2025-11-13 23:53 CET

Changesets: spring

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develop 65964d14
Timestamp: 2018-01-07 00:34:07
Author: rt
Details ] Diff ]
add missing ret
mod - rts/Game/UI/CursorIcons.h Diff ] File ]
develop fe16a8de
Timestamp: 2018-01-06 20:40:34
Author: rt
Details ] Diff ]
fix single-tick aims
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
develop e352893e
Timestamp: 2018-01-06 19:58:17
Author: rt
Details ] Diff ]
extend Spring.SetUnitWeaponState with "reaimTime" and "forceAim" parameters

these can be used to schedule a weapon's AimWeapon script callin
reaimTime changes the *maximum* interval between calls (defaults
to 15 frames), forceAim advances or delays the next call
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
develop 615ba9de
Timestamp: 2018-01-06 02:27:03
Author: rt
Details ] Diff ]
-
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
develop 01d67fcd
Timestamp: 2018-01-06 01:45:03
Author: rt
Details ] Diff ]
convert cursor-icons
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/CursorIcons.h Diff ] File ]
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
mod - rts/Game/UI/MouseCursor.h Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
develop a6672366
Timestamp: 2018-01-04 20:24:36
Author: rt
Details ] Diff ]
squash sync warnings with DemoFromDemo=1
convert ClientReadNet to stdint types
mod - rts/Net/NetCommands.cpp Diff ] File ]
develop 516c08f0
Timestamp: 2018-01-04 01:15:13
Author: rt
Details ] Diff ]
fix 0005852

side-effect of 0005825 which was actually solved by 32e9983683
(CMD_SWMS's were clearing the tempOrder flag, allowing units
to chase after auto-generated targets going out of range even
when on hold pos)
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
develop 417a9966
Timestamp: 2018-01-04 01:05:30
Author: rt
Details ] Diff ]
nlc
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
mod - rts/System/myMath.cpp Diff ] File ]
develop fe8561ca
Timestamp: 2018-01-03 22:59:25
Author: abma
Details ] Diff ]
fix headless compile
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
develop 12c28cf2
Timestamp: 2018-01-03 22:51:25
Author: abma
Details ] Diff ]
fix compile warning:
- statement has no effect
- unused var
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
develop 272f51c0
Timestamp: 2018-01-03 22:44:32
Author: rt
Details ] Diff ]
finish fog removal
convert SkyBox
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/Game.h Diff ] File ]
add - rts/Game/GameDrawMode.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Map/SMF/SMFGroundTextures.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/CubeMapHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/ISky.cpp Diff ] File ]
mod - rts/Rendering/Env/ISky.h Diff ] File ]
mod - rts/Rendering/Env/IWater.cpp Diff ] File ]
mod - rts/Rendering/Env/LuaSky.cpp Diff ] File ]
mod - rts/Rendering/Env/LuaSky.h Diff ] File ]
mod - rts/Rendering/Env/LuaWater.cpp Diff ] File ]
mod - rts/Rendering/Env/NullSky.h Diff ] File ]
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
mod - rts/Rendering/Env/SkyBox.h Diff ] File ]
mod - rts/Rendering/Env/SkyLight.cpp Diff ] File ]
mod - rts/Rendering/Env/SkyLight.h Diff ] File ]
mod - rts/Rendering/FarTextureHandler.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.cpp Diff ] File ]
mod - rts/Rendering/GlobalRendering.h Diff ] File ]
mod - rts/Rendering/LuaObjectDrawer.cpp Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
develop 293430a3
Timestamp: 2018-01-02 01:34:24
Author: rt
Details ] Diff ]
remove unused LOS_TERRAFORM_SLOWUPDATE_RATE const
mod - rts/Sim/Misc/GlobalConstants.h Diff ] File ]
develop 8dbe78c3
Timestamp: 2018-01-02 00:59:28
Author: rt
Details ] Diff ]
fix model fog
always alpha-fade scar decals
always enable heightmap texture
get rid of decal vertex readbacks
mod - cont/base/springcontent/shaders/GLSL/GroundDecalsVertProg.glsl Diff ] File ]
mod - cont/base/springcontent/shaders/GLSL/ModelVertProg.glsl Diff ] File ]
mod - rts/Map/HeightMapTexture.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/Env/Decals/GroundDecalHandler.h Diff ] File ]
mod - rts/Rendering/Env/Decals/LegacyTrackHandler.cpp Diff ] File ]
develop 7b7ab531
Timestamp: 2017-12-31 02:19:15
Author: rt
Details ] Diff ]
convert world icon-drawing
mod - rts/Rendering/IconHandler.cpp Diff ] File ]
mod - rts/Rendering/IconHandler.h Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
develop f0e89d88
Timestamp: 2017-12-30 02:29:47
Author: rt
Details ] Diff ]
fix 0005856
mod - rts/Map/HeightMapTexture.cpp Diff ] File ]
mod - rts/Map/SMF/Basic/BasicMeshDrawer.cpp Diff ] File ]
mod - rts/Map/SMF/Basic/BasicMeshDrawer.h Diff ] File ]
mod - rts/Map/SMF/SMFGroundTextures.h Diff ] File ]
mod - rts/Rendering/GL/RenderDataBuffer.hpp Diff ] File ]
mod - rts/Rendering/GL/VBO.cpp Diff ] File ]
mod - rts/Rendering/GL/VBO.h Diff ] File ]
mod - rts/Rendering/Map/InfoTexture/Modern/PboInfoTexture.cpp Diff ] File ]
mod - rts/Rendering/Map/InfoTexture/Modern/PboInfoTexture.h Diff ] File ]
mod - rts/Rendering/Models/3DModel.h Diff ] File ]
mod - rts/Rendering/Shaders/Shader.h Diff ] File ]
mod - rts/Rendering/Textures/TextureAtlas.cpp Diff ] File ]
develop cb383dbd
Timestamp: 2017-12-29 03:37:12
Author: abma
Details ] Diff ]
bump archive cache version just in case...

