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Changesets: spring

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develop 1521e512
Timestamp: 2016-01-02 22:38:46
Author: Eshed
Details ] Diff ]
654dbd0 for Beam weapons
mod - rts/Game/TraceRay.cpp Diff ] File ]
mod - rts/Game/TraceRay.h Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/LightningCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.h Diff ] File ]
develop 654dbd0e
Timestamp: 2016-01-02 20:15:43
Author: Eshed
Details ] Diff ]
Convert shields to use standard collision handling

Instead of using InterceptHandler and other silly stuff
Beams in a later commit
mod - rts/Sim/Misc/CollisionVolume.h Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.h Diff ] File ]
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
mod - rts/Sim/Misc/QuadField.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.cpp Diff ] File ]
develop a93731f7
Timestamp: 2016-01-02 16:47:31
Author: rtri
Details ] Diff ]
comment
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
develop afbbf9ee
Timestamp: 2016-01-02 16:44:42
Author: rtri
Details ] Diff ]
fix 0005021 (happened on maps with a waterplane)
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 7cf0402a
Timestamp: 2016-01-02 15:48:47
Author: Eshed
Details ] Diff ]
nlc

Remove numunits/features params in GetUnitsAndFeaturesColVol
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameHelper.h Diff ] File ]
mod - rts/Sim/Misc/QuadField.cpp Diff ] File ]
mod - rts/Sim/Misc/QuadField.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
develop a2a765cb
Timestamp: 2016-01-02 12:58:04
Author: Gajo Petrovic
Details ] Diff ]
fix 38738aef960bf100714de1cd9e52b9ba0add68bc; still some new issues with gimbal lock but it's better at least
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
develop b301a89f
Timestamp: 2016-01-02 06:00:44
Author: jK
Details ] Diff ]
some nlc/cleanup in CursorIcons & LineDrawer
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/CursorIcons.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/WaitCommandsAI.cpp Diff ] File ]
mod - rts/Lua/LuaUI.cpp Diff ] File ]
mod - rts/Rendering/CommandDrawer.cpp Diff ] File ]
mod - rts/Rendering/LineDrawer.cpp Diff ] File ]
mod - rts/Rendering/LineDrawer.h Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
develop 38738aef
Timestamp: 2016-01-02 03:06:29
Author: rtri
Details ] Diff ]
undo drive-by development
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
mod - rts/System/Matrix44f.cpp Diff ] File ]
mod - rts/System/Matrix44f.h Diff ] File ]
develop eaa2f5b0
Timestamp: 2016-01-01 21:57:57
Author: Gajo Petrovic
Details ] Diff ]
add feature {Set,Get}Rotation and also fix unit {Set,Get} Rotation (now Set input will be == Get output within a small margin of error); still probably some more work to do: SetRotation ignores upright, seems like features have missing faces sometimes, and changing the position will reset the transform, but at least this is possible: http://i.imgur.com/6SlqDUa.jpg + http://i.imgur.com/FHit5FK.jpg
mod - doc/changelog.txt Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.h Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.h Diff ] File ]
mod - rts/Sim/Features/Feature.h Diff ] File ]
develop 178b2a87
Timestamp: 2016-01-01 19:43:24
Author: rtri
Details ] Diff ]
-
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]
develop 0fe99c96
Timestamp: 2016-01-01 19:40:25
Author: rtri
Details ] Diff ]
snlc refactor
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]
develop a65cd0bf
Timestamp: 2016-01-01 17:42:11
Author: rtri
Details ] Diff ]
same as 2160ad76 but for custom-shader objects
(the right way, kills FFP team color fallback)
mod - rts/Lua/LuaMaterial.cpp Diff ] File ]
mod - rts/Lua/LuaMaterial.h Diff ] File ]
mod - rts/Lua/LuaObjectRendering.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/LuaObjectDrawer.cpp Diff ] File ]
mod - rts/Rendering/LuaObjectDrawer.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawerState.hpp Diff ] File ]
develop 901f1a60
Timestamp: 2015-12-31 19:31:57
Author: rtri
Details ] Diff ]
save a substr call; changelog
mod - doc/changelog.txt Diff ] File ]
mod - rts/Lua/LuaOpenGLUtils.cpp Diff ] File ]
develop ff5c9e23
Timestamp: 2015-12-31 01:00:11
Author: rtri
Details ] Diff ]
dead code removal (ModelDrawer, WorldObjectModelRenderer::Draw*)
s/WorldObjectModelRenderer/ModelRenderContainer/g/
mod - rts/Rendering/CMakeLists.txt Diff ] File ]
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.h Diff ] File ]
mod - rts/Rendering/LuaObjectDrawer.cpp Diff ] File ]
rm - rts/Rendering/Models/ModelDrawer.cpp Diff ] File ]
rm - rts/Rendering/Models/ModelDrawer.h Diff ] File ]
add - rts/Rendering/Models/ModelRenderContainer.cpp Diff ] File ]
rm - rts/Rendering/Models/WorldObjectModelRenderer.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.h Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
develop c1a70018
Timestamp: 2015-12-30 18:13:37
Author: rtri
Details ] Diff ]
do not skip luaL_error for Spring.Valid*ID (no reason for special treatment)
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
develop ceca198b
Timestamp: 2015-12-30 17:41:40
Author: rtri
Details ] Diff ]
changelog (clarity)
mod - doc/changelog.txt Diff ] File ]
develop c6fc0470
Timestamp: 2015-12-30 15:15:48
Author: abma
Details ] Diff ]
fix libAIInterface.so: undefined symbol: java_establishJavaEnv

new gcc feature?!
mod - AI/Interfaces/Java/src/main/native/JavaBridge.c Diff ] File ]
develop 37b64e76
Timestamp: 2015-12-30 15:07:31
Author: abma
Details ] Diff ]
unused--
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop fa837b1b
Timestamp: 2015-12-30 15:05:47
Author: abma
Details ] Diff ]
fix warnings: missing return / unused function
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/Shaders/Shader.h Diff ] File ]
develop 73dd6d16
Timestamp: 2015-12-30 01:56:50
Author: rtri
Details ] Diff ]
fix remove/insert order too
mod - cont/base/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
develop 579a08c8
Timestamp: 2015-12-30 01:45:59
Author: rtri
Details ] Diff ]
fix GadgetHandler miscounting (WH has the same issue but is less critical, so CBA)
mod - cont/base/springcontent/LuaGadgets/gadgets.lua Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 2160ad76
Timestamp: 2015-12-29 20:30:15
Author: rtri
Details ] Diff ]
fix another assertion
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.h Diff ] File ]
develop 6f769dd0
Timestamp: 2015-12-29 11:28:58
Author: rtri
Details ] Diff ]
remove SetUseAdvShading calls; not required anymore
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/LuaObjectDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
develop d1dac1af
Timestamp: 2015-12-29 10:59:22
Author: Eshed
Details ] Diff ]
Fix build
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
develop a7654aeb
Timestamp: 2015-12-29 03:11:32
Author: rtri
Details ] Diff ]
addendum; simplify
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
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