Changesets: spring
develop de4cee3b
Timestamp: 2017-11-02 17:58:28 Author: rt [ Details ] [ Diff ] |
kill needless temporary FH buffer | ||
mod - rts/System/FileSystem/FileHandler.cpp | [ Diff ] [ File ] | ||
develop 1ac4c81f
Timestamp: 2017-11-02 03:14:22 Author: rt [ Details ] [ Diff ] |
fix ATI validation for auto-reloaded programs split logging of GL version and support flags |
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mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GlobalRendering.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/Shader.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/Shader.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Shaders/ShaderHandler.cpp | [ Diff ] [ File ] | ||
develop fb439d30
Timestamp: 2017-10-31 18:48:08 Author: rt [ Details ] [ Diff ] |
minor add. | ||
mod - rts/Rendering/Fonts/glFont.cpp | [ Diff ] [ File ] | ||
develop 3252510f
Timestamp: 2017-10-31 18:41:42 Author: rt [ Details ] [ Diff ] |
fix 0005820 (broken by 3bd78acb00cab732af4278ed324c7ee5dbc7c517) GetGlyph can cause the font-texture size to change in the middle of adding quads, which means scaling has to happen in End() additionally Font::{Begin,Print,End} can be wrapped inside a display list (will be deprecated later) so any immediate scaling recorded into it would only be valid so long as no size change took place |
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mod - cont/base/springcontent/shaders/GLSL/GuiFragProg4.glsl | [ Diff ] [ File ] | ||
mod - rts/Rendering/Fonts/CFontTexture.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Fonts/CFontTexture.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Fonts/glFont.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Fonts/glFont.h | [ Diff ] [ File ] | ||
mod - rts/aGui/Gui.cpp | [ Diff ] [ File ] | ||
develop fc8f962e
Timestamp: 2017-10-31 18:15:54 Author: rt [ Details ] [ Diff ] |
fix 0005825 (addendum to ab61e514) reformat and refactor (some of) the pile of garbage that is MobileCAI |
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mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
develop b69ca090
Timestamp: 2017-10-31 18:14:04 Author: rt [ Details ] [ Diff ] |
add CHECK_OPT_EXT | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop 70ce115c
Timestamp: 2017-10-31 18:12:59 Author: rt [ Details ] [ Diff ] |
SOP nlc | ||
mod - rts/Sim/Misc/SimObjectMemPool.h | [ Diff ] [ File ] | ||
develop 62f40199
Timestamp: 2017-10-30 11:36:56 Author: Eshed Committer: GitHub [ Details ] [ Diff ] |
AMD keeps on giving | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop 624cb6bf
Timestamp: 2017-10-30 10:17:55 Author: Eshed Committer: GitHub [ Details ] [ Diff ] |
AMD... told ya :P |
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mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop ce39a84b
Timestamp: 2017-10-30 03:18:05 Author: Eshed [ Details ] [ Diff ] |
mingwlibs glew was updated to 2.1.0 | ||
mod - rts/Rendering/GlobalRendering.cpp | [ Diff ] [ File ] | ||
develop b2f7c1c5
Timestamp: 2017-10-30 03:17:47 Author: Eshed [ Details ] [ Diff ] |
minor creg | ||
mod - rts/System/creg/creg.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/creg.h | [ Diff ] [ File ] | ||
develop 9252e853
Timestamp: 2017-10-28 21:12:33 Author: Eshed [ Details ] [ Diff ] |
include shuffles | ||
mod - rts/Game/UI/Groups/GroupHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Menu/LuaMenuController.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Decals/DecalsDrawerGL4.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Decals/LegacyTrackHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/ITreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/IWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/BubbleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/DirtProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/MuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/NanoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/TracerProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/WakeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/FeatureDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Models/ModelRenderContainer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GeometricObjects.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/QuadField.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/Projectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectileFactory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Building.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BombDropper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/DGunWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/NoWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/TorpedoLauncher.cpp | [ Diff ] [ File ] | ||
develop 1fca1b07
Timestamp: 2017-10-28 20:43:47 Author: Eshed [ Details ] [ Diff ] |
creg and mempool cleanup and tweaking Only mention pools explicitly at the base class creg bind. Removed some no longer needed things in memPool and refactor a bit to allow the above. |