as a lot of basecontent was changed,
multiple 104.0 versions and branches are used in parallel
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
develop c6d5da1f
Timestamp: 2017-12-26 01:12:00
Author: abma
Details ] Diff ]
split springsettings.cfg update script for manual usage
add - buildbot/slave/wiki/spring_json_to_mediawiki.py Diff ] File ]
mod - buildbot/slave/wiki/update_springsettings_page.sh Diff ] File ]
develop 9925c602
Timestamp: 2017-12-22 14:42:04
Author: Eshed
Details ] Diff ]
register SetUnitPieceMatrix
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
develop eaf95535
Timestamp: 2017-12-20 01:29:09
Author: rt
Details ] Diff ]
redo 0000359
mod - rts/Sim/Units/Scripts/UnitScript.cpp Diff ] File ]
develop 72a272f2
Timestamp: 2017-12-20 01:12:27
Author: rtri
Committer: GitHub
Details ] Diff ]
add. 90f62dc9
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
develop 39ca14c8
Timestamp: 2017-12-18 02:35:28
Author: sprunk
Committer: rtri
Details ] Diff ]
Add `Spring.IsUserWriting() -> bool` (0000358)

* Add `Spring.IsUserWriting() -> bool`

Returns whether the built-in chat/label prompt is active
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.h Diff ] File ]
develop 90f62dc9
Timestamp: 2017-12-18 02:32:52
Author: rt
Details ] Diff ]
fix 0005854 / do fewer allocs in SelUnitsAI
mod - rts/Game/SelectedUnitsAI.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsAI.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
develop 243c5dd1
Timestamp: 2017-12-09 23:54:42
Author: rt
Details ] Diff ]
fix build
mod - rts/Game/UI/CommandColors.cpp Diff ] File ]
develop a42f68db
Timestamp: 2017-12-09 23:38:59
Author: rt
Details ] Diff ]
fix 0005841
mod - rts/Game/UI/CommandColors.cpp Diff ] File ]
mod - rts/Game/UI/CommandColors.h Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
develop cb2e6d5b
Timestamp: 2017-12-09 18:46:13
Author: rt
Details ] Diff ]
-
mod - rts/Rendering/HUDDrawer.cpp Diff ] File ]
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