Changesets: spring
develop 05155ac6
Timestamp: 2015-11-29 17:22:12 Author: Eshed [ Details ] [ Diff ] |
Kill warning when compiling for win32 | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
develop 02467078
Timestamp: 2015-11-29 16:59:56 Author: rtri [ Details ] [ Diff ] |
remove BaseGroundDrawer::UpdateCamRestraints; was effectively one line split Camera::Update into parts, clone VISCUL camera from PLAYER and SHADOW |
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mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
develop 60e4136e
Timestamp: 2015-11-29 15:02:53 Author: rtri [ Details ] [ Diff ] |
remove global references to 'cam2' (and some to 'camera') | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DebugColVolDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/InMapDrawView.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
develop 27d461de
Timestamp: 2015-11-29 14:03:01 Author: Eshed [ Details ] [ Diff ] |
Add Spring.SetFeatureFade to SyncedCtrl Control whether a feature fades or not when zoomed out |
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mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
develop 70b7b247
Timestamp: 2015-11-29 13:51:11 Author: Eshed [ Details ] [ Diff ] |
Fix typo in 0d12473e7926a3e7e8289b49d8bf9302e71116bb | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
develop b6e103c9
Timestamp: 2015-11-27 19:05:20 Author: rtri [ Details ] [ Diff ] |
- | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
develop 0d12473e
Timestamp: 2015-11-27 19:03:06 Author: rtri [ Details ] [ Diff ] |
further refactoring (all nlc) | ||
mod - rts/Lua/LuaOpenGL.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGL.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
develop 6d5b4775
Timestamp: 2015-11-27 11:46:04 Author: rtri [ Details ] [ Diff ] |
kill some repeated ternary subexprs | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 65d8b782
Timestamp: 2015-11-27 08:04:35 Author: jK [ Details ] [ Diff ] |
fix 0004984: broken mutexing in LosMap | ||
mod - rts/Sim/Misc/LosMap.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ThreadPool.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ThreadPool.h | [ Diff ] [ File ] | ||
develop f6e37ecb
Timestamp: 2015-11-27 08:01:21 Author: jK [ Details ] [ Diff ] |
fix 0004986: failed asserts in LosHandler | ||
mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.h | [ Diff ] [ File ] | ||
develop e78699cd
Timestamp: 2015-11-27 07:57:23 Author: jK [ Details ] [ Diff ] |
Revert "Revert "fix 0004982: fix mutex"" This reverts commit 68ce14d33af5a6e40c73001b0987f29505c274bc. |
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mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosMap.h | [ Diff ] [ File ] | ||
mod - rts/System/Threading/SpringMutex.h | [ Diff ] [ File ] | ||
develop 973d17d7
Timestamp: 2015-11-27 07:57:07 Author: jK [ Details ] [ Diff ] |
Revert "Revert "LosHandler: speedup + threading"" This reverts commit c5ece98e35a6e9d40d1573565f8276168cc9b5f7. |
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mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosMap.h | [ Diff ] [ File ] | ||
mod - rts/System/Threading/SpringMutex.h | [ Diff ] [ File ] | ||
develop 85f892b0
Timestamp: 2015-11-26 22:52:52 Author: rtri [ Details ] [ Diff ] |
allow custom shaders for being-built units | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
develop eeea0404
Timestamp: 2015-11-26 19:48:19 Author: rtri [ Details ] [ Diff ] |
fixme typo | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
develop c3da3bbf
Timestamp: 2015-11-26 19:19:51 Author: rtri [ Details ] [ Diff ] |
replace several "anti-crash workaround for multithreading" instances with cleaner code repair cubemap reflections once again; rely less on side-effects in Camera functions minor FeatureDrawer NLC's |
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mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Game/CameraHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
develop 5405e8b0
Timestamp: 2015-11-26 10:45:34 Author: Eshed [ Details ] [ Diff ] |
nlc | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
develop b3b4e14e
Timestamp: 2015-11-25 23:46:23 Author: Eshed [ Details ] [ Diff ] |
Move farTexture queueing in FeatureDrawer to the actual drawing | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | ||
develop 106f20f0
Timestamp: 2015-11-25 22:59:10 Author: Eshed [ Details ] [ Diff ] |
Revert "fix bug in 7de46c86f055a9ec" This reverts commit c24fe6605335cba8644f76bacf8c127db348d970. |
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mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
develop 27cb99f4
Timestamp: 2015-11-25 21:51:44 Author: abma [ Details ] [ Diff ] |
compile warnings | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaObjectRendering.h | [ Diff ] [ File ] | ||
develop 8bc73a02
Timestamp: 2015-11-25 21:21:56 Author: rtri [ Details ] [ Diff ] |
- | ||
mod - rts/Lua/LuaObjectMaterial.h | [ Diff ] [ File ] | ||
develop 8257ae0f
Timestamp: 2015-11-25 21:18:25 Author: rtri [ Details ] [ Diff ] |
add defaults to each objType switch | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaObjectMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaObjectRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | ||
develop df96ef62
Timestamp: 2015-11-25 21:11:26 Author: rtri [ Details ] [ Diff ] |
add missing null-check | ||
mod - rts/Lua/LuaObjectRendering.cpp | [ Diff ] [ File ] | ||
develop c24fe660
Timestamp: 2015-11-25 20:58:02 Author: jk3064 [ Details ] [ Diff ] |
fix bug in 7de46c86f055a9ec rendering features in ::Update() seems just wrong (and it causes a Sigsegv here) |
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mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
develop a6c9a9a6
Timestamp: 2015-11-25 20:49:13 Author: jk3064 [ Details ] [ Diff ] |
gcc needs always a default case, else it's not able to optimize the switch | ||
mod - rts/Lua/LuaObjectMaterial.h | [ Diff ] [ File ] | ||
develop 415a6860
Timestamp: 2015-11-25 20:45:16 Author: abma [ Details ] [ Diff ] |
fix compile warning ... not handled in switch | ||
mod - rts/Lua/LuaObjectMaterial.h | [ Diff ] [ File ] | ||