2025-08-29 14:47 CEST

Changesets: spring

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develop 44ac437d
Timestamp: 2013-02-03 12:40:59
Author: rt
Details ] Diff ]
make GetUnitNanoPieces consistent with SetUnitNanoPieces
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
develop dc8940f1
Timestamp: 2013-02-03 12:39:00
Author: rt
Details ] Diff ]
fix 0003435 fully (SetUnitNanoPieces expects SCRIPT piece-indices)
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop 46a7e85a
Timestamp: 2013-02-03 12:19:24
Author: Patrick Wouterse
Details ] Diff ]
fix crash after getting a map loading error
mod - rts/Game/Player.cpp Diff ] File ]
develop 1943a71e
Timestamp: 2013-02-03 12:11:26
Author: rt
Details ] Diff ]
fix 0003440
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
develop 29e19b37
Timestamp: 2013-02-03 12:00:32
Author: rt
Details ] Diff ]
make minimap camera-transitions always instantaneous for 0003437
mod - rts/Game/CameraHandler.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
develop 5f21f2cf
Timestamp: 2013-02-03 01:30:51
Author: zerver
Details ] Diff ]
changelog
mod - doc/changelog.txt Diff ] File ]
develop 29c98711
Timestamp: 2013-02-03 01:10:39
Author: jK
Details ] Diff ]
fix 0003432
mod - rts/Sim/Weapons/BombDropper.cpp Diff ] File ]
mod - rts/Sim/Weapons/BombDropper.h Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.h Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.h Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.h Diff ] File ]
mod - rts/Sim/Weapons/NoWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/NoWeapon.h Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.h Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop af05a734
Timestamp: 2013-02-03 00:51:42
Author: rt
Details ] Diff ]
consistent camelCasing: s/engine_flags/buildFlags
mod - doc/changelog.txt Diff ] File ]
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
develop ffb0e931
Timestamp: 2013-02-03 00:12:30
Author: jK
Details ] Diff ]
changelog++
mod - doc/changelog.txt Diff ] File ]
develop 5a7030ff
Timestamp: 2013-02-03 00:12:17
Author: jK
Details ] Diff ]
reduce default GrassDetail again for performance reasons
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
develop 0ce6b2eb
Timestamp: 2013-02-03 00:11:08
Author: jK
Details ] Diff ]
Lua: fix Game.version
It now returns only the core version (e.g. "91.0") w/o additional flags (" (OMP)", " (MT-Sim)"), cause it is the table is created in synced context too and buildflags don't sync ;)
-> it caused a sync error in ZK
mod - rts/Lua/LuaConstGame.cpp Diff ] File ]
develop a8260148
Timestamp: 2013-02-03 00:01:58
Author: jK
Details ] Diff ]
cleanup the VBO changes
note, GetId() should be const to be callable in a const method
mod - rts/Rendering/GL/VBO.cpp Diff ] File ]
mod - rts/Rendering/GL/VBO.h Diff ] File ]
develop f3805a7c
Timestamp: 2013-02-02 22:13:51
Author: rt
Details ] Diff ]
compile...
mod - rts/Rendering/GL/VBO.cpp Diff ] File ]
mod - rts/Rendering/GL/VBO.h Diff ] File ]
develop 5b4f2890
Timestamp: 2013-02-02 19:05:05
Author: zerver
Details ] Diff ]
Update VCproj
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 015ef62a
Timestamp: 2013-02-02 19:03:56
Author: zerver
Details ] Diff ]
Restore MultiThreadShareLists=0 compatibility with interleaved VBOs
mod - rts/Rendering/GL/VBO.cpp Diff ] File ]
mod - rts/Rendering/GL/VBO.h Diff ] File ]
develop a5c49129
Timestamp: 2013-02-02 18:53:20
Author: rt
Details ] Diff ]
fix 0003435
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
develop 9ad2e94a
Timestamp: 2013-02-02 14:11:55
Author: rt
Details ] Diff ]
fix 0003433 (untested)
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop f4b4913b
Timestamp: 2013-02-02 13:46:06
Author: rt
Details ] Diff ]
fix 0003434
mod - rts/Rendering/Shaders/Shader.cpp Diff ] File ]
mod - rts/Rendering/Shaders/Shader.h Diff ] File ]
mod - rts/Rendering/Shaders/ShaderHandler.cpp Diff ] File ]
mod - rts/Rendering/Shaders/ShaderStates.cpp Diff ] File ]
mod - rts/Rendering/Shaders/ShaderStates.h Diff ] File ]
develop 854aa018
Timestamp: 2013-02-02 12:11:01
Author: rt
Details ] Diff ]
fix typos
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop b521b66e
Timestamp: 2013-02-02 10:57:17
Author: Johan Rehnberg
Details ] Diff ]
fix debug build
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 933038ad
Timestamp: 2013-02-02 02:31:07
Author: rt
Details ] Diff ]
changelog
mod - doc/changelog.txt Diff ] File ]
develop 37736386
Timestamp: 2013-02-02 01:24:29
Author: rt
Details ] Diff ]
-
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop 336472d9
Timestamp: 2013-02-02 01:19:19
Author: rt
Details ] Diff ]
preserve 91-style impulse until release
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 3949780d
Timestamp: 2013-02-01 23:53:07
Author: rt
Details ] Diff ]
fix impulse not applying to features (mostly unit wreckage)
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Models/S3OParser.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.h Diff ] File ]
mod - rts/Sim/Objects/SolidObject.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
develop c8081114
Timestamp: 2013-02-01 19:25:22
Author: jK
Details ] Diff ]
fix SIGFPE caused by a now invalid reinterpret_cast
mod - rts/Rendering/Models/S3OParser.cpp Diff ] File ]
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