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Changesets: spring

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develop 55b2c731
Timestamp: 2016-01-23 00:13:10
Author: jK
Details ] Diff ]
Improve Shatter #2
* instead of splitting the model into triangles, split it into `shatter parts`
* this way we can use the piece's VBOs instead of resending the geometry via VAs, saving a lot bandwidth
-> ~zero cpu usage, rendering is now 100% gpu
* make 3DO use VBOs too, so all modelformats use now the new FlyingPieces class
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
mod - rts/Rendering/Models/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/Models/3DOParser.h Diff ] File ]
mod - rts/Rendering/Models/AssParser.cpp Diff ] File ]
mod - rts/Rendering/Models/AssParser.h Diff ] File ]
mod - rts/Rendering/Models/OBJParser.cpp Diff ] File ]
mod - rts/Rendering/Models/OBJParser.h Diff ] File ]
mod - rts/Rendering/Models/S3OParser.cpp Diff ] File ]
mod - rts/Rendering/Models/S3OParser.h Diff ] File ]
mod - rts/Rendering/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Unsynced/FlyingPiece.h Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
develop a6670b2e
Timestamp: 2016-01-22 19:39:41
Author: Eshed
Details ] Diff ]
Prefer static linking in mingw
mod - CMakeLists.txt Diff ] File ]
develop b06a918d
Timestamp: 2016-01-22 18:47:34
Author: Eshed
Details ] Diff ]
-
mod - rts/build/cmake/FindDevIL.cmake Diff ] File ]
develop 835fb680
Timestamp: 2016-01-22 18:39:14
Author: Eshed
Details ] Diff ]
Remove ILU, ILUT from dependencies since they aren't used
mod - rts/build/cmake/FindDevIL.cmake Diff ] File ]
develop 5c71d8c7
Timestamp: 2016-01-22 17:37:31
Author: Eshed
Details ] Diff ]
Make sure tests on windows are console apps
mod - test/CMakeLists.txt Diff ] File ]
develop fe128707
Timestamp: 2016-01-22 00:48:49
Author: abma
Details ] Diff ]
remove libunitsync.dll.a from packages
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
develop f6f3951b
Timestamp: 2016-01-21 23:35:30
Author: abma
Details ] Diff ]
update pr-downloader: add win64 engine support
mod - tools/pr-downloader Diff ] File ]
develop 16138166
Timestamp: 2016-01-21 23:22:50
Author: abma
Details ] Diff ]
add win64 regex
mod - buildbot/version_list/list.php Diff ] File ]
develop e6ecc21d
Timestamp: 2016-01-21 23:19:21
Author: abma
Details ] Diff ]
limit upload speed for win64 buildslave
mod - buildbot/slave/rsync.sh Diff ] File ]
develop e8c910b6
Timestamp: 2016-01-21 23:03:33
Author: abma
Details ] Diff ]
buildbot: cleanup / save resources
mod - buildbot/slave/win/make_installer.sh Diff ] File ]
develop e94f7134
Timestamp: 2016-01-21 22:52:33
Author: abma
Details ] Diff ]
fix 0002571: remove usr/local prefix for win install
mod - buildbot/slave/win/make_installer.sh Diff ] File ]
develop df82b11d
Timestamp: 2016-01-21 22:47:34
Author: abma
Details ] Diff ]
buildbot: set CMAKE_INSTALL_PREFIX for win buildslaves
mod - buildbot/master/master.cfg Diff ] File ]
develop f4a14f2f
Timestamp: 2016-01-21 15:06:58
Author: rtri
Details ] Diff ]
Projectile: inline the virtual Collision's
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
develop eec495ed
Timestamp: 2016-01-21 15:06:31
Author: rtri
Details ] Diff ]
FeatureDrawer: minor opts
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.h Diff ] File ]
develop 4ee0bb4e
Timestamp: 2016-01-21 13:47:20
Author: Gajo Petrovic
Details ] Diff ]
-
mod - doc/changelog.txt Diff ] File ]
develop 59dc6ae1
Timestamp: 2016-01-21 12:45:01
Author: Gajo Petrovic
Details ] Diff ]
changelog++
mod - doc/changelog.txt Diff ] File ]
develop cd9a4c6d
Timestamp: 2016-01-20 20:18:24
Author: Gajo Petrovic
Details ] Diff ]
fix 0004932
mod - rts/Lua/LuaDefs.h Diff ] File ]
mod - rts/Lua/LuaUnitDefs.cpp Diff ] File ]
mod - rts/Lua/LuaUtils.cpp Diff ] File ]
develop 9aa00971
Timestamp: 2016-01-20 18:46:19
Author: Gajo Petrovic
Details ] Diff ]
nlc
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
develop 7af7eeea
Timestamp: 2016-01-20 18:43:30
Author: Gajo Petrovic
Details ] Diff ]
allow units that are hovering, landing or taking-off to crash
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop 9bbb5e02
Timestamp: 2016-01-20 18:42:38
Author: Gajo Petrovic
Details ] Diff ]
fix 0004303 : enable destruction of crashing units
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
develop 33a0a468
Timestamp: 2016-01-20 13:35:47
Author: rtri
Details ] Diff ]
Util: add VectorEraseIf
mod - rts/Rendering/Env/ITreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/FeatureDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/System/Util.h Diff ] File ]
develop d1d8a599
Timestamp: 2016-01-19 22:39:35
Author: abma
Details ] Diff ]
unitsync: cleanup linking
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
develop 0a0db095
Timestamp: 2016-01-19 21:21:20
Author: abma
Details ] Diff ]
buildbot: automaticly build w64, too
mod - buildbot/master/master.cfg Diff ] File ]
develop b7366d2f
Timestamp: 2016-01-19 21:14:12
Author: abma
Details ] Diff ]
w64: try to fix autodetection of windres
mod - rts/build/cmake/FindWindres.cmake Diff ] File ]
develop fe3e150b
Timestamp: 2016-01-19 21:09:06
Author: abma
Details ] Diff ]
try to fix w64 linker error
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
mod - tools/unitsync/unitsync.cpp Diff ] File ]
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