2025-08-22 09:40 CEST

Changesets: spring

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develop c90ca9b2
Timestamp: 2016-11-13 02:17:35
Author: Eshed
Details ] Diff ]
Fix 0005388

Apparently struct packing had weird issues on win32 builds (and maybe linux 32 as well?)
http://stackoverflow.com/questions/8568432/is-gccs-attribute-packed-pragma-pack-unsafe
or
https://gcc.gnu.org/bugzilla/show_bug.cgi?id=51628
may be related.

Anyway, all supported compilers support #pragma pack which works great.
mod - rts/lib/assimp/include/assimp/Compiler/poppack1.h Diff ] File ]
mod - rts/lib/assimp/include/assimp/Compiler/pushpack1.h Diff ] File ]
develop 6c136cee
Timestamp: 2016-11-05 18:34:38
Author: Eshed
Details ] Diff ]
more often then not this confuses people who look in /debug
mod - rts/Game/Game.cpp Diff ] File ]
develop 734640f7
Timestamp: 2016-11-05 18:29:46
Author: Eshed
Details ] Diff ]
suppress null normals message

Since I'm too tired to argue with you people.
If I ever see a bug report about units being rendered black, I'll ignore it unless there's an attached infolog with debug log output level.
mod - rts/Rendering/Models/IModelParser.cpp Diff ] File ]
develop de711393
Timestamp: 2016-11-05 18:22:58
Author: Eshed
Details ] Diff ]
Fix 0005384

print more info in DemoRecorder too.
mod - rts/System/LoadSave/DemoRecorder.cpp Diff ] File ]
mod - tools/DemoTool/DemoTool.cpp Diff ] File ]
mod - tools/DemoTool/StringSerializer.h Diff ] File ]
develop f529c122
Timestamp: 2016-11-05 16:26:05
Author: Eshed
Details ] Diff ]
Fix 0005345
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
develop 8118f4af
Timestamp: 2016-11-05 11:36:48
Author: Eshed
Committer: GitHub
Details ] Diff ]
Revert some boost removal stuff to enable easy testing (0000278)

* start reverting boost thread changes to see if there's a difference

* fix build

* revert more threadpool stuff

* revert clock/springtime changes as well to pre-boost

* fix cmakelists

* fix tests
mod - CMakeLists.txt Diff ] File ]
mod - rts/CMakeLists.txt Diff ] File ]
mod - rts/System/Misc/SpringTime.cpp Diff ] File ]
mod - rts/System/Misc/SpringTime.h Diff ] File ]
mod - rts/System/Platform/Threading.cpp Diff ] File ]
mod - rts/System/ThreadPool.cpp Diff ] File ]
mod - rts/System/ThreadPool.h Diff ] File ]
mod - rts/builds/dedicated/CMakeLists.txt Diff ] File ]
mod - test/engine/System/testThreadPool.cpp Diff ] File ]
develop a1fc519f
Timestamp: 2016-11-05 11:36:23
Author: Eshed
Details ] Diff ]
fix 0005385
mod - rts/System/SpringApp.cpp Diff ] File ]
develop ebaab8d4
Timestamp: 2016-10-30 21:30:59
Author: rlcevg
Committer: Eshed
Details ] Diff ]
[AI] Update sent and received values on NETMSG_AISHARE (0000277)
mod - rts/Net/NetCommands.cpp Diff ] File ]
develop e2092490
Timestamp: 2016-10-25 11:47:16
Author: Eshed
Details ] Diff ]
try to combat CPU usage in server
mod - rts/Net/GameServer.cpp Diff ] File ]
mod - rts/builds/dedicated/main.cpp Diff ] File ]
develop 0b43e129
Timestamp: 2016-10-22 21:14:33
Author: Eshed
Details ] Diff ]
fix build
mod - rts/Lua/LuaVFSDownload.cpp Diff ] File ]
develop 42c31504
Timestamp: 2016-10-22 21:11:42
Author: Eshed
Details ] Diff ]
add VFS.AbortDownload

at the moment it results in a DownloadFinished event for some reason.
mod - doc/changelog.txt Diff ] File ]
mod - rts/Lua/LuaVFSDownload.cpp Diff ] File ]
mod - rts/Lua/LuaVFSDownload.h Diff ] File ]
mod - tools/pr-downloader Diff ] File ]
develop 63338270
Timestamp: 2016-10-22 15:08:00
Author: Eshed
Details ] Diff ]
Fix 0005367
mod - rts/Game/Game.cpp Diff ] File ]
develop 0e8501e0
Timestamp: 2016-10-22 15:01:16
Author: Eshed
Details ] Diff ]
when cleaning the threadpool, wait until the tasks are actually over.

