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Changesets: spring

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develop 255df4d5
Timestamp: 2013-03-05 04:38:34
Author: jK
Details ] Diff ]
Lua: don't load debug library in all enviroments. it contains some dangerous functions
mod - rts/Lua/LuaDefs.h Diff ] File ]
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
mod - rts/lib/lua/include/LuaInclude.h Diff ] File ]
develop 2e5b0b93
Timestamp: 2013-03-05 04:36:53
Author: jK
Details ] Diff ]
fix linux32 in (version) list.php
mod - buildbot/version_list/list.php Diff ] File ]
develop d37d5c93
Timestamp: 2013-03-05 04:36:15
Author: jK
Details ] Diff ]
replace comments in assimp parser
mod - rts/Rendering/Models/AssParser.cpp Diff ] File ]
mod - rts/Rendering/Models/AssParser.h Diff ] File ]
develop 534a58b7
Timestamp: 2013-03-05 04:34:53
Author: jK
Details ] Diff ]
simplify C3DModelLoader
mod - rts/Rendering/Models/3DOParser.h Diff ] File ]
mod - rts/Rendering/Models/AssParser.h Diff ] File ]
mod - rts/Rendering/Models/IModelParser.cpp Diff ] File ]
mod - rts/Rendering/Models/IModelParser.h Diff ] File ]
mod - rts/Rendering/Models/OBJParser.h Diff ] File ]
mod - rts/Rendering/Models/S3OParser.h Diff ] File ]
develop 7a6a17e8
Timestamp: 2013-03-05 04:33:11
Author: jK
Details ] Diff ]
fix wrong comment in S3OTextureHandler
mod - rts/Game/Camera/OrbitController.cpp Diff ] File ]
mod - rts/Game/Player.h Diff ] File ]
mod - rts/Rendering/Textures/S3OTextureHandler.cpp Diff ] File ]
develop a291f60b
Timestamp: 2013-03-05 04:32:07
Author: jK
Details ] Diff ]
make CExplosionCreator static and add auto cleanup for the listeners
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameHelper.h Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionListener.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionListener.h Diff ] File ]
develop ca72215e
Timestamp: 2013-03-05 04:30:06
Author: jK
Details ] Diff ]
fix creg of a few classes (results after this commit: 42 of 178 broken)
mod - rts/Map/MetalMap.cpp Diff ] File ]
mod - rts/Map/MetalMap.h Diff ] File ]
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/SmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
develop ee6a554c
Timestamp: 2013-03-05 04:26:46
Author: jK
Details ] Diff ]
solve a creg issue on a different way
still not perfect but better
best way would be to add the container to creg, but that's a bit more complicated atm
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.h Diff ] File ]
mod - rts/lib/gml/gml.cpp Diff ] File ]
develop c8df52a7
Timestamp: 2013-03-05 04:22:07
Author: jK
Details ] Diff ]
creg test: don't log fine classes (it's just too much spam)
mod - rts/System/SpringApp.cpp Diff ] File ]
develop a2aadaa3
Timestamp: 2013-03-05 04:21:17
Author: jK
Details ] Diff ]
kill a few false positives in creg test
1. check members of inherited classes, too
2. check the class' own alignment (alignment of members is still ignored)
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/System/creg/creg.cpp Diff ] File ]
mod - rts/System/creg/creg.h Diff ] File ]
develop 12cc07d8
Timestamp: 2013-03-05 04:16:13
Author: jK
Details ] Diff ]
fix that classes were checked twice in creg test
mod - rts/System/creg/creg.cpp Diff ] File ]
develop eebca91f
Timestamp: 2013-03-05 04:15:10
Author: jK
Details ] Diff ]
add int64_t to creg
mod - rts/System/Object.cpp Diff ] File ]
mod - rts/System/creg/TypeDeduction.h Diff ] File ]
mod - rts/System/creg/VarTypes.cpp Diff ] File ]
mod - rts/System/creg/creg.h Diff ] File ]
develop fad9850f
Timestamp: 2013-03-05 04:14:08
Author: abma
Details ] Diff ]
try to fix "make check" on win32 buildslave
mod - test/CMakeLists.txt Diff ] File ]
develop 9f68b067
Timestamp: 2013-03-05 02:26:46
Author: rt
Details ] Diff ]
Spring.SpawnProjectile: parse 'model' key from projectileParams table
mod - rts/Lua/LuaHandle.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedCtrl.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop f27058ec
Timestamp: 2013-03-04 21:19:58
Author: abma
Details ] Diff ]
update shard 0000003
mod - AI/Skirmish/Shard Diff ] File ]
develop 4d303b39
Timestamp: 2013-03-04 21:03:09
Author: abma
Details ] Diff ]
update shard #2
mod - AI/Skirmish/Shard Diff ] File ]
develop 3b25791f
Timestamp: 2013-03-04 20:54:27
Author: abma
Details ] Diff ]
update shard
mod - AI/Skirmish/Shard Diff ] File ]
develop 283ff5fe
Timestamp: 2013-03-04 20:17:00
Author: jK
Details ] Diff ]
Merge branch 'release' into develop
mod - rts/Game/CameraHandler.cpp Diff ] File ]
mod - rts/Game/TraceRay.cpp Diff ] File ]
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.h Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
develop b764a7a3
Timestamp: 2013-03-04 20:16:49
Author: jK
Details ] Diff ]
Revert "drawdebugtraceray"

This reverts commit 87935cc5ab9337493c7ace420fa7571b9ddeee44.
mod - rts/Game/TraceRay.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
develop 0398824d
Timestamp: 2013-03-04 20:16:44
Author: jK
Details ] Diff ]
Revert "transform DrawDebugTraceRay configtag to a /cmd"

This reverts commit d040f0424063829c3fe9a700f8167a52a848f070.
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
develop f65dae48
Timestamp: 2013-03-04 19:54:50
Author: jK
Details ] Diff ]
grass: disable ARB codepath (note, near grass is still being rendered!)
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.h Diff ] File ]
develop 66036f09
Timestamp: 2013-03-04 19:16:59
Author: abma
Details ] Diff ]
add creg test to "make check"
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - test/CMakeLists.txt Diff ] File ]
develop ee064198
Timestamp: 2013-03-04 18:51:29
Author: abma
Details ] Diff ]
fix ident/compile + add FIXME
mod - rts/System/Object.cpp Diff ] File ]
develop b4c42fb1
Timestamp: 2013-03-04 13:42:15
Author: rt
Details ] Diff ]
cleanup weapon-projectile ctor argument lists
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectileFactory.cpp Diff ] File ]
develop 7f9be2b7
Timestamp: 2013-03-04 05:27:40
Author: abma
Details ] Diff ]
Merge pull request #59 from heroboy/develop

ignore file for visual studio 2010
mod - .gitignore Diff ] File ]
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