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mod - rts/Rendering/Env/Particles/Classes/BitmapMuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/BubbleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/DirtProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/ExploSpikeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/GenericParticleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/GeoSquareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/GeoThermSmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/HeatCloudProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/MuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/NanoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/ShieldSegmentProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/SimpleParticleSystem.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/SpherePartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/TracerProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/WakeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/Particles/Classes/WreckProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Features/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/SimObjectMemPool.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExpGenSpawnable.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExpGenSpawnable.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/LightningProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Building.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BombDropper.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/DGunWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightningCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MeleeWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/NoWeapon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/TorpedoLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/creg.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/creg.h | [ Diff ] [ File ] | ||
develop 823f5780
Timestamp: 2017-10-28 14:06:25 Author: rt [ Details ] [ Diff ] |
prevent 39be88df from happening again | ||
mod - rts/Rendering/GL/RenderDataBuffer.cpp | [ Diff ] [ File ] | ||
develop 33b3a8d4
Timestamp: 2017-10-28 14:04:15 Author: rt [ Details ] [ Diff ] |
prevent 39be88df from happening again | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/RenderDataBuffer.cpp | [ Diff ] [ File ] | ||
develop a2adbe0e
Timestamp: 2017-10-28 13:24:44 Author: rt [ Details ] [ Diff ] |
fix crash on exit redux | ||
mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop ba83cd76
Timestamp: 2017-10-28 13:24:21 Author: rt [ Details ] [ Diff ] |
typedef stuff | ||
mod - rts/Rendering/DefaultPathDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/RenderDataBuffer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/RenderDataBuffer.hpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/HUDDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/AirLos.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Combiner.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Height.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Los.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Radar.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SplashScreen.cpp | [ Diff ] [ File ] | ||
develop 600f7be2
Timestamp: 2017-10-28 13:18:47 Author: Eshed [ Details ] [ Diff ] |
Revert "Fix crash on exit" This reverts commit 39be88dfb655c254415306b37d178576bb2f1231. |
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mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop 39be88df
Timestamp: 2017-10-28 10:37:24 Author: Eshed [ Details ] [ Diff ] |
Fix crash on exit Shader::GLSLProgramObject d'tor calls ::Release(true) so objs can't be on stack |
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mod - rts/Map/SMF/SMFGroundDrawer.cpp | [ Diff ] [ File ] | ||
develop 4a1be12b
Timestamp: 2017-10-28 02:41:58 Author: Eshed [ Details ] [ Diff ] |
calculate lua strings hash on compile time when possible | ||
mod - rts/Lua/LuaHashString.h | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUtils.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaVFS.cpp | [ Diff ] [ File ] | ||
develop 5a81b70d
Timestamp: 2017-10-28 00:19:22 Author: rt [ Details ] [ Diff ] |
silence assert | ||
mod - rts/Rendering/GL/RenderDataBuffer.cpp | [ Diff ] [ File ] | ||
develop a4aa5ca8
Timestamp: 2017-10-27 23:56:28 Author: rt [ Details ] [ Diff ] |
sacrifice enums for static_asserts | ||
mod - rts/Sim/Path/Default/PathConstants.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathFinder.cpp | [ Diff ] [ File ] | ||
develop aab5ae5d
Timestamp: 2017-10-27 23:53:47 Author: Eshed [ Details ] [ Diff ] |
more constexpr | ||
mod - rts/Game/UI/GameSetupDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/DebugColVolDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/IWater.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Fonts/glFont.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/LightHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/SplashScreen.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float4.cpp | [ Diff ] [ File ] | ||
mod - rts/System/float4.h | [ Diff ] [ File ] | ||
develop d96ed332
Timestamp: 2017-10-27 23:30:56 Author: rt [ Details ] [ Diff ] |
convert infotex shaders | ||
mod - cont/base/springcontent/shaders/GLSL/infoHeight.lua | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/infoLOS.lua | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/infoMetal.lua | [ Diff ] [ File ] | ||
mod - cont/base/springcontent/shaders/GLSL/infoPath.lua | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/AirLos.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Combiner.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Height.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Los.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Metal.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Metal.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/MetalExtraction.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Path.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/InfoTexture/Modern/Radar.cpp | [ Diff ] [ File ] | ||
develop 4b6db004
Timestamp: 2017-10-27 23:27:53 Author: Eshed [ Details ] [ Diff ] |
Add safety assertions | ||
mod - rts/Sim/Path/Default/PathFinder.cpp | [ Diff ] [ File ] | ||