Changesets: spring
develop 200a380d
Timestamp: 2013-01-09 23:39:47 Author: abma [ Details ] [ Diff ] |
buildbot: fix master.cfg | ||
mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
develop fb3af36b
Timestamp: 2013-01-09 23:38:14 Author: abma [ Details ] [ Diff ] |
buildbot: refactor scritps into platform directories (and for sure break it :-/) add OUTPUTDIR env to use it in scripts |
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mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
mod - buildbot/slave/prepare.sh | [ Diff ] [ File ] | ||
develop 975b1438
Timestamp: 2013-01-09 23:16:31 Author: abma [ Details ] [ Diff ] |
buildbot: refactor scritps into platform directories (and for sure break it :-/) | ||
mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
develop 6db057d8
Timestamp: 2013-01-09 22:30:27 Author: abma [ Details ] [ Diff ] |
buildbot: master.cfg udpdate | ||
mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
develop f000472b
Timestamp: 2013-01-09 22:28:12 Author: abma [ Details ] [ Diff ] |
buildbot: test for libc, libm & libpthread, too | ||
mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
develop 72728a74
Timestamp: 2013-01-09 22:07:27 Author: abma [ Details ] [ Diff ] |
changelog++ | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 79f728a3
Timestamp: 2013-01-09 21:09:37 Author: abma [ Details ] [ Diff ] |
update .gitignore | ||
mod - .gitignore | [ Diff ] [ File ] | ||
develop 932b4458
Timestamp: 2013-01-09 20:49:42 Author: abma [ Details ] [ Diff ] |
AAI: made numOfUnits local | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.h | [ Diff ] [ File ] | ||
develop 4bf0e560
Timestamp: 2013-01-09 20:06:23 Author: abma [ Details ] [ Diff ] |
AAI: remove unitdefid-1 weirdness / convert unitlist to std::vector | ||
mod - AI/Skirmish/AAI/AAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIAirForceManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBrain.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.h | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIConstructor.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIExecute.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIGroup.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAISector.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIUnitTable.cpp | [ Diff ] [ File ] | ||
develop 87a44316
Timestamp: 2013-01-09 19:40:25 Author: abma [ Details ] [ Diff ] |
AAI: fix crash at exit (0003286) | ||
mod - AI/Skirmish/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Skirmish/AAI/AAIBuildTable.h | [ Diff ] [ File ] | ||
develop c5f6d980
Timestamp: 2013-01-09 15:48:35 Author: abma [ Details ] [ Diff ] |
fix compile warning (unused function) | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 496e25e7
Timestamp: 2013-01-09 15:41:53 Author: abma [ Details ] [ Diff ] |
try to fix compile of spring-dedicated | ||
mod - rts/System/Platform/Threading.cpp | [ Diff ] [ File ] | ||
develop c0a86434
Timestamp: 2013-01-09 15:09:12 Author: rt [ Details ] [ Diff ] |
prevent units from changing speed or direction in mid-air also | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/IPathController.cpp | [ Diff ] [ File ] | ||
develop 2ef56e66
Timestamp: 2013-01-08 22:20:10 Author: rt [ Details ] [ Diff ] |
fix units walking in mid-air when going downhill (epic bug) | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 51cb0ce8
Timestamp: 2013-01-08 17:38:05 Author: Patrick Wouterse [ Details ] [ Diff ] |
fix crash | ||
mod - rts/Rendering/Shaders/GLSLCopyState.cpp | [ Diff ] [ File ] | ||
develop 01587c27
Timestamp: 2013-01-08 14:38:34 Author: rt [ Details ] [ Diff ] |
fix 3390 | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
develop df181cc9
Timestamp: 2013-01-08 14:32:21 Author: rt [ Details ] [ Diff ] |
cosmetic cleanup | ||
mod - rts/Sim/Path/QTPFS/Node.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.hpp | [ Diff ] [ File ] | ||
develop dcb3f549
Timestamp: 2013-01-08 02:21:33 Author: rt [ Details ] [ Diff ] |
qtpfs update 0000012 | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/Node.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/Node.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathDefines.hpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/QTPFS/PathSearch.hpp | [ Diff ] [ File ] | ||
mod - rts/System/Vec2.h | [ Diff ] [ File ] | ||
develop bbad1d59
Timestamp: 2013-01-07 10:54:06 Author: abma [ Details ] [ Diff ] |
re-add option HEADERCHECK as headercheck adds many targets (>1000) which causes performance problems at least in CodeBlocks | ||
mod - test/headercheck/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 8b2fdbc0
Timestamp: 2013-01-07 10:33:34 Author: abma [ Details ] [ Diff ] |
headercheck: fix the last errors | ||
mod - rts/Lua/LuaContextData.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaDisplayLists.h | [ Diff ] [ File ] | ||
develop 4cc1d683
Timestamp: 2013-01-07 02:43:52 Author: rt [ Details ] [ Diff ] |
CollisionHandler: treat special cases more specially so they can be distinguished better | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop bb47e1dc
Timestamp: 2013-01-06 22:58:59 Author: zerver [ Details ] [ Diff ] |
MSVC fixes | ||
mod - rts/System/FileSystem/Archives/VirtualArchive.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop d9b524b7
Timestamp: 2013-01-06 21:58:57 Author: zerver [ Details ] [ Diff ] |
Try to improve the transport collision issue further | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp | [ Diff ] [ File ] | ||
develop 6f4ff226
Timestamp: 2013-01-06 19:44:00 Author: rt [ Details ] [ Diff ] |
parameterize TransportCAI::IsBusyLoading | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.h | [ Diff ] [ File ] | ||
develop e6af55c9
Timestamp: 2013-01-06 19:38:49 Author: abma [ Details ] [ Diff ] |
remove broken tools/unitsync_cacher/ | ||
rm - tools/unitsync_cacher/json/json_spirit.h | [ Diff ] [ File ] | ||
rm - tools/unitsync_cacher/json/json_spirit_reader.cpp | [ Diff ] [ File ] | ||
rm - tools/unitsync_cacher/json/json_spirit_reader.h | [ Diff ] [ File ] | ||
rm - tools/unitsync_cacher/json/json_spirit_value.cpp | [ Diff ] [ File ] | ||
rm - tools/unitsync_cacher/json/json_spirit_value.h | [ Diff ] [ File ] | ||
rm - tools/unitsync_cacher/json/json_spirit_writer.cpp | [ Diff ] [ File ] | ||
rm - tools/unitsync_cacher/json/json_spirit_writer.h | [ Diff ] [ File ] | ||
rm - tools/unitsync_cacher/test.cpp | [ Diff ] [ File ] | ||
rm - tools/unitsync_cacher/test.sln | [ Diff ] [ File ] | ||
rm - tools/unitsync_cacher/test.vcproj | [ Diff ] [ File ] | ||