2025-08-02 19:36 CEST

Changesets: spring

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develop dd71317a
Timestamp: 2018-01-21 15:43:31
Author: rt
Details ] Diff ]
convert GeomBuffer::DrawDebug
mod - rts/Rendering/GL/GeometryBuffer.cpp Diff ] File ]
develop d31cb560
Timestamp: 2018-01-21 13:07:48
Author: rt
Details ] Diff ]
add platform info to conn-attempt strings
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Lua/LuaConstPlatform.cpp Diff ] File ]
mod - rts/Net/Protocol/NetProtocol.cpp Diff ] File ]
mod - rts/Net/Protocol/NetProtocol.h Diff ] File ]
mod - rts/System/Platform/Misc.cpp Diff ] File ]
mod - rts/System/Platform/Misc.h Diff ] File ]
develop 17030292
Timestamp: 2018-01-21 00:37:31
Author: rt
Details ] Diff ]
get rid of AI ghost-unit footprint drawing
barely if ever used, not worth keeping or converting
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.h Diff ] File ]
develop 24fc5ab1
Timestamp: 2018-01-20 18:33:26
Author: rt
Details ] Diff ]
kill NamedTextures NPOT/NF ATI-hack
mod - rts/Rendering/Textures/NamedTextures.cpp Diff ] File ]
develop 6d3a0d5f
Timestamp: 2018-01-20 17:46:44
Author: rt
Details ] Diff ]
nuke WorkaroundATIPointSizeBug
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MiniMap.h Diff ] File ]
mod - rts/Rendering/GL/myGL.cpp Diff ] File ]
mod - rts/Rendering/GL/myGL.h Diff ] File ]
develop 6ee93703
Timestamp: 2018-01-20 15:26:15
Author: rt
Details ] Diff ]
convert scroll/fps cursors
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.h Diff ] File ]
develop b7cfb766
Timestamp: 2018-01-20 02:19:11
Author: rt
Details ] Diff ]
fix cursor offset
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
develop 7ad94c77
Timestamp: 2018-01-19 21:48:40
Author: rt
Details ] Diff ]
micropt previous
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
develop 9c09d7b1
Timestamp: 2018-01-19 21:23:29
Author: rt
Details ] Diff ]
replace cursor viewport
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
mod - rts/Game/UI/MouseCursor.h Diff ] File ]
develop ebdb8de1
Timestamp: 2018-01-19 20:45:46
Author: rt
Details ] Diff ]
convert mouse cursor/selrect
mod - rts/Game/UI/CursorIcons.cpp Diff ] File ]
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/MouseCursor.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/ProfileDrawer.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
mod - rts/Rendering/DebugDrawerAI.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/BumpWater.cpp Diff ] File ]
mod - rts/Rendering/Env/Particles/ProjectileDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
mod - rts/Rendering/Fonts/glFont.cpp Diff ] File ]
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
mod - rts/System/Matrix44f.h Diff ] File ]
mod - rts/aGui/Gui.cpp Diff ] File ]
develop 58ca1cee
Timestamp: 2018-01-18 23:28:09
Author: rt
Details ] Diff ]
nlc
mod - rts/Game/SelectedUnitsHandler.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
develop d6adf853
Timestamp: 2018-01-18 23:12:44
Author: rt
Details ] Diff ]
make UnitHandler::unitByDefs private
merge Team::units into UnitHandler::unitByDefs
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/EngineOutHandler.cpp Diff ] File ]
mod - rts/Game/SelectedUnitsHandler.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Lua/LuaHandleSynced.cpp Diff ] File ]
mod - rts/Lua/LuaSyncedRead.cpp Diff ] File ]
mod - rts/Lua/LuaUnsyncedRead.cpp Diff ] File ]
mod - rts/Rendering/TeamHighlight.cpp Diff ] File ]
mod - rts/Rendering/UnitDrawer.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.cpp Diff ] File ]
mod - rts/Sim/Misc/Team.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
develop 6b5f0a58
Timestamp: 2018-01-18 19:36:37
Author: rt
Details ] Diff ]
add. 0b018304
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
develop b70322f3
Timestamp: 2018-01-18 01:25:18
Author: rt
Details ] Diff ]
-
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
develop 0b018304
Timestamp: 2018-01-18 00:58:45
Author: rt
Details ] Diff ]
fix 0005862

