Changesets: spring
develop 5d122e2d
Timestamp: 2016-01-15 13:59:15 Author: rtri [ Details ] [ Diff ] |
LOC-- nr. 2 | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop f998c0cc
Timestamp: 2016-01-15 13:45:51 Author: rtri [ Details ] [ Diff ] |
- | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
develop ce1cfcce
Timestamp: 2016-01-15 13:44:57 Author: rtri [ Details ] [ Diff ] |
fix 0005036 | ||
mod - rts/Game/Camera/CameraController.cpp | [ Diff ] [ File ] | ||
develop 352098cb
Timestamp: 2016-01-15 13:29:52 Author: rtri [ Details ] [ Diff ] |
LOC-- | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
develop 031ef3a8
Timestamp: 2016-01-15 05:09:28 Author: abma [ Details ] [ Diff ] |
travis: use gcc 4.8 | ||
mod - tools/scripts/travis_install.sh | [ Diff ] [ File ] | ||
develop 8a8b4dd8
Timestamp: 2016-01-15 04:25:08 Author: abma [ Details ] [ Diff ] |
force gcc 4.8 / cleanup cmake | ||
mod - CMakeLists.txt | [ Diff ] [ File ] | ||
develop 01387215
Timestamp: 2016-01-15 04:24:16 Author: abma [ Details ] [ Diff ] |
Revert "Revert "optimize ThreadPool atomics access"" This reverts commit 71b7c2b0d4805aa3c06bc516538f76ade6a6dba6. fix 0005002 |
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mod - rts/System/ThreadPool.cpp | [ Diff ] [ File ] | ||
mod - rts/System/ThreadPool.h | [ Diff ] [ File ] | ||
develop 043e2ff8
Timestamp: 2016-01-15 04:11:05 Author: rtri [ Details ] [ Diff ] |
split FD::GetVisibleFeatures into get-quads and flag-features parts (cleaner and faster because quads can be cached, flags can not) kill shadows for fully alpha-faded features |
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mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.h | [ Diff ] [ File ] | ||
develop 3471a418
Timestamp: 2016-01-15 03:35:05 Author: abma [ Details ] [ Diff ] |
linux32 buildslave: update to gcc 4.8.5 + jdk 1.8.0.66 | ||
mod - buildbot/master/master.cfg | [ Diff ] [ File ] | ||
develop 83ee4ae5
Timestamp: 2016-01-15 02:46:38 Author: rtri [ Details ] [ Diff ] |
fix glitch | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
develop d6752b82
Timestamp: 2016-01-15 00:17:02 Author: Eshed [ Details ] [ Diff ] |
More DynDamageArray refactor (Much better constification |
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mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArray.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArray.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponLoader.cpp | [ Diff ] [ File ] | ||
develop 034a372c
Timestamp: 2016-01-14 23:49:40 Author: Eshed [ Details ] [ Diff ] |
WeaponDefHandler nlc | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
develop cb0de4cd
Timestamp: 2016-01-14 23:49:12 Author: Eshed [ Details ] [ Diff ] |
Some DynDamageArray refactoring | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaWeaponDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArray.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/DamageArray.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponLoader.cpp | [ Diff ] [ File ] | ||
develop abbe0c33
Timestamp: 2016-01-14 20:52:45 Author: Eshed [ Details ] [ Diff ] |
Squash warning | ||
mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.h | [ Diff ] [ File ] | ||
develop c848a668
Timestamp: 2016-01-14 19:59:28 Author: rtri [ Details ] [ Diff ] |
fix math | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
develop 7b900a5c
Timestamp: 2016-01-14 19:55:20 Author: rtri [ Details ] [ Diff ] |
extend Spring.TraceScreenRay to intersect a user-given plane plane parameters are (0, 1, 0, D=0) where D is the offset D can be specified in the third argument or in the seventh: TraceScreenRay(mx, my[, D[, bool[,bool[,bool[,bool]]]]]) or TraceScreenRay(mx, my[, bool[,bool[,bool[,bool[, D]]]]]) intersection coordinates are returned in t[4],t[5],t[6] when the ray goes offmap and includeSky is true), or when no unit or feature is hit (or onlyCoords is true) |
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mod - rts/Game/TraceRay.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/TraceRay.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/ISky.cpp | [ Diff ] [ File ] | ||
develop c5381454
Timestamp: 2016-01-14 18:24:36 Author: rtri [ Details ] [ Diff ] |
fix water clipping for GLSL | ||
mod - cont/base/springcontent/shaders/GLSL/ModelVertProg.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawerState.cpp | [ Diff ] [ File ] | ||
develop 3fb35915
Timestamp: 2016-01-14 16:10:11 Author: rtri [ Details ] [ Diff ] |
fix clipping plane eqs for model refractions allow ARB shaders during both ref* passes |
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mod - rts/Map/SMF/SMFRenderState.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BumpWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/IWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/IWater.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawerState.cpp | [ Diff ] [ File ] | ||
develop cd98b2a8
Timestamp: 2016-01-14 14:00:10 Author: rtri [ Details ] [ Diff ] |
nlc | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 58644518
Timestamp: 2016-01-14 13:45:27 Author: Eshed [ Details ] [ Diff ] |
Use int as keys when setting/getting actual damage | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop e8eca5c7
Timestamp: 2016-01-14 12:40:24 Author: Eshed [ Details ] [ Diff ] |
Fix 0005034 | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop 8c5267ee
Timestamp: 2016-01-14 10:05:59 Author: Eshed [ Details ] [ Diff ] |
includes | ||
mod - rts/Rendering/Models/3DOParser.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/AssParser.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/IModelParser.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/OBJParser.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/S3OParser.h | [ Diff ] [ File ] | ||
develop 6f9e5f56
Timestamp: 2016-01-14 02:29:21 Author: Eshed [ Details ] [ Diff ] |
Fix headless compilation | ||
mod - rts/Rendering/Textures/S3OTextureHandler.cpp | [ Diff ] [ File ] | ||
develop a47f9040
Timestamp: 2016-01-14 02:01:22 Author: Eshed [ Details ] [ Diff ] |
--include | ||
mod - rts/Rendering/Textures/S3OTextureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.h | [ Diff ] [ File ] | ||
develop 4814031f
Timestamp: 2016-01-14 01:51:39 Author: rtri [ Details ] [ Diff ] |
comment 0004998 | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||