Changesets: spring
develop 1521e512
Timestamp: 2016-01-02 22:38:46 Author: Eshed [ Details ] [ Diff ] |
654dbd0 for Beam weapons | ||
mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | ||
develop 654dbd0e
Timestamp: 2016-01-02 20:15:43 Author: Eshed [ Details ] [ Diff ] |
Convert shields to use standard collision handling Instead of using InterceptHandler and other silly stuff Beams in a later commit |
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mod - rts/Sim/Misc/CollisionVolume.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Unsynced/ShieldProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
develop a93731f7
Timestamp: 2016-01-02 16:47:31 Author: rtri [ Details ] [ Diff ] |
comment | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop afbbf9ee
Timestamp: 2016-01-02 16:44:42 Author: rtri [ Details ] [ Diff ] |
fix 0005021 (happened on maps with a waterplane) | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFRenderState.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Fonts/glFont.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
develop 7cf0402a
Timestamp: 2016-01-02 15:48:47 Author: Eshed [ Details ] [ Diff ] |
nlc Remove numunits/features params in GetUnitsAndFeaturesColVol |
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mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
develop a2a765cb
Timestamp: 2016-01-02 12:58:04 Author: Gajo Petrovic [ Details ] [ Diff ] |
fix 38738aef960bf100714de1cd9e52b9ba0add68bc; still some new issues with gimbal lock but it's better at least | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop b301a89f
Timestamp: 2016-01-02 06:00:44 Author: jK [ Details ] [ Diff ] |
some nlc/cleanup in CursorIcons & LineDrawer | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CursorIcons.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/CursorIcons.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/WaitCommandsAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUI.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/CommandDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LineDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LineDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
develop 38738aef
Timestamp: 2016-01-02 03:06:29 Author: rtri [ Details ] [ Diff ] |
undo drive-by development | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
mod - rts/System/Matrix44f.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Matrix44f.h | [ Diff ] [ File ] | ||
develop eaa2f5b0
Timestamp: 2016-01-01 21:57:57 Author: Gajo Petrovic [ Details ] [ Diff ] |
add feature {Set,Get}Rotation and also fix unit {Set,Get} Rotation (now Set input will be == Get output within a small margin of error); still probably some more work to do: SetRotation ignores upright, seems like features have missing faces sometimes, and changing the position will reset the transform, but at least this is possible: http://i.imgur.com/6SlqDUa.jpg + http://i.imgur.com/FHit5FK.jpg | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.h | [ Diff ] [ File ] | ||
develop 178b2a87
Timestamp: 2016-01-01 19:43:24 Author: rtri [ Details ] [ Diff ] |
- | ||
mod - rts/Rendering/UnitDrawerState.cpp | [ Diff ] [ File ] | ||
develop 0fe99c96
Timestamp: 2016-01-01 19:40:25 Author: rtri [ Details ] [ Diff ] |
snlc refactor | ||
mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawerState.cpp | [ Diff ] [ File ] | ||
develop a65cd0bf
Timestamp: 2016-01-01 17:42:11 Author: rtri [ Details ] [ Diff ] |
same as 2160ad76 but for custom-shader objects (the right way, kills FFP team color fallback) |
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mod - rts/Lua/LuaMaterial.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaMaterial.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaObjectRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawerState.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawerState.hpp | [ Diff ] [ File ] | ||
develop 901f1a60
Timestamp: 2015-12-31 19:31:57 Author: rtri [ Details ] [ Diff ] |
save a substr call; changelog | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaOpenGLUtils.cpp | [ Diff ] [ File ] | ||
develop ff5c9e23
Timestamp: 2015-12-31 01:00:11 Author: rtri [ Details ] [ Diff ] |
dead code removal (ModelDrawer, WorldObjectModelRenderer::Draw*) s/WorldObjectModelRenderer/ModelRenderContainer/g/ |
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mod - rts/Rendering/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Rendering/FarTextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | ||
rm - rts/Rendering/Models/ModelDrawer.cpp | [ Diff ] [ File ] | ||
rm - rts/Rendering/Models/ModelDrawer.h | [ Diff ] [ File ] | ||
add - rts/Rendering/Models/ModelRenderContainer.cpp | [ Diff ] [ File ] | ||
rm - rts/Rendering/Models/WorldObjectModelRenderer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ProjectileDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
develop c1a70018
Timestamp: 2015-12-30 18:13:37 Author: rtri [ Details ] [ Diff ] |
do not skip luaL_error for Spring.Valid*ID (no reason for special treatment) | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop ceca198b
Timestamp: 2015-12-30 17:41:40 Author: rtri [ Details ] [ Diff ] |
changelog (clarity) | ||
mod - doc/changelog.txt | [ Diff ] [ File ] | ||
develop c6fc0470
Timestamp: 2015-12-30 15:15:48 Author: abma [ Details ] [ Diff ] |
fix libAIInterface.so: undefined symbol: java_establishJavaEnv new gcc feature?! |
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mod - AI/Interfaces/Java/src/main/native/JavaBridge.c | [ Diff ] [ File ] | ||
develop 37b64e76
Timestamp: 2015-12-30 15:07:31 Author: abma [ Details ] [ Diff ] |
unused-- | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop fa837b1b
Timestamp: 2015-12-30 15:05:47 Author: abma [ Details ] [ Diff ] |
fix warnings: missing return / unused function | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/Shader.h | [ Diff ] [ File ] | ||
develop 73dd6d16
Timestamp: 2015-12-30 01:56:50 Author: rtri [ Details ] [ Diff ] |
fix remove/insert order too | ||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
develop 579a08c8
Timestamp: 2015-12-30 01:45:59 Author: rtri [ Details ] [ Diff ] |
fix GadgetHandler miscounting (WH has the same issue but is less critical, so CBA) | ||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 2160ad76
Timestamp: 2015-12-29 20:30:15 Author: rtri [ Details ] [ Diff ] |
fix another assertion | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.h | [ Diff ] [ File ] | ||
develop 6f769dd0
Timestamp: 2015-12-29 11:28:58 Author: rtri [ Details ] [ Diff ] |
remove SetUseAdvShading calls; not required anymore | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/LuaObjectDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
develop d1dac1af
Timestamp: 2015-12-29 10:59:22 Author: Eshed [ Details ] [ Diff ] |
Fix build | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
develop a7654aeb
Timestamp: 2015-12-29 03:11:32 Author: rtri [ Details ] [ Diff ] |
addendum; simplify | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||