2025-08-14 16:53 CEST

Changesets: spring

Search ] Browse ] Back to Index ]
develop 4136c0b2
Timestamp: 2013-10-04 20:30:39
Author: Johan Rehnberg
Details ] Diff ]
fix compile of unit tests
mod - rts/System/ThreadPool.cpp Diff ] File ]
mod - test/engine/System/Misc/testSpringTime.cpp Diff ] File ]
develop bef95bf8
Timestamp: 2013-10-04 20:03:03
Author: Johan Rehnberg
Details ] Diff ]
fix compile SpringTime.cpp
mod - rts/System/Misc/SpringTime.cpp Diff ] File ]
develop ceb01bd9
Timestamp: 2013-10-04 17:51:49
Author: rt
Details ] Diff ]
fix 0004022
mod - rts/Game/Game.cpp Diff ] File ]
develop 8eca87dc
Timestamp: 2013-10-04 17:07:40
Author: rt
Details ] Diff ]
Feature: set default impulseMult to 0 for 'immobile' wreckage
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/System/Misc/SpringTime.h Diff ] File ]
develop 90050ea1
Timestamp: 2013-10-04 15:07:42
Author: rt
Details ] Diff ]
SpringTime: kill ambiguous accessor names
mod - rts/Game/GUI/PlayerRosterDrawer.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GlobalUnsynced.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/UI/GameSetupDrawer.cpp Diff ] File ]
mod - rts/System/Misc/SpringTime.h Diff ] File ]
develop 726d383e
Timestamp: 2013-10-04 14:24:45
Author: jK
Details ] Diff ]
fix linux_x64 compile (workaround a gcc bug/issue)
mod - rts/System/Misc/SpringTime.cpp Diff ] File ]
develop 959315ee
Timestamp: 2013-10-04 05:11:55
Author: jK
Details ] Diff ]
compile
mod - rts/Net/GameServer.cpp Diff ] File ]
mod - rts/System/Misc/SpringTime.cpp Diff ] File ]
mod - rts/System/Misc/SpringTime.h Diff ] File ]
mod - rts/System/Sound/Sound.cpp Diff ] File ]
mod - rts/System/ThreadPool.h Diff ] File ]
develop f8407876
Timestamp: 2013-10-04 02:45:35
Author: jK
Details ] Diff ]
use std::chrono instead of boost::chrono (likely solves 0003845)
mod - rts/System/Misc/SpringTime.h Diff ] File ]
develop 70b52f85
Timestamp: 2013-10-03 22:28:45
Author: rt
Details ] Diff ]
0003845: candidate fix
mod - rts/Game/Game.cpp Diff ] File ]
develop 6dfbb351
Timestamp: 2013-10-03 19:33:48
Author: rt
Details ] Diff ]
0003845: log every relevant timing parameter
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
develop f9666c2d
Timestamp: 2013-10-03 14:44:08
Author: abma
Details ] Diff ]
update hughai: fix compile
mod - .gitmodules Diff ] File ]
mod - AI/Skirmish/HughAI Diff ] File ]
develop 8651a796
Timestamp: 2013-10-03 01:29:00
Author: rt
Details ] Diff ]
AssParser: generalize logic for multiple UV channels
mod - rts/Rendering/Models/AssParser.cpp Diff ] File ]
mod - rts/Rendering/Models/AssParser.h Diff ] File ]
develop bf63e00b
Timestamp: 2013-10-03 01:05:47
Author: jK
Details ] Diff ]
fix incorrect GetPlayerRoster return arguments (0004020)
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop ae858b8a
Timestamp: 2013-10-02 19:14:14
Author: rt
Details ] Diff ]
fix assertion failure (thx abma)
mod - rts/Game/GameHelper.h Diff ] File ]
develop 19d67279
Timestamp: 2013-10-02 17:42:28
Author: rt
Details ] Diff ]
GMT: add missing TestMoveSquare checks
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
develop a84ada04
Timestamp: 2013-10-02 16:39:51
Author: abma
Details ] Diff ]
fix warning "missing return" + order of init
mod - rts/Game/GameHelper.h Diff ] File ]
mod - rts/Sim/MoveTypes/ScriptMoveType.cpp Diff ] File ]
develop 7a7fa1ad
Timestamp: 2013-10-02 13:34:59
Author: jK
Details ] Diff ]
don't save WindowPosX/WindowPosY when window is maximized/minimized
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 17ec5d7d
Timestamp: 2013-10-02 13:33:02
Author: jK
Details ] Diff ]
fix typo in ShieldPreDamaged
mod - rts/Lua/LuaRules.cpp Diff ] File ]
develop cd0d047e
Timestamp: 2013-10-02 12:40:18
Author: rt
Details ] Diff ]
fix legacy AI's
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/MoveData.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/MoveData.h Diff ] File ]
develop 8ecb35df
Timestamp: 2013-10-02 12:18:45
Author: rt
Details ] Diff ]
s/moveFamily/speedModClass
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/MoveData.cpp Diff ] File ]
mod - AI/Wrappers/LegacyCpp/MoveData.h Diff ] File ]
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/IPathDrawer.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/ClassicGroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.h Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Path/IPathController.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
develop 7ccbfedf
Timestamp: 2013-10-01 22:17:34
Author: rt
Details ] Diff ]
MoveDef:
remove old naming-scheme restrictions (which required names to contain "tank", etc)
instead parse key "moveFamily" with accepted values 0=Tank, 1=KBot, 2=Hover, 3=Ship
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveDefHandler.h Diff ] File ]
develop 63d58511
Timestamp: 2013-10-01 16:54:16
Author: rt
Details ] Diff ]
-
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameHelper.h Diff ] File ]
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
develop 1264be30
Timestamp: 2013-10-01 15:04:30
Author: rt
Details ] Diff ]
more asserts
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
develop 0250fb91
Timestamp: 2013-10-01 13:31:38
Author: rt
Details ] Diff ]
fix critical bug in GameHelper::Explosion
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameHelper.h Diff ] File ]
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
mod - rts/Sim/Misc/QuadField.h Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
develop 892bd8fd
Timestamp: 2013-10-01 05:56:34
Author: jK
Details ] Diff ]
fix /luarules reload
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
First  Prev  1 2 3 ... 110 ... 220 ... 330 ... 343 344 345 346 347 348 349 ... 440 ... 550 ... 660 ... 770 ... 880 ... 990 ... 1057 1058 1059  Next  Last