(solves crash on exit when there are still models queued for loading)
mod - rts/Rendering/Shaders/ShaderStates.cpp Diff ] File ]
mod - rts/System/ThreadPool.cpp Diff ] File ]
develop 96e91c16
Timestamp: 2016-10-22 14:00:51
Author: Eshed
Details ] Diff ]
Abort all downloads on exit (update pr-downloader)
mod - rts/Lua/LuaVFSDownload.cpp Diff ] File ]
mod - tools/pr-downloader Diff ] File ]
develop 751bc4ef
Timestamp: 2016-10-22 13:38:29
Author: Eshed
Details ] Diff ]
some refactoring to prevent crashes in download

An ongoing download will finish before spring is closed.
pr-downloader will have to support aborting downloads safely for this to be changed.
mod - rts/Lua/LuaVFSDownload.cpp Diff ] File ]
mod - rts/Lua/LuaVFSDownload.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop bca5e367
Timestamp: 2016-10-22 11:45:08
Author: Eshed
Details ] Diff ]
Partially fix 0005355

spring will still crash on exit if there's an ongoing download.
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
develop b0974d8c
Timestamp: 2016-10-22 10:32:38
Author: Eshed
Details ] Diff ]
Fix 0005378
mod - rts/Rendering/GL/glExtra.cpp Diff ] File ]
mod - test/engine/System/testThreadPool.cpp Diff ] File ]
develop 3328bdfc
Timestamp: 2016-10-21 23:05:13
Author: Eshed
Details ] Diff ]
Fix 0005369

ScopedOnceTimer doesn't need no stinkin' hash
mod - rts/System/TimeProfiler.cpp Diff ] File ]
mod - rts/System/TimeProfiler.h Diff ] File ]
develop d2c19e9f
Timestamp: 2016-10-21 01:57:19
Author: abma
Details ] Diff ]
add intel driver dll to crash detection
mod - rts/System/Platform/Win/CrashHandler.cpp Diff ] File ]
develop 97b4043d
Timestamp: 2016-10-20 01:45:15
Author: abma
Details ] Diff ]
add testcase for 0005369 (fails atm)
mod - test/engine/System/Misc/testSpringTime.cpp Diff ] File ]
develop 22b2651b
Timestamp: 2016-10-19 18:10:49
Author: Eshed
Details ] Diff ]
Fix 0005377

also prettier code!
mod - rts/lib/mingw-std-threads/mingw.condition_variable.h Diff ] File ]
develop d4744e6c
Timestamp: 2016-10-19 13:06:06
Author: Eshed
Details ] Diff ]
wait_for still doesn't work, but it's better than before

added test
set spring time to use chrono and not the native clock.
mod - rts/System/Misc/SpringTime.cpp Diff ] File ]
mod - rts/lib/mingw-std-threads/mingw.condition_variable.h Diff ] File ]
mod - test/other/testMutex.cpp Diff ] File ]
develop 462a7859
Timestamp: 2016-10-18 18:16:58
Author: Eshed
Details ] Diff ]
update buildbot master.cfg
mod - buildbot/master/master.cfg Diff ] File ]
develop 1137e5a0
Timestamp: 2016-10-18 17:53:07
Author: Eshed
Details ] Diff ]
update linux buildslave toolchain
mod - buildbot/slave/linux/linuxStatic.cmake Diff ] File ]
develop b38ab85e
Timestamp: 2016-10-18 16:26:16
Author: Eshed
Details ] Diff ]
try to implement high-resolution wait in mingw-std-threads
mod - rts/lib/mingw-std-threads/mingw.condition_variable.h Diff ] File ]
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