2025-08-07 16:09 CEST

Changesets: spring

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develop f72b5577
Timestamp: 2016-04-09 12:19:20
Author: Eshed
Details ] Diff ]
minor fix
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop b755d970
Timestamp: 2016-04-09 11:38:37
Author: Eshed
Details ] Diff ]
headless finally compiles under VS
mod - rts/builds/headless/CMakeLists.txt Diff ] File ]
mod - rts/lib/headlessStubs/CMakeLists.txt Diff ] File ]
mod - rts/lib/headlessStubs/glewstub.c Diff ] File ]
mod - rts/lib/headlessStubs/glewstub.h Diff ] File ]
mod - rts/lib/headlessStubs/glstub.c Diff ] File ]
mod - rts/lib/headlessStubs/glstub.h Diff ] File ]
mod - rts/lib/headlessStubs/glustub.c Diff ] File ]
develop ba57e76f
Timestamp: 2016-04-09 10:23:25
Author: Eshed
Details ] Diff ]
header cleanup & cmp_eps=>nrm_eps
mod - rts/System/Sync/SyncedFloat3.h Diff ] File ]
mod - rts/lib/headlessStubs/glstub.h Diff ] File ]
develop 06e6f210
Timestamp: 2016-04-09 02:45:34
Author: rtri
Details ] Diff ]
fix test
mod - test/engine/System/testFloat3.cpp Diff ] File ]
develop c50b4e27
Timestamp: 2016-04-09 02:19:05
Author: rtri
Details ] Diff ]
cleanup float3 #if/#elif/... pollution
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/System/Sync/SyncedFloat3.h Diff ] File ]
mod - rts/System/float3.cpp Diff ] File ]
mod - rts/System/float3.h Diff ] File ]
mod - rts/System/float4.cpp Diff ] File ]
develop ea4e8869
Timestamp: 2016-04-09 01:28:29
Author: Eshed
Details ] Diff ]
typo
mod - rts/System/SafeVector.h Diff ] File ]
develop 066486c9
Timestamp: 2016-04-09 01:07:02
Author: Eshed
Details ] Diff ]
more VS stuff, minor
mod - rts/System/SafeVector.h Diff ] File ]
mod - rts/builds/headless/CMakeLists.txt Diff ] File ]
develop fd3d5cc8
Timestamp: 2016-04-09 00:57:40
Author: Eshed
Details ] Diff ]
minor
mod - rts/System/float3.cpp Diff ] File ]
develop 8b73d931
Timestamp: 2016-04-09 00:17:40
Author: Eshed
Details ] Diff ]
Fix headless stubs building under VS
mod - rts/System/float3.h Diff ] File ]
mod - rts/lib/headlessStubs/CMakeLists.txt Diff ] File ]
mod - rts/lib/headlessStubs/glstub.c Diff ] File ]
mod - rts/lib/headlessStubs/glstub.h Diff ] File ]
mod - rts/lib/headlessStubs/glustub.c Diff ] File ]
develop efc2086a
Timestamp: 2016-04-08 22:14:21
Author: Eshed
Details ] Diff ]
fix some access
mod - rts/Sim/Units/CommandAI/CommandDescription.h Diff ] File ]
develop 1d00edf4
Timestamp: 2016-04-08 21:13:14
Author: MadrMan
Details ] Diff ]
Fix VS stack overflow
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
develop 9826fe7d
Timestamp: 2016-04-08 00:28:18
Author: Eshed
Details ] Diff ]
fix ModelFragProg.glsl

function expects a vec3 for diffuse
mod - cont/base/springcontent/shaders/GLSL/ModelFragProg.glsl Diff ] File ]
develop c648e334
Timestamp: 2016-04-08 00:16:48
Author: abma
Details ] Diff ]
travis: try to update precise -> trusty
mod - .travis.yml Diff ] File ]
mod - tools/scripts/travis_before_install.sh Diff ] File ]
mod - tools/scripts/travis_install.sh Diff ] File ]
develop fc82ef58
Timestamp: 2016-04-07 15:50:40
Author: rtri
Details ] Diff ]
allow SyncedAction fallbacks from first simframe
mod - rts/Game/Game.cpp Diff ] File ]
develop faa970bb
Timestamp: 2016-04-06 22:34:13
Author: Eshed
Details ] Diff ]
fix some potential builder issues
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop 81cb3337
Timestamp: 2016-04-06 22:19:41
Author: Eshed
Details ] Diff ]
fix some bomber issues
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
develop 8fb8e770
Timestamp: 2016-04-06 00:03:56
Author: Eshed
Details ] Diff ]
-
mod - rts/System/creg/STL_Map.h Diff ] File ]
develop 29ad2a1f
Timestamp: 2016-04-06 00:00:59
Author: Eshed
Details ] Diff ]
various VS2015 work

mostly creg, mostly not interesting.
mod - CMakeLists.txt Diff ] File ]
mod - rts/System/creg/STL_Deque.h Diff ] File ]
mod - rts/System/creg/STL_List.h Diff ] File ]
mod - rts/System/creg/STL_Map.h Diff ] File ]
mod - rts/System/creg/STL_Queue.h Diff ] File ]
mod - rts/System/creg/STL_Set.h Diff ] File ]
mod - rts/System/creg/TypeDeduction.h Diff ] File ]
mod - rts/System/creg/creg.h Diff ] File ]
develop e2e1a80f
Timestamp: 2016-04-05 21:34:01
Author: Eshed
Details ] Diff ]
Disable BumpWaterRefraction=2 for now

will be reinstated when selection can be drawn correctly for underwater units
mod - doc/changelog.txt Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
develop 4479f7f8
Timestamp: 2016-04-05 20:10:25
Author: rtri
Details ] Diff ]
enabling blending for DynWater
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
develop d02a12fd
Timestamp: 2016-04-04 13:49:46
Author: rtri
Details ] Diff ]
fix 0005198
mod - rts/Map/SMF/SMFGroundDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/SMFReadMap.cpp Diff ] File ]
develop 12259e4e
Timestamp: 2016-04-03 23:30:21
Author: Eshed
Details ] Diff ]
Update unit los status every frame

all the hard work for updating the los every frame doesn't mean anything unless we update the units as well
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop 86288351
Timestamp: 2016-04-03 23:02:54
Author: Eshed
Details ] Diff ]
fix radar icon errors when toggling specfullview
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop 635a509f
Timestamp: 2016-04-03 20:20:59
Author: Eshed
Details ] Diff ]
Don't assist enemy construction automatically when given a build order
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
develop d8454f75
Timestamp: 2016-04-03 19:22:44
Author: Eshed
Details ] Diff ]
fix legacy infotexture radar/jammer miplevel
mod - rts/Rendering/Map/InfoTexture/Legacy/LegacyInfoTextureHandler.cpp Diff ] File ]
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