2025-08-29 20:52 CEST

Changesets: spring

Search ] Browse ] Back to Index ]
develop f1e40ead
Timestamp: 2013-01-26 14:27:06
Author: rt
Details ] Diff ]
fix 0003422 (CreateUnit args-parsing is such a mess it really needs to take a table)
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop 638a230d
Timestamp: 2013-01-26 12:05:58
Author: rt
Details ] Diff ]
fix 0003421 (don't c&p kids)
mod - rts/Rendering/Models/S3OParser.cpp Diff ] File ]
develop 270722c4
Timestamp: 2013-01-26 11:49:42
Author: rt
Details ] Diff ]
less /give-all funkiness
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 77e3dc31
Timestamp: 2013-01-26 00:03:47
Author: jK
Details ] Diff ]
allow underwater units to build stuff on the waterplane
fixes commander vs. shipfac building issue
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
develop f4fb21ae
Timestamp: 2013-01-25 23:58:25
Author: jK
Details ] Diff ]
remove a invalid early out in CMoveMath::IsNonBlocking
-> ground units can fall into water and block units
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
develop 66e25f0b
Timestamp: 2013-01-25 23:57:40
Author: jK
Details ] Diff ]
const + reserve in MoveDefHandler
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.h Diff ] File ]
develop 06aa2384
Timestamp: 2013-01-25 23:56:49
Author: jK
Details ] Diff ]
fix floating constructions in CUnitHandler::GetBuildHeight
-> fixes bug in ShowUnitBuildSquare: floating constructions were rendered as if there were on waterground
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop f366e1a3
Timestamp: 2013-01-25 20:10:30
Author: rt
Details ] Diff ]
fix (0K's) Lua-spawned (ground) starting units hovering in midair prior to first move order
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 8d3f26c0
Timestamp: 2013-01-25 16:54:18
Author: rt
Details ] Diff ]
comment
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp Diff ] File ]
develop 95fbf42e
Timestamp: 2013-01-25 16:51:02
Author: rt
Details ] Diff ]
fix 0003420 (only LargeBeamLasers were broken)
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp Diff ] File ]
develop a1e44799
Timestamp: 2013-01-25 16:50:13
Author: rt
Details ] Diff ]
GMT: reuse HandleStaticObjectCollision to push units away from speedmod=0 squares
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
develop c17e3268
Timestamp: 2013-01-25 15:18:10
Author: jK
Details ] Diff ]
fix subs don't attack ships
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
develop 8ee2f827
Timestamp: 2013-01-25 12:58:38
Author: rt
Details ] Diff ]
fix 0003418
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.h Diff ] File ]
develop 88665a17
Timestamp: 2013-01-25 12:09:58
Author: rt
Details ] Diff ]
QTPFS: handle UpdateFull
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.hpp Diff ] File ]
develop 0133e635
Timestamp: 2013-01-25 11:07:22
Author: Patrick Wouterse
Committer: abma
Details ] Diff ]
fix corrupted stacktraces on vs due to missing null on symbol strings
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
develop 81c3c8fd
Timestamp: 2013-01-25 00:55:06
Author: jK
Details ] Diff ]
changelog update
mod - doc/changelog.txt Diff ] File ]
develop 0f1f5f14
Timestamp: 2013-01-25 00:22:39
Author: jK
Details ] Diff ]
add Spring.GetUnitWeaponTryTarget(uid, wid, [number posx, number posy, number posz] | [number enemyid]) -> nil | boolean
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
mod - rts/Sim/Weapons/LightningCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
develop a5756c25
Timestamp: 2013-01-24 23:29:48
Author: rt
Details ] Diff ]
Merge branch 'develop' of github.com:spring/spring into develop
mod - AI/CMakeLists.txt Diff ] File ]
mod - CMakeLists.txt Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/System/Sound/CMakeLists.txt Diff ] File ]
mod - rts/build/cmake/FindFreetype.cmake Diff ] File ]
mod - rts/build/cmake/FindGLEW.cmake Diff ] File ]
mod - rts/build/cmake/FindGit.cmake Diff ] File ]
mod - rts/build/cmake/FindWin32Libs.cmake Diff ] File ]
add - rts/build/cmake/OverrideFlags.cmake Diff ] File ]
mod - rts/build/cmake/TestCXXFlags.cmake Diff ] File ]
mod - rts/builds/default/CMakeLists.txt Diff ] File ]
mod - rts/builds/multithreaded/CMakeLists.txt Diff ] File ]
mod - rts/lib/gml/CMakeLists.txt Diff ] File ]
mod - rts/lib/streflop/CMakeLists.txt Diff ] File ]
develop 959b6226
Timestamp: 2013-01-24 23:29:15
Author: rt
Details ] Diff ]
Lua: couple AllowWeapon* callins to SetWatchWeapon
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Lua/LuaRules.cpp Diff ] File ]
develop 8f8faec7
Timestamp: 2013-01-24 19:36:09
Author: abma
Details ] Diff ]
Merge pull request 0000053 from MadrMan/vscmake

add cmake support for vs
mod - AI/CMakeLists.txt Diff ] File ]
mod - CMakeLists.txt Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/System/Sound/CMakeLists.txt Diff ] File ]
mod - rts/build/cmake/FindFreetype.cmake Diff ] File ]
mod - rts/build/cmake/FindGLEW.cmake Diff ] File ]
mod - rts/build/cmake/FindGit.cmake Diff ] File ]
mod - rts/build/cmake/FindWin32Libs.cmake Diff ] File ]
add - rts/build/cmake/OverrideFlags.cmake Diff ] File ]
mod - rts/build/cmake/TestCXXFlags.cmake Diff ] File ]
mod - rts/builds/default/CMakeLists.txt Diff ] File ]
mod - rts/builds/multithreaded/CMakeLists.txt Diff ] File ]
mod - rts/lib/gml/CMakeLists.txt Diff ] File ]
mod - rts/lib/streflop/CMakeLists.txt Diff ] File ]
develop fb346fc9
Timestamp: 2013-01-24 19:26:32
Author: Patrick Wouterse
Details ] Diff ]
fix linux compile
mod - rts/builds/default/CMakeLists.txt Diff ] File ]
develop b2ea66c0
Timestamp: 2013-01-24 18:07:22
Author: rt
Details ] Diff ]
minor
mod - rts/Map/MapInfo.cpp Diff ] File ]
develop 50c634e5
Timestamp: 2013-01-24 17:24:43
Author: rt
Details ] Diff ]
qtpfs: read constants from MapInfo
mod - rts/Map/MapInfo.cpp Diff ] File ]
mod - rts/Map/MapInfo.h Diff ] File ]
mod - rts/Rendering/QTPFSPathDrawer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/Node.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/Node.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeHeap.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/Path.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathCache.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathDefines.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathManager.hpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/PathSearch.hpp Diff ] File ]
develop 5f819ba0
Timestamp: 2013-01-24 17:03:54
Author: abma
Details ] Diff ]
reduce duplicate code in make_gamedata_arch.sh
mod - cont/base/make_gamedata_arch.sh Diff ] File ]
develop 7d3d2502
Timestamp: 2013-01-24 16:07:19
Author: abma
Details ] Diff ]
buildbot: quotation #2
mod - buildbot/master/master.cfg Diff ] File ]
First  Prev  1 2 3 ... 110 ... 220 ... 330 ... 365 366 367 368 369 370 371 ... 440 ... 550 ... 660 ... 770 ... 880 ... 990 ... 1057 1058 1059  Next  Last