Changesets: spring
develop 5d0ed2fb
Timestamp: 2013-11-29 11:31:42 Author: abma [ Details ] [ Diff ] |
update submodules shard & pr-downloader | ||
mod - AI/Skirmish/Shard | [ Diff ] [ File ] | ||
mod - tools/pr-downloader | [ Diff ] [ File ] | ||
develop d0ef0d06
Timestamp: 2013-11-29 09:48:53 Author: abma [ Details ] [ Diff ] |
- fix mem-leaks - checking array != NULL - incorrect usage of sizeof() |
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mod - AI/Interfaces/Java/src/main/native/JavaBridge.c | [ Diff ] [ File ] | ||
mod - AI/Wrappers/CUtils/SimpleLog.c | [ Diff ] [ File ] | ||
mod - AI/Wrappers/CUtils/SimpleProfiler.cpp | [ Diff ] [ File ] | ||
develop c410d165
Timestamp: 2013-11-29 09:22:09 Author: jK [ Details ] [ Diff ] |
add a hard limit of max allowed lua alloced memory of 768MB -> better kill lua than to deadlock the whole engine |
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mod - rts/lib/lua/include/LuaUser.cpp | [ Diff ] [ File ] | ||
develop 81956285
Timestamp: 2013-11-29 09:09:33 Author: abma [ Details ] [ Diff ] |
aai: initialize vars | ||
mod - AI/Skirmish/AAI/AAIAttack.cpp | [ Diff ] [ File ] | ||
develop 816e6d11
Timestamp: 2013-11-28 17:50:30 Author: rt [ Details ] [ Diff ] |
fix 0004173 | ||
mod - rts/System/Platform/Linux/CrashHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Threading.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Threading.h | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Watchdog.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/Watchdog.h | [ Diff ] [ File ] | ||
develop 70cf9b48
Timestamp: 2013-11-28 15:19:45 Author: rt [ Details ] [ Diff ] |
... and this name doesn't make sense now | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop ca73c636
Timestamp: 2013-11-28 14:27:24 Author: rt [ Details ] [ Diff ] |
that won't work | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop 89deafc5
Timestamp: 2013-11-28 12:57:41 Author: rt [ Details ] [ Diff ] |
LuaHandle: add configurable limit to max. size of garbage memory pile | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop 1d2ad481
Timestamp: 2013-11-28 03:01:16 Author: abma [ Details ] [ Diff ] |
update shard | ||
mod - AI/Skirmish/Shard | [ Diff ] [ File ] | ||
develop 65dc8b47
Timestamp: 2013-11-28 00:27:45 Author: rt [ Details ] [ Diff ] |
Game: store 'msgProcTimeLeft' in millisecs, add one final debug-timer | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Net/NetCommands.cpp | [ Diff ] [ File ] | ||
develop e5c65a16
Timestamp: 2013-11-27 23:21:57 Author: rt [ Details ] [ Diff ] |
mix(uint,uint,float) --> mix(float,float,float) | ||
mod - rts/Net/GameServer.cpp | [ Diff ] [ File ] | ||
develop 1fbd3a07
Timestamp: 2013-11-27 18:46:01 Author: rt [ Details ] [ Diff ] |
GameInfo: add map hardness label/value | ||
mod - rts/Game/UI/GameInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GameInfo.h | [ Diff ] [ File ] | ||
develop 5b4d1860
Timestamp: 2013-11-27 17:53:11 Author: rt [ Details ] [ Diff ] |
DS: link | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaUser.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaUser.h | [ Diff ] [ File ] | ||
develop 804b66ca
Timestamp: 2013-11-27 16:24:44 Author: rt [ Details ] [ Diff ] |
ops | ||
mod - rts/Net/GameServer.cpp | [ Diff ] [ File ] | ||
develop a8d71dc9
Timestamp: 2013-11-27 16:10:02 Author: rt [ Details ] [ Diff ] |
add server's frame number to dbg info | ||
mod - rts/Net/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LogOutput.cpp | [ Diff ] [ File ] | ||
develop b2899990
Timestamp: 2013-11-27 15:09:11 Author: rt [ Details ] [ Diff ] |
GameServer: add debug messages for 0004171 problem is either here or in network layer |
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mod - rts/Net/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Net/GameServer.h | [ Diff ] [ File ] | ||
develop 3cd114c0
Timestamp: 2013-11-27 03:42:48 Author: rt [ Details ] [ Diff ] |
DS: compile (why oh why does so much depend on Lua...) | ||
mod - rts/lib/lua/include/LuaUser.cpp | [ Diff ] [ File ] | ||
develop c62c61c0
Timestamp: 2013-11-27 03:35:19 Author: rt [ Details ] [ Diff ] |
AI: compile, SelectedUnitsAI: more style | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsAI.h | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaUser.cpp | [ Diff ] [ File ] | ||
develop 89c4d7a2
Timestamp: 2013-11-26 19:36:49 Author: rt [ Details ] [ Diff ] |
LuaSyncedRead: make Get{Unit,Factory}Commands (optionally) return just the queue's size (ie. without copying the entire command queue into Lua VM memory, *VERY* important for performance when a nugget is not interested in the commands themselves) "if #spGetCommandQueue(unitID ) == 0 then return end" --> BAD, CREATES COPY OF QUEUE "if spGetCommandQueue(unitID, -1, false) == 0 then return end" --> GOOD, DO THIS IF POSSIBLE |
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mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop 05aeac70
Timestamp: 2013-11-26 19:07:40 Author: rt [ Details ] [ Diff ] |
US: compile | ||
mod - rts/lib/lua/include/LuaUser.cpp | [ Diff ] [ File ] | ||
develop 9bd5fb48
Timestamp: 2013-11-26 18:57:33 Author: rt [ Details ] [ Diff ] |
HL: compile | ||
mod - rts/lib/lua/include/LuaUser.cpp | [ Diff ] [ File ] | ||
develop 301aab11
Timestamp: 2013-11-26 17:54:12 Author: rt [ Details ] [ Diff ] |
SelectedUnitsAI: minor style | ||
mod - rts/Game/SelectedUnitsAI.cpp | [ Diff ] [ File ] | ||
develop 88220e0d
Timestamp: 2013-11-26 17:53:51 Author: rt [ Details ] [ Diff ] |
LuaSyncedRead: API duplication-- | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop 97c80abd
Timestamp: 2013-11-26 17:50:47 Author: rt [ Details ] [ Diff ] |
Lua: make time and steps spent on garbage collection configurable | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop c6bc9527
Timestamp: 2013-11-26 17:49:41 Author: rt [ Details ] [ Diff ] |
Lua: track more allocator statistics | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaUser.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaUser.h | [ Diff ] [ File ] | ||