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Changesets: spring

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develop 354c5b6e
Timestamp: 2013-01-04 16:46:44
Author: jK
Details ] Diff ]
fix an already fixed bug again, this fixes 0003176 (radarblob mouse tracing size)
the already done change disappeared likely in a broken merge commit cause:
https://github.com/spring/spring/commits/develop/rts/Game/TraceRay.cpp
compare the commits between Jul 12 & 15, Line 285:
"cv.Init(unit->iconRadius);" changes WITHOUT ANY COMMIT to
"cv.Init(unit->iconRadius * (1.0f + (gu->usRandFloat() * 3.0f)));" !
mod - rts/Game/TraceRay.cpp Diff ] File ]
develop 59dcb5cb
Timestamp: 2013-01-04 14:52:52
Author: rt
Details ] Diff ]
addendum to a786f7b6c6d5 (teams can become controlled again)
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/GameSetup.h Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.h Diff ] File ]
develop d3503253
Timestamp: 2013-01-04 12:45:14
Author: rt
Details ] Diff ]
make UnitScript::{ScriptToModel, ModelToScript} O(1) instead of linear
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/LuaUnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.h Diff ] File ]
develop a2c8e8e5
Timestamp: 2013-01-04 01:47:24
Author: rt
Details ] Diff ]
--
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
develop 6590e2bc
Timestamp: 2013-01-04 01:39:43
Author: rt
Details ] Diff ]
-
mod - rts/Sim/Misc/Team.h Diff ] File ]
develop a786f7b6
Timestamp: 2013-01-04 01:33:19
Author: rt
Details ] Diff ]
update team unit-limits on team death
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.h Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/TeamHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
develop 5c89cb17
Timestamp: 2013-01-04 00:51:32
Author: zerver
Details ] Diff ]
gmlGetCompressedTexImage for mapgen branch
mod - rts/lib/gml/gml.cpp Diff ] File ]
mod - rts/lib/gml/gmldef.h Diff ] File ]
mod - rts/lib/gml/gmlfun.h Diff ] File ]
develop af48d2a5
Timestamp: 2013-01-04 00:13:44
Author: zerver
Details ] Diff ]
Fix MSVC compile errors
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
mod - rts/Rendering/Shaders/ShaderStates.h Diff ] File ]
mod - rts/Sim/Misc/DefinitionTag.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop f1392c3c
Timestamp: 2013-01-03 14:30:55
Author: rt
Details ] Diff ]
qtpfs update #11
mod - rts/Sim/Path/QTPFS/Node.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
develop cacd478c
Timestamp: 2013-01-03 12:20:47
Author: rt
Details ] Diff ]
fix SEGV
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
develop 560d1f32
Timestamp: 2013-01-03 11:30:30
Author: rt
Details ] Diff ]
fix FPE (DIV0)
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.cpp Diff ] File ]
develop 31db5e76
Timestamp: 2013-01-03 11:10:50
Author: abma
Details ] Diff ]
buildbot: fix error when dir doesn't exist
mod - buildbot/slave/tests-cleanup.sh Diff ] File ]
develop ecc5a450
Timestamp: 2013-01-03 10:57:25
Author: rt
Details ] Diff ]
qtpfs update 0000010
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
develop e6b9e1e7
Timestamp: 2013-01-03 06:56:04
Author: abma
Details ] Diff ]
validation test: mkdir downloaddir if not exists
mod - buildbot/slave/tests-prepare.sh Diff ] File ]
develop 5f6dad24
Timestamp: 2013-01-02 23:17:02
Author: rt
Details ] Diff ]
-
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop 9d714d06
Timestamp: 2013-01-02 23:02:28
Author: rt
Details ] Diff ]
fix 0003378
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
develop a0bcbc70
Timestamp: 2013-01-02 13:25:59
Author: rt
Details ] Diff ]
qtpfs update #9
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
develop 4894a552
Timestamp: 2013-01-01 22:08:10
Author: rt
Details ] Diff ]
qtpfs update #8
mod - rts/Sim/Path/QTPFS/Node.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
develop cbada034
Timestamp: 2013-01-01 16:54:58
Author: rt
Details ] Diff ]
-
mod - rts/Rendering/QTPFSPathDrawer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/Node.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
develop 9c85c447
Timestamp: 2013-01-01 16:36:32
Author: rt
Details ] Diff ]
qtpfs update #7
mod - rts/Sim/Path/QTPFS/Node.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/Node.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.cpp Diff ] File ]
develop 9068d5bb
Timestamp: 2013-01-01 15:40:50
Author: abma
Details ] Diff ]
fix compile warning: expects type 'unsigned int', but argument ... has type 'long unsigned int'

by using _STPF_ macro provided in System/maindefines.h
mod - rts/Game/Benchmark.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
develop 58453632
Timestamp: 2013-01-01 04:58:56
Author: abma
Details ] Diff ]
fix 0003369 + cleanup

add workaround for missing pthreadGC2.dll in rapid-gui
mod - installer/spring.nsi Diff ] File ]
develop 8da2089e
Timestamp: 2012-12-31 16:18:03
Author: abma
Details ] Diff ]
fix most errors in headers
mod - rts/Game/UI/MiniMap.h Diff ] File ]
mod - rts/Lua/LuaContextData.h Diff ] File ]
mod - rts/Lua/LuaDefs.h Diff ] File ]
mod - rts/Lua/LuaHelper.h Diff ] File ]
mod - rts/Lua/LuaIO.h Diff ] File ]
mod - rts/Lua/LuaUnitMaterial.h Diff ] File ]
mod - rts/Map/SM3/terrain/Lightcalc.h Diff ] File ]
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.h Diff ] File ]
mod - rts/Map/SM3/terrain/Textures.h Diff ] File ]
mod - rts/Rendering/AVIGenerator.h Diff ] File ]
mod - rts/System/Platform/Mac/SDLMain.h Diff ] File ]
mod - rts/System/Platform/Win/DllLib.h Diff ] File ]
mod - rts/System/Platform/Win/WinVersion.h Diff ] File ]
mod - rts/System/Platform/Win/wsdl.h Diff ] File ]
mod - rts/System/SafeCStrings.h Diff ] File ]
mod - rts/System/ScopedFPUSettings.h Diff ] File ]
mod - rts/System/creg/Serializer.h Diff ] File ]
mod - rts/System/creg/TypeDeduction.h Diff ] File ]
mod - rts/System/creg/creg.h Diff ] File ]
mod - test/headercheck/CMakeLists.txt Diff ] File ]
develop 6f1fa2bd
Timestamp: 2012-12-31 16:00:20
Author: jK
Details ] Diff ]
whitespaces
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.cpp Diff ] File ]
develop dd892829
Timestamp: 2012-12-31 15:59:16
Author: jK
Details ] Diff ]
a few more BumpWater shader improvements (fix with AA, blur coastmap more)
mod - cont/base/springcontent/shaders/GLSL/bumpWaterCoastBlurFS.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/bumpWaterFS.glsl Diff ] File ]
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