Changesets: spring
develop 48f455c2
Timestamp: 2015-12-16 13:49:32 Author: rlcevg [ Details ] [ Diff ] |
[AI] Add search-comments | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
develop db967a0a
Timestamp: 2015-12-16 11:57:56 Author: rtri [ Details ] [ Diff ] |
addendum 632921ec011 (split forceTessellate; should only apply to its respective pass) | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.h | [ Diff ] [ File ] | ||
develop aef6089e
Timestamp: 2015-12-16 02:10:41 Author: rtri [ Details ] [ Diff ] |
s/map/unordered_map | ||
mod - rts/Rendering/Models/WorldObjectModelRenderer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 632921ec
Timestamp: 2015-12-15 23:11:20 Author: rtri [ Details ] [ Diff ] |
fix/implement shadow-culling for terrain | ||
mod - rts/Map/SMF/Legacy/LegacyMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/Patch.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/ROAM/RoamMeshDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundTextures.cpp | [ Diff ] [ File ] | ||
develop 4a6a73ea
Timestamp: 2015-12-15 17:25:50 Author: rtri [ Details ] [ Diff ] |
fix features becoming invisible during refraction passes switch AdvTreeDrawer to use CAMTYPE_SHADOW for SP culling fix wrong Camera assert; general beautification |
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mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
develop 5248bbcd
Timestamp: 2015-12-15 11:50:29 Author: rtri [ Details ] [ Diff ] |
add missing default switch case | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
develop 73766202
Timestamp: 2015-12-15 02:57:29 Author: rtri [ Details ] [ Diff ] |
fix/implement shadow-culling for units and features | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop b7b48684
Timestamp: 2015-12-15 00:34:49 Author: rtri [ Details ] [ Diff ] |
more WIP | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UnsyncedGameCommands.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/SM3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
develop e6b476dd
Timestamp: 2015-12-14 16:36:07 Author: rtri [ Details ] [ Diff ] |
culling WIP commit + fix minor reflection-pass glitches | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/SkyBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
develop 2fc4e7d5
Timestamp: 2015-12-14 03:45:34 Author: rtri [ Details ] [ Diff ] |
split shadow V/P matrices into culling and drawing forms | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
develop 6e7ae738
Timestamp: 2015-12-13 02:24:30 Author: rtri [ Details ] [ Diff ] |
nlc | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
develop 240380de
Timestamp: 2015-12-13 01:33:46 Author: rtri [ Details ] [ Diff ] |
make *Water call Camera::Update with the right args | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
develop aeb9ce17
Timestamp: 2015-12-13 00:49:09 Author: rtri [ Details ] [ Diff ] |
partial addendum to 8c751da30f | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/WorldObjectModelRenderer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/WorldObjectModelRenderer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
develop d926a9a9
Timestamp: 2015-12-12 21:38:15 Author: rlcevg [ Details ] [ Diff ] |
[AI] Reveal sensor maps | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h | [ Diff ] [ File ] | ||
develop 8c751da3
Timestamp: 2015-12-12 16:29:28 Author: rtri [ Details ] [ Diff ] |
convert ShadowHandler to CAMTYPE_SHADOW (actual shadow-culling is still busted) |
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mod - cont/base/springcontent/shaders/GLSL/ModelFragProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.h | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/CubeMapHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
develop 243de8ef
Timestamp: 2015-12-12 11:47:22 Author: rtri [ Details ] [ Diff ] |
move more code from Game to WorldDrawer | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/LoadScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.h | [ Diff ] [ File ] | ||
develop 107e3557
Timestamp: 2015-12-12 01:32:28 Author: Eshed [ Details ] [ Diff ] |
Fix clang build | ||
mod - rts/Sim/Misc/DefinitionTag.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DefinitionTag.h | [ Diff ] [ File ] | ||
develop 0e8deadb
Timestamp: 2015-12-12 01:19:45 Author: rtri [ Details ] [ Diff ] |
repair /shadows 0 | ||
mod - cont/base/springcontent/shaders/GLSL/ModelFragProg.glsl | [ Diff ] [ File ] | ||
develop 116686a3
Timestamp: 2015-12-12 01:03:09 Author: Eshed [ Details ] [ Diff ] |
Squash reorder warning | ||
mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | ||
develop be9e7498
Timestamp: 2015-12-12 01:00:17 Author: Eshed [ Details ] [ Diff ] |
Move StringConvertibleOptionalValue from Util.h To allow removing boost from it and hopefully speed up compilation by a bit. |
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mod - rts/Sim/Misc/DefinitionTag.h | [ Diff ] [ File ] | ||
mod - rts/System/Config/ConfigVariable.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Config/ConfigVariable.h | [ Diff ] [ File ] | ||
add - rts/System/StringConvertibleOptionalValue.h | [ Diff ] [ File ] | ||
mod - rts/System/Util.h | [ Diff ] [ File ] | ||
develop 96fe37f9
Timestamp: 2015-12-12 00:27:17 Author: rtri [ Details ] [ Diff ] |
dos2unix shaders/* write extraColor to the specTex target for ModelFragProg |
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mod - cont/base/springcontent/shaders/GLSL/ModelFragProg.glsl | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/ModelVertProg.glsl | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/SMFFragProg.glsl | [ Diff ] [ File ] | ||
develop de4539d5
Timestamp: 2015-12-11 23:36:36 Author: Eshed [ Details ] [ Diff ] |
Merge pull request 0000235 from springjools/patch-1 add field "enabled" to list of known widgets |
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mod - cont/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
develop b009c7e4
Timestamp: 2015-12-11 23:32:02 Author: Jools [ Details ] [ Diff ] |
add field "enabled" to list of known widgets Add a field "default" to the list of known widgets, so that an individual widget can access a list of widgets that are enabled/disabled by default. |
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mod - cont/LuaUI/widgets.lua | [ Diff ] [ File ] | ||
develop bc358874
Timestamp: 2015-12-11 20:42:12 Author: rtri [ Details ] [ Diff ] |
(merge) | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.h | [ Diff ] [ File ] | ||
develop d3b14ba4
Timestamp: 2015-12-11 20:41:36 Author: rtri [ Details ] [ Diff ] |
do not store parentName in 3DModelPiece (it has a parent pointer); 3DModel nlc | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/GeometryBuffer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/GeometryBuffer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DOParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/AssParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/AssParser.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/OBJParser.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/S3OParser.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Sync/DumpState.cpp | [ Diff ] [ File ] | ||