Changesets: spring
develop 44ac437d
Timestamp: 2013-02-03 12:40:59 Author: rt [ Details ] [ Diff ] |
make GetUnitNanoPieces consistent with SetUnitNanoPieces | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop dc8940f1
Timestamp: 2013-02-03 12:39:00 Author: rt [ Details ] [ Diff ] |
fix 0003435 fully (SetUnitNanoPieces expects SCRIPT piece-indices) | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop 46a7e85a
Timestamp: 2013-02-03 12:19:24 Author: Patrick Wouterse [ Details ] [ Diff ] |
fix crash after getting a map loading error | ||
mod - rts/Game/Player.cpp | [ Diff ] [ File ] | ||
develop 1943a71e
Timestamp: 2013-02-03 12:11:26 Author: rt [ Details ] [ Diff ] |
fix 0003440 | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 29e19b37
Timestamp: 2013-02-03 12:00:32 Author: rt [ Details ] [ Diff ] |
make minimap camera-transitions always instantaneous for 0003437 | ||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
develop 5f21f2cf
Timestamp: 2013-02-03 01:30:51 Author: zerver [ Details ] [ Diff ] |
changelog | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 29c98711
Timestamp: 2013-02-03 01:10:39 Author: jK [ Details ] [ Diff ] |
fix 0003432 | ||
mod - rts/Sim/Weapons/BombDropper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BombDropper.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/NoWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/NoWeapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
develop af05a734
Timestamp: 2013-02-03 00:51:42 Author: rt [ Details ] [ Diff ] |
consistent camelCasing: s/engine_flags/buildFlags | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
develop ffb0e931
Timestamp: 2013-02-03 00:12:30 Author: jK [ Details ] [ Diff ] |
changelog++ | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 5a7030ff
Timestamp: 2013-02-03 00:12:17 Author: jK [ Details ] [ Diff ] |
reduce default GrassDetail again for performance reasons | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
develop 0ce6b2eb
Timestamp: 2013-02-03 00:11:08 Author: jK [ Details ] [ Diff ] |
Lua: fix Game.version It now returns only the core version (e.g. "91.0") w/o additional flags (" (OMP)", " (MT-Sim)"), cause it is the table is created in synced context too and buildflags don't sync ;) -> it caused a sync error in ZK |
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mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
develop a8260148
Timestamp: 2013-02-03 00:01:58 Author: jK [ Details ] [ Diff ] |
cleanup the VBO changes note, GetId() should be const to be callable in a const method |
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mod - rts/Rendering/GL/VBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/VBO.h | [ Diff ] [ File ] | ||
develop f3805a7c
Timestamp: 2013-02-02 22:13:51 Author: rt [ Details ] [ Diff ] |
compile... | ||
mod - rts/Rendering/GL/VBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/VBO.h | [ Diff ] [ File ] | ||
develop 5b4f2890
Timestamp: 2013-02-02 19:05:05 Author: zerver [ Details ] [ Diff ] |
Update VCproj | ||
mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 015ef62a
Timestamp: 2013-02-02 19:03:56 Author: zerver [ Details ] [ Diff ] |
Restore MultiThreadShareLists=0 compatibility with interleaved VBOs | ||
mod - rts/Rendering/GL/VBO.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/VBO.h | [ Diff ] [ File ] | ||
develop a5c49129
Timestamp: 2013-02-02 18:53:20 Author: rt [ Details ] [ Diff ] |
fix 0003435 | ||
mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | ||
develop 9ad2e94a
Timestamp: 2013-02-02 14:11:55 Author: rt [ Details ] [ Diff ] |
fix 0003433 (untested) | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
develop f4b4913b
Timestamp: 2013-02-02 13:46:06 Author: rt [ Details ] [ Diff ] |
fix 0003434 | ||
mod - rts/Rendering/Shaders/Shader.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/Shader.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/ShaderHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/ShaderStates.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/ShaderStates.h | [ Diff ] [ File ] | ||
develop 854aa018
Timestamp: 2013-02-02 12:11:01 Author: rt [ Details ] [ Diff ] |
fix typos | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop b521b66e
Timestamp: 2013-02-02 10:57:17 Author: Johan Rehnberg [ Details ] [ Diff ] |
fix debug build | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 933038ad
Timestamp: 2013-02-02 02:31:07 Author: rt [ Details ] [ Diff ] |
changelog | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop 37736386
Timestamp: 2013-02-02 01:24:29 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
develop 336472d9
Timestamp: 2013-02-02 01:19:19 Author: rt [ Details ] [ Diff ] |
preserve 91-style impulse until release | ||
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 3949780d
Timestamp: 2013-02-01 23:53:07 Author: rt [ Details ] [ Diff ] |
fix impulse not applying to features (mostly unit wreckage) | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/ITreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/S3OParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
develop c8081114
Timestamp: 2013-02-01 19:25:22 Author: jK [ Details ] [ Diff ] |
fix SIGFPE caused by a now invalid reinterpret_cast | ||
mod - rts/Rendering/Models/S3OParser.cpp | [ Diff ] [ File ] | ||