2025-08-27 12:50 CEST

Changesets: spring

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develop 9f3e091c
Timestamp: 2017-05-27 02:07:52
Author: abma
Details ] Diff ]
update KAIK: revert resource hack
mod - AI/Skirmish/KAIK Diff ] File ]
develop 3db4cd18
Timestamp: 2017-05-27 00:31:09
Author: abma
Details ] Diff ]
fix SetGLSupportFlags for spring-headless
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
develop 83c6bc26
Timestamp: 2017-05-27 00:16:34
Author: rtri
Details ] Diff ]
fix context-check for headless builds
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
develop 68b92e07
Timestamp: 2017-05-26 23:48:04
Author: rtri
Details ] Diff ]
move window-destruction inside GR dtor
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
mod - rts/System/Platform/WindowManagerHelper.cpp Diff ] File ]
mod - rts/System/Platform/WindowManagerHelper.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop c06f06bc
Timestamp: 2017-05-26 21:26:41
Author: rtri
Details ] Diff ]
-
mod - rts/System/Platform/errorhandler.cpp Diff ] File ]
develop cbb7d0f2
Timestamp: 2017-05-26 21:20:19
Author: rtri
Details ] Diff ]
always prompt on handleerror()
mod - rts/System/Platform/errorhandler.cpp Diff ] File ]
develop b5053f6c
Timestamp: 2017-05-26 17:15:45
Author: rtri
Details ] Diff ]
Projectile::va global cleanup (nlc)
mod - rts/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/BubbleProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/BubbleProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/DirtProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/DirtProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/ExploSpikeProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/GenericParticleProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/GeoSquareProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/HeatCloudProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/MuzzleFlame.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/MuzzleFlame.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/NanoProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/NanoProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/RepulseGfx.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/RepulseGfx.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SimpleParticleSystem.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile2.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SmokeTrailProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SpherePartProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/TracerProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/TracerProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/WakeProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/WakeProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/WreckProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/WreckProjectile.h Diff ] File ]
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/ProjectileDrawer.h Diff ] File ]
mod - rts/Rendering/GroundFlash.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.h Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/FlareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlareProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/Projectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.h Diff ] File ]
mod - rts/System/GlobalRNG.h Diff ] File ]
develop 26dbe20c
Timestamp: 2017-05-25 23:13:37
Author: rtri
Details ] Diff ]
split window and context creation; turn exceptions into friendlier popups
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop dc77520a
Timestamp: 2017-05-25 17:18:45
Author: rtri
Details ] Diff ]
add /wiretree and /wirewater actions
mod - rts/Game/UnsyncedGameCommands.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicSky.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/ISky.cpp Diff ] File ]
mod - rts/Rendering/Env/ISky.h Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/ITreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/IWater.cpp Diff ] File ]
mod - rts/Rendering/Env/IWater.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
develop a0688aa6
Timestamp: 2017-05-24 23:31:05
Author: rtri
Details ] Diff ]
no longer limit random ints to [0, 0x7fff]
may have been necessary in 2006, not today
mod - rts/Game/Benchmark.cpp Diff ] File ]
mod - rts/Game/LoadScreen.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Menu/SelectMenu.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/FlyingPiece.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp Diff ] File ]
mod - rts/Sim/Misc/GlobalConstants.h Diff ] File ]
mod - rts/Sim/Misc/NanoPieceCache.cpp Diff ] File ]
mod - rts/Sim/Path/Default/PathCache.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/Scripts/CobThread.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveNameResolver.cpp Diff ] File ]
mod - rts/System/GlobalRNG.h Diff ] File ]
develop 791224dd
Timestamp: 2017-05-24 17:20:15
Author: rtri
Details ] Diff ]
replace stray remaining rand() calls by guRNG.Next*()
unify synced and unsynced RNG types, we only need one
trade in the crappy LCG for a PCG (equally fast, much
better statistics)
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Lua/LuaUI.cpp Diff ] File ]
mod - rts/Map/SM3/terrain/Textures.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicSky.cpp Diff ] File ]
mod - rts/Sim/Misc/GuiSoundSet.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/System/GlobalRNG.h Diff ] File ]
mod - rts/System/Net/UDPConnection.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/AudioChannel.cpp Diff ] File ]
mod - rts/System/Sync/DumpState.cpp Diff ] File ]
develop 6e3c7790
Timestamp: 2017-05-24 00:55:57
Author: rtri
Details ] Diff ]
fix 83171a4a (wwit)
mod - rts/Sim/Misc/SimObjectMemPool.h Diff ] File ]
develop d2c4acf8
Timestamp: 2017-05-23 20:54:04
Author: rtri
Details ] Diff ]
make Spring.SetFeatureResurrect ignore nil for its second arg
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop 6f6cce9f
Timestamp: 2017-05-23 18:43:27
Author: rtri
Committer: GitHub
Details ] Diff ]
Merge pull request 0000310 from sprunk/patch-37

SetFeatureResurrect:
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop fbeee828
Timestamp: 2017-05-23 18:42:24
Author: rtri
Committer: GitHub
Details ] Diff ]
allow unsetting the resurrect-target
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop 9b221473
Timestamp: 2017-05-23 17:44:49
Author: sprunk
Committer: GitHub
Details ] Diff ]
+const
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop 9e45313a
Timestamp: 2017-05-23 17:34:32
Author: sprunk
Committer: GitHub
Details ] Diff ]
SetFeatureResurrect:

Previously: 2nd arg means unit def name if string, rez progress if number
Now: 2nd arg means unit def name if string, unit def id if number. Rez progress is 4th arg
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop 9e3926e4
Timestamp: 2017-05-23 17:34:02
Author: rtri
Details ] Diff ]
fix version compare-logic
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
develop b2bcc3a5
Timestamp: 2017-05-23 17:04:11
Author: rtri
Details ] Diff ]
fix HL linking once again
mod - rts/lib/headlessStubs/sdlstub.c Diff ] File ]
develop 3b4ccbe5
Timestamp: 2017-05-23 16:51:26
Author: rrti
Details ] Diff ]
log 'Warning: Dropping packet from unknown IP' only once per IP
mod - rts/System/Net/UDPListener.cpp Diff ] File ]
mod - rts/System/Net/UDPListener.h Diff ] File ]
develop 4eb5be93
Timestamp: 2017-05-23 16:50:49
Author: rrti
Details ] Diff ]
nlc
mod - rts/Net/GameServer.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp Diff ] File ]
develop 83171a4a
Timestamp: 2017-05-23 13:32:43
Author: rtri
Details ] Diff ]
addendum 8901ca45
mod - rts/Sim/Features/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/SimObjectMemPool.h Diff ] File ]
mod - rts/Sim/Projectiles/ExpGenSpawnable.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop 58a10331
Timestamp: 2017-05-23 13:09:39
Author: rtri
Details ] Diff ]
enforce the 3.0 requirement for 0005569; blocks IG45's and other relics
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
develop 1a665029
Timestamp: 2017-05-22 17:09:08
Author: rtri
Details ] Diff ]
factor more GR code out of SpringApp (nlc)
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
mod - rts/System/SpringApp.cpp Diff ] File ]
mod - rts/System/SpringApp.h Diff ] File ]
develop 2b3f9469
Timestamp: 2017-05-21 18:26:45
Author: abma
Details ] Diff ]
fix compile warnings:

unused functions
mod - rts/Lua/LuaDefs.h Diff ] File ]
mod - rts/Lua/LuaObjectRendering.cpp Diff ] File ]
mod - rts/System/Log/DefaultFilter.cpp Diff ] File ]
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