Changesets: spring
develop 354c5b6e
Timestamp: 2013-01-04 16:46:44 Author: jK [ Details ] [ Diff ] |
fix an already fixed bug again, this fixes 0003176 (radarblob mouse tracing size) the already done change disappeared likely in a broken merge commit cause: https://github.com/spring/spring/commits/develop/rts/Game/TraceRay.cpp compare the commits between Jul 12 & 15, Line 285: "cv.Init(unit->iconRadius);" changes WITHOUT ANY COMMIT to "cv.Init(unit->iconRadius * (1.0f + (gu->usRandFloat() * 3.0f)));" ! |
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mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
develop 59dcb5cb
Timestamp: 2013-01-04 14:52:52 Author: rt [ Details ] [ Diff ] |
addendum to a786f7b6c6d5 (teams can become controlled again) | ||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.h | [ Diff ] [ File ] | ||
develop d3503253
Timestamp: 2013-01-04 12:45:14 Author: rt [ Details ] [ Diff ] |
make UnitScript::{ScriptToModel, ModelToScript} O(1) instead of linear | ||
mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/LuaUnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.h | [ Diff ] [ File ] | ||
develop a2c8e8e5
Timestamp: 2013-01-04 01:47:24 Author: rt [ Details ] [ Diff ] |
-- | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
develop 6590e2bc
Timestamp: 2013-01-04 01:39:43 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/Misc/Team.h | [ Diff ] [ File ] | ||
develop a786f7b6
Timestamp: 2013-01-04 01:33:19 Author: rt [ Details ] [ Diff ] |
update team unit-limits on team death | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/TeamHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 5c89cb17
Timestamp: 2013-01-04 00:51:32 Author: zerver [ Details ] [ Diff ] |
gmlGetCompressedTexImage for mapgen branch | ||
mod - rts/lib/gml/gml.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gmldef.h | [ Diff ] [ File ] | ||
mod - rts/lib/gml/gmlfun.h | [ Diff ] [ File ] | ||
develop af48d2a5
Timestamp: 2013-01-04 00:13:44 Author: zerver [ Details ] [ Diff ] |
Fix MSVC compile errors | ||
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/ShaderStates.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DefinitionTag.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop f1392c3c
Timestamp: 2013-01-03 14:30:55 Author: rt [ Details ] [ Diff ] |
qtpfs update #11 | ||
mod - rts/Sim/Path/QTPFS/Node.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
develop cacd478c
Timestamp: 2013-01-03 12:20:47 Author: rt [ Details ] [ Diff ] |
fix SEGV | ||
mod - rts/Sim/Path/QTPFS/PathManager.cpp | [ Diff ] [ File ] | ||
develop 560d1f32
Timestamp: 2013-01-03 11:30:30 Author: rt [ Details ] [ Diff ] |
fix FPE (DIV0) | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathDefines.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.cpp | [ Diff ] [ File ] | ||
develop 31db5e76
Timestamp: 2013-01-03 11:10:50 Author: abma [ Details ] [ Diff ] |
buildbot: fix error when dir doesn't exist | ||
mod - buildbot/slave/tests-cleanup.sh | [ Diff ] [ File ] | ||
develop ecc5a450
Timestamp: 2013-01-03 10:57:25 Author: rt [ Details ] [ Diff ] |
qtpfs update 0000010 | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.cpp | [ Diff ] [ File ] | ||
develop e6b9e1e7
Timestamp: 2013-01-03 06:56:04 Author: abma [ Details ] [ Diff ] |
validation test: mkdir downloaddir if not exists | ||
mod - buildbot/slave/tests-prepare.sh | [ Diff ] [ File ] | ||
develop 5f6dad24
Timestamp: 2013-01-02 23:17:02 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
develop 9d714d06
Timestamp: 2013-01-02 23:02:28 Author: rt [ Details ] [ Diff ] |
fix 0003378 | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
develop a0bcbc70
Timestamp: 2013-01-02 13:25:59 Author: rt [ Details ] [ Diff ] |
qtpfs update #9 | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.cpp | [ Diff ] [ File ] | ||
develop 4894a552
Timestamp: 2013-01-01 22:08:10 Author: rt [ Details ] [ Diff ] |
qtpfs update #8 | ||
mod - rts/Sim/Path/QTPFS/Node.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathDefines.hpp | [ Diff ] [ File ] | ||
develop cbada034
Timestamp: 2013-01-01 16:54:58 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Rendering/QTPFSPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/Node.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.cpp | [ Diff ] [ File ] | ||
develop 9c85c447
Timestamp: 2013-01-01 16:36:32 Author: rt [ Details ] [ Diff ] |
qtpfs update #7 | ||
mod - rts/Sim/Path/QTPFS/Node.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/Node.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathDefines.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathManager.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.cpp | [ Diff ] [ File ] | ||
develop 9068d5bb
Timestamp: 2013-01-01 15:40:50 Author: abma [ Details ] [ Diff ] |
fix compile warning: expects type 'unsigned int', but argument ... has type 'long unsigned int' by using _STPF_ macro provided in System/maindefines.h |
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mod - rts/Game/Benchmark.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp | [ Diff ] [ File ] | ||
develop 58453632
Timestamp: 2013-01-01 04:58:56 Author: abma [ Details ] [ Diff ] |
fix 0003369 + cleanup add workaround for missing pthreadGC2.dll in rapid-gui |
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mod - installer/spring.nsi | [ Diff ] [ File ] | ||
develop 8da2089e
Timestamp: 2012-12-31 16:18:03 Author: abma [ Details ] [ Diff ] |
fix most errors in headers | ||
mod - rts/Game/UI/MiniMap.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaContextData.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaDefs.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHelper.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaIO.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Lightcalc.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTextureGLSL.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Textures.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/AVIGenerator.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Mac/SDLMain.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/DllLib.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/WinVersion.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Win/wsdl.h | [ Diff ] [ File ] | ||
mod - rts/System/SafeCStrings.h | [ Diff ] [ File ] | ||
mod - rts/System/ScopedFPUSettings.h | [ Diff ] [ File ] | ||
mod - rts/System/creg/Serializer.h | [ Diff ] [ File ] | ||
mod - rts/System/creg/TypeDeduction.h | [ Diff ] [ File ] | ||
mod - rts/System/creg/creg.h | [ Diff ] [ File ] | ||
mod - test/headercheck/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 6f1fa2bd
Timestamp: 2012-12-31 16:00:20 Author: jK [ Details ] [ Diff ] |
whitespaces | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
develop dd892829
Timestamp: 2012-12-31 15:59:16 Author: jK [ Details ] [ Diff ] |
a few more BumpWater shader improvements (fix with AA, blur coastmap more) | ||
mod - cont/base/springcontent/shaders/GLSL/bumpWaterCoastBlurFS.glsl | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/bumpWaterFS.glsl | [ Diff ] [ File ] | ||