Changesets: spring
develop 027cf373
Timestamp: 2019-04-11 17:35:23 Author: rt [ Details ] [ Diff ] |
add. 0af72a4f | ||
mod - cont/base/springcontent/LuaGadgets/callins.lua | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
develop 37f1d101
Timestamp: 2019-04-11 11:43:01 Author: Eshed [ Details ] [ Diff ] |
Actually fix 0006201 | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
maintenance d3cc0739
Timestamp: 2019-04-11 11:43:01 Author: Eshed [ Details ] [ Diff ] |
Actually fix 0006201 | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
maintenance 11398dbb
Timestamp: 2019-04-11 11:05:44 Author: rtri Committer: GitHub [ Details ] [ Diff ] |
include advMapShading state in Spring.HaveAdvShading | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
develop 0af72a4f
Timestamp: 2019-04-11 02:58:08 Author: lhog Committer: rtri [ Details ] [ Diff ] |
Added DrawGroundPostForward (0000450) * Added DrawGroundPostForward * fix condition |
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mod - cont/LuaUI/callins.lua | [ Diff ] [ File ] | ||
mod - cont/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventClient.h | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Events.def | [ Diff ] [ File ] | ||
maintenance b9be12cf
Timestamp: 2019-04-11 02:58:08 Author: lhog Committer: rt [ Details ] [ Diff ] |
Added DrawGroundPostForward (0000450) * Added DrawGroundPostForward * fix condition |
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mod - cont/LuaUI/callins.lua | [ Diff ] [ File ] | ||
mod - cont/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventClient.h | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/EventHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/Events.def | [ Diff ] [ File ] | ||
develop c3cff8ee
Timestamp: 2019-04-11 02:32:22 Author: rt [ Details ] [ Diff ] |
fix 0006201 | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
maintenance 33c8e69b
Timestamp: 2019-04-11 02:32:22 Author: rt [ Details ] [ Diff ] |
fix 0006201 | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
develop 66073d52
Timestamp: 2019-04-11 00:41:06 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Map/SMF/SMFGroundTextures.h | [ Diff ] [ File ] | ||
maintenance ad31a61f
Timestamp: 2019-04-11 00:37:13 Author: rt [ Details ] [ Diff ] |
fix 0005815 | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundTextures.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/VBO.cpp | [ Diff ] [ File ] | ||
develop 04c6e30b
Timestamp: 2019-04-11 00:34:28 Author: rt [ Details ] [ Diff ] |
fix 0005815 | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/VBO.cpp | [ Diff ] [ File ] | ||
develop 6fa794d4
Timestamp: 2019-04-10 20:06:13 Author: rt [ Details ] [ Diff ] |
s/RGB/RGBA/gl.SaveImage | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
maintenance 36ba68e2
Timestamp: 2019-04-10 18:05:15 Author: rt [ Details ] [ Diff ] |
creg | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
develop ee823d9a
Timestamp: 2019-04-10 18:04:22 Author: rt [ Details ] [ Diff ] |
creg | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
develop a1038349
Timestamp: 2019-04-10 17:33:49 Author: rt [ Details ] [ Diff ] |
add /debuginfo cmddescrs dump cache every 100th spillover |
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mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.h | [ Diff ] [ File ] | ||
maintenance f271df2a
Timestamp: 2019-04-10 17:33:49 Author: rt [ Details ] [ Diff ] |
add /debuginfo cmddescrs dump cache every 100th spillover |
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mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandDescription.h | [ Diff ] [ File ] | ||
develop f48b4a81
Timestamp: 2019-04-10 17:33:37 Author: rt [ Details ] [ Diff ] |
minor trivia | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/RenderDataBuffer.hpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
develop 8f882174
Timestamp: 2019-04-10 11:16:45 Author: Eshed [ Details ] [ Diff ] |
Add ludicrous amount of logging to CCommandDescriptionCache::GetPtr (on table getting full) |
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mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
maintenance 62b1bc26
Timestamp: 2019-04-10 11:16:45 Author: Eshed [ Details ] [ Diff ] |
Add ludicrous amount of logging to CCommandDescriptionCache::GetPtr (on table getting full) |
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mod - rts/Sim/Units/CommandAI/CommandDescription.cpp | [ Diff ] [ File ] | ||
develop ac9d7f8b
Timestamp: 2019-04-10 09:40:13 Author: rtri Committer: GitHub [ Details ] [ Diff ] |
- | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
develop 3af08663
Timestamp: 2019-04-10 02:17:41 Author: rt [ Details ] [ Diff ] |
fix Lua VA submit | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
develop ce5b7d33
Timestamp: 2019-04-09 20:44:52 Author: rt [ Details ] [ Diff ] |
reset piece shatter-indices on reload | ||
mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | ||
maintenance 2c0bbd27
Timestamp: 2019-04-09 18:41:29 Author: rt [ Details ] [ Diff ] |
deconst | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop 558c16a6
Timestamp: 2019-04-09 18:41:23 Author: rt [ Details ] [ Diff ] |
deconst | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop 013321d7
Timestamp: 2019-04-09 18:31:19 Author: sprunk Committer: rtri [ Details ] [ Diff ] |
Add `Spring.Set{Unit,Feature}PieceVisible` (0000448) * Add `Spring.Set{Unit,Feature}PieceVisible` Features don't have a unit script so need a standalone callout. Units are mostly there for consistency since they already have `SetPieceVisibility` in LUS but being able to hide a unit's piece outside LUS (either because COB or for convenience) is also nice. |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||