Changesets: spring
develop cf1f816e
Timestamp: 2016-05-17 17:13:23 Author: abma [ Details ] [ Diff ] |
addition to 9d13eb691c9793a5429e5830deb25f0a9ddaff5a: made macro less error phrone |
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mod - rts/ExternalAI/SAIInterfaceCallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/System/maindefines.h | [ Diff ] [ File ] | ||
develop cf323f65
Timestamp: 2016-05-17 14:45:57 Author: Eshed [ Details ] [ Diff ] |
Remove icon dithering The dithering is visible on some settings, (some issue with knowing if FSAA is actually enabled?). For now I'm disabling it. icons have boolean alpha for now. :( |
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mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 9d13eb69
Timestamp: 2016-05-17 14:09:40 Author: abma [ Details ] [ Diff ] |
fix buffer overflow, fix bad usage of macros: fix 0005233 |
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mod - rts/ExternalAI/SAIInterfaceCallbackImpl.cpp | [ Diff ] [ File ] | ||
develop ef92d71f
Timestamp: 2016-05-17 14:08:24 Author: abma [ Details ] [ Diff ] |
fix compile warning | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
develop 185d75af
Timestamp: 2016-05-17 12:29:32 Author: Eshed [ Details ] [ Diff ] |
Put a bandage on ghost buildings issues | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop 2c7abac1
Timestamp: 2016-05-17 11:40:04 Author: Eshed [ Details ] [ Diff ] |
Send projectileID to lua Explosion callin | ||
mod - cont/base/springcontent/LuaGadgets/gadgets.lua | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaHandle.cpp | [ Diff ] [ File ] | ||
develop 60908d8a
Timestamp: 2016-05-16 23:48:51 Author: Eshed [ Details ] [ Diff ] |
Fix engine-dedicated build on VS | ||
mod - rts/builds/dedicated/CMakeLists.txt | [ Diff ] [ File ] | ||
develop 7ec6cc5d
Timestamp: 2016-05-16 21:39:41 Author: Eshed [ Details ] [ Diff ] |
Fix strafe-air units not finishing their move commands | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.h | [ Diff ] [ File ] | ||
develop 4db90fb2
Timestamp: 2016-05-15 23:58:17 Author: lhog [ Details ] [ Diff ] |
Added UnitDef's yardmap optional extention called mask, essentially a 16 bit value, that can be presented either in HEX, DEC or BIN form. yardmap values and mask are split using # sign. See example: yardMap = [[ooooooooo#1]], By setting mask value in UnitDefs and on map (using new Spring.SetBuildingMaskData synced control function) a mod/map author can mark down which structures (via UnitDef) could be placed on which squares of map (set in SQUARE_SIZE coordinate space) and effectively block any other structure with mask, different than defined for a square from being constructed on that square. By default both UnitDef's mask and map squares mask are set to 0, so everything is buildable everythere (other things like terrain steepness, water, enemy units, other buildings. etc. can still block construction as before) Changes to be committed: modified: rts/Game/Game.cpp modified: rts/Game/GameHelper.cpp modified: rts/Game/GameHelper.h modified: rts/Lua/LuaSyncedCtrl.cpp modified: rts/Lua/LuaSyncedCtrl.h modified: rts/Sim/CMakeLists.txt new file: rts/Sim/Misc/BuildingMaskMap.cpp new file: rts/Sim/Misc/BuildingMaskMap.h modified: rts/Sim/Units/UnitDef.cpp modified: rts/Sim/Units/UnitDef.h |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.h | [ Diff ] [ File ] | ||
mod - rts/Sim/CMakeLists.txt | [ Diff ] [ File ] | ||
add - rts/Sim/Misc/BuildingMaskMap.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Misc/BuildingMaskMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
develop 9ba9e971
Timestamp: 2016-05-15 22:06:27 Author: Eshed [ Details ] [ Diff ] |
Fix 0005235 revert thread unsafe changes in IsBlockedNoSpeedModCheck. |
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mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathConstants.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
