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Changesets: spring

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develop a78bbfcf
Timestamp: 2016-05-03 16:53:28
Author: Eshed
Details ] Diff ]
use the actual PE square position for the sub-search
mod - rts/Sim/Path/Default/PathEstimator.cpp Diff ] File ]
develop 56f522f8
Timestamp: 2016-05-03 16:45:57
Author: Eshed
Details ] Diff ]
minor CREG
mod - rts/Rendering/Models/3DModel.cpp Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
develop 6eeb56dc
Timestamp: 2016-05-03 16:33:11
Author: jK
Details ] Diff ]
update GL4DecalDrawer (WIP)
mod - cont/base/springcontent/shaders/GLSL/DecalsFragGL4.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/DecalsVertGL4.glsl Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.h Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.h Diff ] File ]
mod - rts/Rendering/Env/IGroundDecalDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/IGroundDecalDrawer.h Diff ] File ]
mod - rts/System/Util.h Diff ] File ]
develop 5a2adb79
Timestamp: 2016-05-03 15:58:37
Author: jK
Details ] Diff ]
nlc
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/ProjectileDrawer.h Diff ] File ]
develop 00fce37b
Timestamp: 2016-05-03 15:56:38
Author: jK
Details ] Diff ]
some additions needed for GL4DecalDrawer
mod - rts/Rendering/GL/VertexArray.h Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.h Diff ] File ]
mod - rts/System/Matrix44f.cpp Diff ] File ]
develop 5c6bc5d5
Timestamp: 2016-05-03 14:55:49
Author: Eshed
Details ] Diff ]
Fix 0005215 0005205 and hopefully many other cases of stuck units

See comment in code.
Note that this is a significant change that should fix a lot of stuck units but can also have nasty side effects
mod - rts/Sim/MoveTypes/GroundMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/GroundMoveMath.cpp Diff ] File ]
develop f9ebfd52
Timestamp: 2016-05-03 14:45:06
Author: jK
Details ] Diff ]
minor in GroundDecal code
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.h Diff ] File ]
mod - rts/Rendering/Env/IGroundDecalDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/IGroundDecalDrawer.h Diff ] File ]
develop e579234e
Timestamp: 2016-05-02 23:58:08
Author: abma
Details ] Diff ]
fix 0005223: buffer-overflow when using /water
mod - rts/Rendering/Env/IWater.cpp Diff ] File ]
develop 7c2c25a2
Timestamp: 2016-05-02 21:00:13
Author: MadrMan
Details ] Diff ]
MinGW is horrible
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
develop 07e31bcf
Timestamp: 2016-05-02 19:38:02
Author: Patrick Wouterse
Committer: MadrMan
Details ] Diff ]
Fix unitsync exports for VC and clean MinGW exports up
mod - tools/unitsync/CMakeLists.txt Diff ] File ]
add - tools/unitsync/exports.def Diff ] File ]
develop 88c1b206
Timestamp: 2016-05-02 19:37:22
Author: Patrick Wouterse
Committer: MadrMan
Details ] Diff ]
Change some VC flags
mod - CMakeLists.txt Diff ] File ]
develop 089059e3
Timestamp: 2016-05-02 11:31:21
Author: Eshed
Details ] Diff ]
Fix 0005216
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
develop 0f49c4af
Timestamp: 2016-05-02 10:43:50
Author: Eshed
Details ] Diff ]
Fix 0005219
mod - cont/base/springcontent/shaders/GLSL/ModelFragProg.glsl Diff ] File ]
develop 8cae94d7
Timestamp: 2016-05-01 23:46:07
Author: abma
Details ] Diff ]
update Shard
mod - AI/Skirmish/Shard Diff ] File ]
develop aa0c608f
Timestamp: 2016-05-01 23:46:02
Author: abma
Details ] Diff ]
update pr-downloader
mod - tools/pr-downloader Diff ] File ]
develop f3f9e0fc
Timestamp: 2016-05-01 23:45:56
Author: abma
Details ] Diff ]
fix some clang warnings
mod - rts/Sim/MoveTypes/GroundMoveType.h Diff ] File ]
mod - rts/Sim/MoveTypes/StrafeAirMoveType.h Diff ] File ]
mod - rts/Sim/Units/Scripts/CobInstance.h Diff ] File ]
mod - rts/Sim/Units/Scripts/NullUnitScript.h Diff ] File ]
develop d93a1616
Timestamp: 2016-05-01 22:49:16
Author: Eshed
Details ] Diff ]
Fix a rare crash in GLSLCopyState

glGetProgramiv doesn't change the argument if there's an error (e.g. when trying to get an unkown value)
That caused the code to continue and try to set a string to a size of whatever was in that var.
mod - rts/Rendering/Shaders/GLSLCopyState.cpp Diff ] File ]
develop 96f8e1b4
Timestamp: 2016-05-01 19:36:04
Author: Eshed
Details ] Diff ]
minor fix
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop 3db53500
Timestamp: 2016-05-01 19:27:35
Author: Eshed
Details ] Diff ]
Bump PE version
mod - rts/Sim/Path/Default/PathConstants.h Diff ] File ]
develop 9d40c8c3
Timestamp: 2016-05-01 19:14:01
Author: Eshed
Details ] Diff ]
Fix some CommandAI issues

- minor PathEstimator
- StrafeAirMoveType remove unnecessary code
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Path/Default/PathEstimator.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
develop e3aeafcf
Timestamp: 2016-04-30 18:54:48
Author: MadrMan
Details ] Diff ]
Fix brackets
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
develop 4ddedf85
Timestamp: 2016-04-30 18:21:13
Author: MadrMan
Details ] Diff ]
Fix another sync issue and clarify some unsynced random use
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
mod - rts/System/Sync/SyncedPrimitiveBase.h Diff ] File ]
develop 1df371c5
Timestamp: 2016-04-30 15:44:23
Author: MadrMan
Details ] Diff ]
Fix sync bug (function call order here is NOT well-defined!)
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
develop 997cfdee
Timestamp: 2016-04-28 00:40:20
Author: abma
Details ] Diff ]
stacktracetranslator: more verbose error msg + fix filename regex
mod - buildbot/stacktrace_translator/stacktrace_translator.py Diff ] File ]
develop 9023772f
Timestamp: 2016-04-27 17:25:32
Author: MadrMan
Details ] Diff ]
Implement {addr} symbol logging for VC (as we don't have addr2line)
mod - rts/System/Platform/CrashHandler.h Diff ] File ]
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
mod - rts/System/Sync/Logger.cpp Diff ] File ]
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