | ||
develop 936df093
Timestamp: 2012-10-08 12:24:54 Author: abma [ Details ] [ Diff ] |
AAI: reduce redundant pointers & made readonly & add asserts to ai->side | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAI.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAirForceManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAirForceManager.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAttack.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAttackManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAttackManager.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConfig.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConstructor.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConstructor.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIGroup.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIGroup.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIMap.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAISector.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAISector.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIUnitTable.h | [ Diff ] [ File ] | ||
develop 885ff96b
Timestamp: 2012-10-08 10:22:13 Author: abma [ Details ] [ Diff ] |
AAI: 0 -> NULL | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
develop 22feea65
Timestamp: 2012-10-07 20:17:05 Author: rt [ Details ] [ Diff ] |
Merge branch 'develop' into PFF | ||
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl | [ Diff ] [ File ] | ||
develop 78d7e18b
Timestamp: 2012-10-07 20:16:39 Author: rt [ Details ] [ Diff ] |
fix shader compilation when SMF_VOID_GROUND is defined | ||
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl | [ Diff ] [ File ] | ||
develop 023ff339
Timestamp: 2012-10-07 18:42:16 Author: rt [ Details ] [ Diff ] |
merge develop/ | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAI.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAttackManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAISector.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AIExport.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AIExport.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/Shard | [ Diff ] [ File ] | ||
mod - rts/Game/NetCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/IPathDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/QTPFSPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
develop 19a94f13
Timestamp: 2012-10-07 18:35:52 Author: rt [ Details ] [ Diff ] |
misc: give pathfinder debug-data drawing its own shortcut (alt+p) | ||
mod - rts/Game/UI/KeyBindings.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/IPathDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/QTPFSPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.h | [ Diff ] [ File ] | ||
develop 7ff962c8
Timestamp: 2012-10-07 18:13:14 Author: abma [ Details ] [ Diff ] |
Shard: update | ||
mod - AI/Skirmish/Shard | [ Diff ] [ File ] | ||
develop 11d5e062
Timestamp: 2012-10-07 16:00:30 Author: abma [ Details ] [ Diff ] |
fix bug in /aikill (thanks kloot) | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
develop 7db54f1d
Timestamp: 2012-10-07 15:31:13 Author: abma [ Details ] [ Diff ] |
add assertion in TeamHandler.h | ||
mod - rts/Sim/Misc/TeamHandler.h | [ Diff ] [ File ] | ||
develop a6b1d992
Timestamp: 2012-10-07 11:19:20 Author: rt [ Details ] [ Diff ] |
HAMT: choose spin-dir based on id (already random) | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
develop db908d3e
Timestamp: 2012-10-07 03:49:11 Author: abma [ Details ] [ Diff ] |
AAI: fix some compiler warnings (unused parameters, initializion order, unused functions) | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAI.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAttackManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAISector.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AIExport.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AIExport.h | [ Diff ] [ File ] | ||
develop 8a73b8e3
Timestamp: 2012-10-07 03:15:00 Author: abma [ Details ] [ Diff ] |
AAI: fix SIGFPE | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||