2025-08-14 10:12 CEST

Changesets: spring

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develop 5d122e2d
Timestamp: 2016-01-15 13:59:15
Author: rtri
Details ] Diff ]
LOC-- nr. 2
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop f998c0cc
Timestamp: 2016-01-15 13:45:51
Author: rtri
Details ] Diff ]
-
mod - rts/Game/Camera/CameraController.cpp Diff ] File ]
develop ce1cfcce
Timestamp: 2016-01-15 13:44:57
Author: rtri
Details ] Diff ]
fix 0005036
mod - rts/Game/Camera/CameraController.cpp Diff ] File ]
develop 352098cb
Timestamp: 2016-01-15 13:29:52
Author: rtri
Details ] Diff ]
LOC--
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
develop 031ef3a8
Timestamp: 2016-01-15 05:09:28
Author: abma
Details ] Diff ]
travis: use gcc 4.8
mod - tools/scripts/travis_install.sh Diff ] File ]
develop 8a8b4dd8
Timestamp: 2016-01-15 04:25:08
Author: abma
Details ] Diff ]
force gcc 4.8 / cleanup cmake
mod - CMakeLists.txt Diff ] File ]
develop 01387215
Timestamp: 2016-01-15 04:24:16
Author: abma
Details ] Diff ]
Revert "Revert "optimize ThreadPool atomics access""

This reverts commit 71b7c2b0d4805aa3c06bc516538f76ade6a6dba6.

fix 0005002
mod - rts/System/ThreadPool.cpp Diff ] File ]
mod - rts/System/ThreadPool.h Diff ] File ]
develop 043e2ff8
Timestamp: 2016-01-15 04:11:05
Author: rtri
Details ] Diff ]
split FD::GetVisibleFeatures into get-quads and flag-features parts
(cleaner and faster because quads can be cached, flags can not)

kill shadows for fully alpha-faded features
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.h Diff ] File ]
develop 3471a418
Timestamp: 2016-01-15 03:35:05
Author: abma
Details ] Diff ]
linux32 buildslave: update to gcc 4.8.5 + jdk 1.8.0.66
mod - buildbot/master/master.cfg Diff ] File ]
develop 83ee4ae5
Timestamp: 2016-01-15 02:46:38
Author: rtri
Details ] Diff ]
fix glitch
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
develop d6752b82
Timestamp: 2016-01-15 00:17:02
Author: Eshed
Details ] Diff ]
More DynDamageArray refactor

(Much better constification
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArray.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArray.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponLoader.cpp Diff ] File ]
develop 034a372c
Timestamp: 2016-01-14 23:49:40
Author: Eshed
Details ] Diff ]
WeaponDefHandler nlc
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop cb0de4cd
Timestamp: 2016-01-14 23:49:12
Author: Eshed
Details ] Diff ]
Some DynDamageArray refactoring
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaWeaponDefs.cpp Diff ] File ]
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArray.cpp Diff ] File ]
mod - rts/Sim/Misc/DamageArray.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Weapons/MeleeWeapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDef.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponLoader.cpp Diff ] File ]
develop abbe0c33
Timestamp: 2016-01-14 20:52:45
Author: Eshed
Details ] Diff ]
Squash warning
mod - rts/Rendering/GroundFlash.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.h Diff ] File ]
develop c848a668
Timestamp: 2016-01-14 19:59:28
Author: rtri
Details ] Diff ]
fix math
mod - rts/Map/Ground.cpp Diff ] File ]
develop 7b900a5c
Timestamp: 2016-01-14 19:55:20
Author: rtri
Details ] Diff ]
extend Spring.TraceScreenRay to intersect a user-given plane

plane parameters are (0, 1, 0, D=0) where D is the offset
D can be specified in the third argument or in the seventh:

TraceScreenRay(mx, my[, D[, bool[,bool[,bool[,bool]]]]]) or
TraceScreenRay(mx, my[, bool[,bool[,bool[,bool[, D]]]]])

intersection coordinates are returned in t[4],t[5],t[6] when
the ray goes offmap and includeSky is true), or when no unit
or feature is hit (or onlyCoords is true)
mod - rts/Game/TraceRay.cpp Diff ] File ]
mod - rts/Game/TraceRay.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.h Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Map/Ground.cpp Diff ] File ]
mod - rts/Map/Ground.h Diff ] File ]
mod - rts/Rendering/Env/ISky.cpp Diff ] File ]
develop c5381454
Timestamp: 2016-01-14 18:24:36
Author: rtri
Details ] Diff ]
fix water clipping for GLSL
mod - cont/base/springcontent/shaders/GLSL/ModelVertProg.glsl Diff ] File ]
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]
develop 3fb35915
Timestamp: 2016-01-14 16:10:11
Author: rtri
Details ] Diff ]
fix clipping plane eqs for model refractions
allow ARB shaders during both ref* passes
mod - rts/Map/SMF/SMFRenderState.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.h Diff ] File ]
mod - rts/Rendering/UnitDrawerState.cpp Diff ] File ]
develop cd98b2a8
Timestamp: 2016-01-14 14:00:10
Author: rtri
Details ] Diff ]
nlc
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop 58644518
Timestamp: 2016-01-14 13:45:27
Author: Eshed
Details ] Diff ]
Use int as keys when setting/getting actual damage
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop e8eca5c7
Timestamp: 2016-01-14 12:40:24
Author: Eshed
Details ] Diff ]
Fix 0005034
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop 8c5267ee
Timestamp: 2016-01-14 10:05:59
Author: Eshed
Details ] Diff ]
includes
mod - rts/Rendering/Models/3DOParser.h Diff ] File ]
mod - rts/Rendering/Models/AssParser.h Diff ] File ]
mod - rts/Rendering/Models/IModelParser.h Diff ] File ]
mod - rts/Rendering/Models/OBJParser.h Diff ] File ]
mod - rts/Rendering/Models/S3OParser.h Diff ] File ]
develop 6f9e5f56
Timestamp: 2016-01-14 02:29:21
Author: Eshed
Details ] Diff ]
Fix headless compilation
mod - rts/Rendering/Textures/S3OTextureHandler.cpp Diff ] File ]
develop a47f9040
Timestamp: 2016-01-14 02:01:22
Author: Eshed
Details ] Diff ]
--include
mod - rts/Rendering/Textures/S3OTextureHandler.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
develop 4814031f
Timestamp: 2016-01-14 01:51:39
Author: rtri
Details ] Diff ]
comment 0004998
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
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