2025-08-26 00:01 CEST

Changesets: spring

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develop 98afc8f0
Timestamp: 2013-02-28 03:08:24
Author: abma
Details ] Diff ]
typo
mod - buildbot/slave/source/make_source_package.sh Diff ] File ]
develop 549a20d1
Timestamp: 2013-02-28 02:57:30
Author: abma
Details ] Diff ]
add source generation
mod - buildbot/master/master.cfg Diff ] File ]
add - buildbot/slave/source/make_source_package.sh Diff ] File ]
rm - installer/make_source_package.sh Diff ] File ]
develop b256693c
Timestamp: 2013-02-28 01:49:33
Author: zerver
Details ] Diff ]
Support restarting executables with different minor versions
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop e3a5c3f9
Timestamp: 2013-02-28 00:30:27
Author: rt
Details ] Diff ]
un-duplicate *TreeDrawer::TreeSquareStruct
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.h Diff ] File ]
develop a6b1df10
Timestamp: 2013-02-28 00:30:27
Author: rt
Details ] Diff ]
un-duplicate *TreeDrawer::TreeSquareStruct
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.h Diff ] File ]
develop 2b23d7a1
Timestamp: 2013-02-28 00:03:40
Author: rt
Details ] Diff ]
fix 0003489 (default trees not obeying featureLoS rules)
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.h Diff ] File ]
mod - rts/Sim/Misc/ModInfo.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
develop 66cdf5cc
Timestamp: 2013-02-28 00:03:40
Author: rt
Details ] Diff ]
fix 0003489 (default trees not obeying featureLoS rules)
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.h Diff ] File ]
mod - rts/Sim/Misc/ModInfo.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Path/QTPFS/NodeLayer.cpp Diff ] File ]
develop 2d0782ca
Timestamp: 2013-02-27 23:19:16
Author: abma
Details ] Diff ]
pr-downloader: fix linking with openssl
mod - tools/pr-downloader Diff ] File ]
develop 05f11314
Timestamp: 2013-02-27 23:07:26
Author: jK
Details ] Diff ]
remove dead code
mod - rts/Sim/Weapons/BombDropper.cpp Diff ] File ]
mod - rts/Sim/Weapons/BombDropper.h Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.h Diff ] File ]
mod - rts/Sim/Weapons/DGunWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/DGunWeapon.h Diff ] File ]
mod - rts/Sim/Weapons/EmgCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/EmgCannon.h Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.cpp Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.h Diff ] File ]
mod - rts/Sim/Weapons/LightningCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/LightningCannon.h Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.h Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.h Diff ] File ]
mod - rts/Sim/Weapons/NoWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/NoWeapon.h Diff ] File ]
mod - rts/Sim/Weapons/Rifle.cpp Diff ] File ]
mod - rts/Sim/Weapons/Rifle.h Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.h Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 19856c3d
Timestamp: 2013-02-27 23:06:09
Author: jK
Details ] Diff ]
fix "nuke opens w/o stockpile ready"
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 3ef687ee
Timestamp: 2013-02-27 23:05:18
Author: jK
Details ] Diff ]
Merge branch 'release' into develop
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - tools/pr-downloader Diff ] File ]
develop a3ed921d
Timestamp: 2013-02-27 21:35:23
Author: jK
Details ] Diff ]
fix 0003510 (insane armbrawl range)
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
develop e28a55eb
Timestamp: 2013-02-27 21:30:38
Author: Andrea Piras
Details ] Diff ]
removed remapping code for speedcontrol, now 0 means max and 1 means average
added description to the config variable
reverted back default value for speedcontrol to 1 to use engine's default config system
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
develop ffbe367b
Timestamp: 2013-02-27 20:20:25
Author: zerver
Details ] Diff ]
Update rts/Game/GameServer.cpp

Fix remappedSpeedCtrl
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 97bd830a
Timestamp: 2013-02-27 18:56:49
Author: Andrea Piras
Details ] Diff ]
small mistake: meant to remap speedcontrol 0 (default ) to 1 (average ), not 2 ( max )
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 8f16d9d2
Timestamp: 2013-02-27 18:51:48
Author: Andrea Piras
Details ] Diff ]
keep average speed control as default, but do that by remapping 0 config to 1 instead of 2, this way:
it's compatible with clients with old settings
if in future more speed control policies are added, default can be easily remapped with 1-line change
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 861ac4c8
Timestamp: 2013-02-27 17:09:23
Author: zerver
Details ] Diff ]
Change the default speed control mode to Average CPU
mod - rts/Game/GameServer.cpp Diff ] File ]
develop 153123aa
Timestamp: 2013-02-27 15:34:57
Author: Andrea Piras
Details ] Diff ]
removed the engine poll-system for speedcontrol ( notice, this is NOT user manual speed adjust, this is how game speed is adjusted according to the player's load )
made the command host-only, and changed so it only controls current game, it doesn't change saved value
while the system allowed the host to override the poll, the whole code is redundant with authosts poll system
moreover, only few players were aware of the command, making it a "secret poll"
to further make the situation worse, according to each player's personal saved preference, as players join/leaved the server, speed control mechanism changed
now that the command is host only, autohosts can reimplement the poll to adjust server speed control on top of their normal poll framework if they wish to
it should only be a couple of lines, which will also have more flexibility about user permissions and poll params
they should also use the normal config mechanism to set the default speed control policy
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.cpp Diff ] File ]
mod - rts/System/BaseNetProtocol.h Diff ] File ]
develop 73e2095e
Timestamp: 2013-02-27 09:11:00
Author: Gajo Petrovic
Committer: abma
Details ] Diff ]
added/fixed creg for some classes; added creg unsynced member registration
mod - rts/Rendering/Textures/ColorMap.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObjectDef.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObjectDef.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/System/Object.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/System/creg/creg.h Diff ] File ]
develop 5f88e383
Timestamp: 2013-02-27 03:03:00
Author: zerver
Details ] Diff ]
Try to find out why MT+OMP still conflict
mod - rts/Map/SMF/ROAM/Patch.cpp Diff ] File ]
mod - rts/Map/SMF/SMFGroundTextures.cpp Diff ] File ]
mod - rts/System/Platform/Threading.h Diff ] File ]
develop 35d53690
Timestamp: 2013-02-27 02:54:22
Author: zerver
Details ] Diff ]
Fix bug in a788363
mod - rts/Game/GameServer.cpp Diff ] File ]
develop e8b39f4c
Timestamp: 2013-02-27 02:11:29
Author: abma
Details ] Diff ]
update pr-downloader: static link curl
mod - tools/pr-downloader Diff ] File ]
develop e55e88bb
Timestamp: 2013-02-27 01:53:29
Author: rt
Details ] Diff ]
fix some cases of units getting perma-stuck (s.t. even spammed user orders cannot free them) on terrain
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.h Diff ] File ]
develop d62c2faf
Timestamp: 2013-02-27 01:53:29
Author: rt
Details ] Diff ]
fix some cases of units getting perma-stuck (s.t. even spammed user orders cannot free them) on terrain
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.h Diff ] File ]
develop bf126a46
Timestamp: 2013-02-27 00:31:21
Author: abma
Details ] Diff ]
Merge remote-tracking branch 'origin/release' into develop
mod - AI/Interfaces/Java/CMakeLists.txt Diff ] File ]
mod - AI/Interfaces/Java/bin/jni_wrappCommands.awk Diff ] File ]
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