2025-08-04 09:23 CEST

Changesets: spring

Search ] Browse ] Back to Index ]
develop 17a28dac
Timestamp: 2013-11-14 12:02:14
Author: jK
Details ] Diff ]
advance UniformStates
mod - rts/Rendering/Shaders/GLSLCopyState.cpp Diff ] File ]
mod - rts/Rendering/Shaders/GLSLCopyState.h Diff ] File ]
mod - rts/Rendering/Shaders/Shader.cpp Diff ] File ]
mod - rts/Rendering/Shaders/Shader.h Diff ] File ]
mod - rts/Rendering/Shaders/ShaderStates.h Diff ] File ]
develop 734f6a6c
Timestamp: 2013-11-14 11:39:39
Author: BrainDamage
Details ] Diff ]
removed code that blocks pause / speed change commands from players with high cpu in median speedctrl policy
mod - rts/Net/GameServer.cpp Diff ] File ]
develop 67557352
Timestamp: 2013-11-14 09:57:21
Author: jK
Details ] Diff ]
fix 0003821: bind NETWORK_VERSION to Major Spring version
mod - rts/Net/Protocol/BaseNetProtocol.h Diff ] File ]
develop 2672e74b
Timestamp: 2013-11-14 09:52:33
Author: jK
Details ] Diff ]
minor in GL2 DecalDrawer
mod - cont/base/springcontent/shaders/GLSL/DecalsFragGL4.glsl Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
develop bb3b28f6
Timestamp: 2013-11-14 09:47:32
Author: jK
Details ] Diff ]
FBO: add FIXME
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
develop e7ff9523
Timestamp: 2013-11-14 09:46:57
Author: jK
Details ] Diff ]
minor
mod - rts/Net/NetCommands.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/System/Sync/SyncChecker.h Diff ] File ]
mod - rts/System/ThreadPool.cpp Diff ] File ]
develop ab4f9b0e
Timestamp: 2013-11-14 09:25:45
Author: jK
Details ] Diff ]
add asserts to prevent forgotten FBO bindings
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
develop 3d49888f
Timestamp: 2013-11-14 03:54:00
Author: rt
Details ] Diff ]
add notes
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
develop f554af0f
Timestamp: 2013-11-14 03:40:02
Author: rt
Details ] Diff ]
minor style
mod - rts/Lua/LuaHandle.h Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
develop b027668d
Timestamp: 2013-11-14 01:33:21
Author: abma
Details ] Diff ]
update game_messages.lua, thanks zwzsg!

http://springrts.com/phpbb/viewtopic.php?p=550119#p550119
mod - cont/examples/Widgets/game_messages.lua Diff ] File ]
develop b5e4d114
Timestamp: 2013-11-13 23:04:05
Author: rt
Details ] Diff ]
'fix' 0004151
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
develop a80c21d9
Timestamp: 2013-11-13 20:15:56
Author: abma
Details ] Diff ]
update Shard: fix possible crashes / memleaks
mod - AI/Skirmish/Shard Diff ] File ]
develop acf76eeb
Timestamp: 2013-11-13 13:58:38
Author: rt
Details ] Diff ]
revert previous
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop b2c5ebfc
Timestamp: 2013-11-12 19:19:33
Author: rt
Details ] Diff ]
Weapon: switch targeting checks to test aim- instead of base-positions of units
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 10f9c373
Timestamp: 2013-11-12 16:39:12
Author: abma
Details ] Diff ]
Merge pull request 0000083 from velteyn/patch-3

Update myMath.h
mod - rts/System/myMath.h Diff ] File ]
develop 6ce8d28e
Timestamp: 2013-11-12 16:36:15
Author: rt
Details ] Diff ]
improve asserts
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
mod - rts/Rendering/GL/FBO.h Diff ] File ]
develop 6d8e9431
Timestamp: 2013-11-12 16:31:33
Author: velteyn
Details ] Diff ]
Update myMath.h

fixes a glitch on VS 2012
mod - rts/System/myMath.h Diff ] File ]
develop 299efdbb
Timestamp: 2013-11-12 16:14:03
Author: rt
Details ] Diff ]
fix 0004137
mod - rts/Rendering/Shaders/GLSLCopyState.cpp Diff ] File ]
mod - rts/Rendering/Shaders/ShaderStates.cpp Diff ] File ]
mod - rts/Rendering/Shaders/ShaderStates.h Diff ] File ]
develop a2f6b1d6
Timestamp: 2013-11-12 15:27:30
Author: rt
Details ] Diff ]
fix 0004149
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/GL/FBO.cpp Diff ] File ]
mod - rts/Rendering/GL/FBO.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 94b9c62d
Timestamp: 2013-11-12 00:25:14
Author: rt
Details ] Diff ]
fix 0004146
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
develop fdeec656
Timestamp: 2013-11-11 23:28:08
Author: rt
Details ] Diff ]
0004145: let torpedo projectiles turn as soon as they hit water
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Diff ] File ]
develop a2387563
Timestamp: 2013-11-11 15:11:52
Author: rt
Details ] Diff ]
dump shaders to infolog when they fail to compile
mod - rts/Rendering/Shaders/Shader.cpp Diff ] File ]
develop 1927ec24
Timestamp: 2013-11-11 14:20:40
Author: abma
Details ] Diff ]
releasechecklist: (suggestion) for next release
mod - doc/releasechecklist.txt Diff ] File ]
develop f71979fd
Timestamp: 2013-11-11 05:05:25
Author: abma
Details ] Diff ]
"fix" testCreg by ignore:

broke in 6543f9f7a63e4cb3ff9824b8b9e7823b884269ac
mod - rts/System/creg/creg_runtime_tests.cpp Diff ] File ]
develop e8593e65
Timestamp: 2013-11-11 03:46:23
Author: abma
Details ] Diff ]
revert 00a8e692f87a0f3bce8cf4dc089d0aaf61c63c6a / memleaks

possible fixes 0004140
mod - rts/System/LoadSave/DemoReader.cpp Diff ] File ]
mod - rts/System/LoadSave/DemoReader.h Diff ] File ]
First  Prev  1 2 3 ... 110 ... 220 ... 330 331 332 333 334 335 336 337 ... 440 ... 550 ... 660 ... 770 ... 880 ... 990 ... 1057 1058 1059  Next  Last