develop cc3f4481
Timestamp: 2016-05-15 18:46:39 Author: Eshed [ Details ] [ Diff ] |
- | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
develop abdc30ea
Timestamp: 2016-05-15 17:53:12 Author: MadrMan [ Details ] [ Diff ] |
minor | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop 9ad54a01
Timestamp: 2016-05-15 17:22:15 Author: MadrMan [ Details ] [ Diff ] |
Fix mingw linking | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop 91a508b7
Timestamp: 2016-05-15 17:11:08 Author: MadrMan [ Details ] [ Diff ] |
minor | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop 3ce55fba
Timestamp: 2016-05-15 17:03:54 Author: MadrMan [ Details ] [ Diff ] |
Fix compile for outdated glew | ||
mod - rts/Rendering/GL/glMarkers.cpp | [ Diff ] [ File ] | ||
develop 9bcf38df
Timestamp: 2016-05-15 16:43:00 Author: MadrMan [ Details ] [ Diff ] |
Fix 0005227: spinAngle was garbage, so affected vertices also turned into garbage. | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
develop 9b8f9b54
Timestamp: 2016-05-15 16:41:21 Author: MadrMan [ Details ] [ Diff ] |
Make VC stacktrace give filename + linenumbers when symbols are found | ||
mod - rts/System/Platform/Win/CrashHandler.cpp | [ Diff ] [ File ] | ||
develop 800063a6
Timestamp: 2016-05-15 16:40:21 Author: MadrMan [ Details ] [ Diff ] |
Add GL markers in several places to make debugging easier | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/CMakeLists.txt | [ Diff ] [ File ] | ||
mod - rts/Rendering/DebugColVolDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/SkyBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/GL/glMarkers.cpp | [ Diff ] [ File ] | ||
add - rts/Rendering/GL/glMarkers.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/myGL.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/WorldDrawer.cpp | [ Diff ] [ File ] | ||
develop 24d00103
Timestamp: 2016-05-15 16:04:53 Author: Eshed [ Details ] [ Diff ] |
more verbose logging of the PE checksum to help debugging | ||
mod - rts/Sim/Path/Default/PathConstants.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
develop 352b018d
Timestamp: 2016-05-15 06:16:07 Author: Eshed [ Details ] [ Diff ] |
Merge pull request 0000258 from GoogleFrog/pathbump Increment path estimator version. |
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mod - rts/Sim/Path/Default/PathConstants.h | [ Diff ] [ File ] | ||
develop f3f4b84c
Timestamp: 2016-05-15 05:52:38 Author: GoogleFrog [ Details ] [ Diff ] |
Increment path estimator version. | ||
mod - rts/Sim/Path/Default/PathConstants.h | [ Diff ] [ File ] | ||
develop decd1271
Timestamp: 2016-05-15 03:39:14 Author: abma [ Details ] [ Diff ] |
cleanup Java AIInterface / more verbose errors | ||
rm - AI/Interfaces/Java/data/interface.properties | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/src/main/native/InterfaceExport.c | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/src/main/native/JavaBridge.c | [ Diff ] [ File ] | ||
develop 2614c5c4
Timestamp: 2016-05-15 00:31:17 Author: abma [ Details ] [ Diff ] |
fix 0005020: missing log messages from java ai interface / fix crash | ||
mod - AI/Interfaces/Java/src/main/native/InterfaceExport.c | [ Diff ] [ File ] | ||
mod - AI/Interfaces/Java/src/main/native/JavaBridge.c | [ Diff ] [ File ] | ||
mod - AI/Wrappers/CUtils/SimpleLog.c | [ Diff ] [ File ] | ||
mod - AI/Wrappers/CUtils/Util.c | [ Diff ] [ File ] | ||
develop b82bb123
Timestamp: 2016-05-13 20:09:45 Author: Eshed [ Details ] [ Diff ] |
minor | ||
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
develop b30a6ca4
Timestamp: 2016-05-13 18:55:38 Author: Eshed [ Details ] [ Diff ] |
move UpdateBoundingVolume to SlowUpdate | ||
mod - rts/Rendering/Models/3DModel.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/3DModel.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||