extend Spring.DestroyUnit with a boolean recycleID argument

this was neither planned nor desired, but required to squash another bug
ID's of destroyed units were erroneously allowed to be re-assigned again
(within three frames) *before* pool recycling took place, and most morph
gadgets since started relying on the broken behavior
as such, emulating it via an extra arg (which now at least makes seamless
insta-morph possible) was the only way to keep things working as expected
mod - rts/Lua/LuaSyncedCtrl.cpp Diff ] File ]
mod - rts/Sim/Features/FeatureHandler.h Diff ] File ]
mod - rts/Sim/Misc/SimObjectIDPool.cpp Diff ] File ]
mod - rts/Sim/Misc/SimObjectIDPool.h Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.h Diff ] File ]
develop 0827d216
Timestamp: 2018-01-17 19:26:36
Author: rt
Details ] Diff ]
convert underwater cam-overlay
(also disable it, ugly as sin)
mod - rts/Rendering/WorldDrawer.cpp Diff ] File ]
develop f4f86fce
Timestamp: 2018-01-17 18:24:51
Author: Eshed
Details ] Diff ]
0000360 but with a deque
mod - rts/System/Sound/OpenAL/AudioChannel.cpp Diff ] File ]
mod - rts/System/Sound/OpenAL/AudioChannel.h Diff ] File ]
develop e8a9db12
Timestamp: 2018-01-17 18:02:44
Author: rt
Details ] Diff ]
minor
mod - rts/Rendering/DebugColVolDrawer.cpp Diff ] File ]
develop 543a555b
Timestamp: 2018-01-17 18:02:37
Author: rt
Details ] Diff ]
nuke VertexArrayRange
mod - rts/Rendering/CMakeLists.txt Diff ] File ]
rm - rts/Rendering/GL/VertexArrayRange.cpp Diff ] File ]
rm - rts/Rendering/GL/VertexArrayRange.h Diff ] File ]
develop 88179d81
Timestamp: 2018-01-17 01:53:47
Author: rt
Details ] Diff ]
fix div0 in OverheadController
use SafeANormalize in UnitTracker
mod - rts/Game/Camera/FPSController.cpp Diff ] File ]
mod - rts/Game/Camera/FPSController.h Diff ] File ]
mod - rts/Game/Camera/OverheadController.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/UnitTracker.cpp Diff ] File ]
mod - rts/Game/UI/UnitTracker.h Diff ] File ]
develop d5fc3199
Timestamp: 2018-01-16 18:54:20
Author: rt
Details ] Diff ]
convert ColVolDrawer
mod - rts/Rendering/DebugColVolDrawer.cpp Diff ] File ]
mod - rts/Rendering/GL/glExtra.cpp Diff ] File ]
mod - rts/Sim/Misc/CollisionVolume.h Diff ] File ]
develop 7ebef190
Timestamp: 2018-01-16 18:43:35
Author: rt
Details ] Diff ]
move skybox shaders to files
mod - cont/base/springcontent/CMakeLists.txt Diff ] File ]
add - cont/base/springcontent/shaders/GLSL/ColVolDebugFragProg.glsl Diff ] File ]
add - cont/base/springcontent/shaders/GLSL/ColVolDebugVertProg.glsl Diff ] File ]
add - cont/base/springcontent/shaders/GLSL/SkyBoxFragProg.glsl Diff ] File ]
add - cont/base/springcontent/shaders/GLSL/SkyBoxVertProg.glsl Diff ] File ]
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
develop 0505b81a
Timestamp: 2018-01-16 11:21:20
Author: Eshed
Details ] Diff ]
Fix NETMSG_AICOMMANDS packet parsing
mod - rts/Net/NetCommands.cpp Diff ] File ]
develop def80b9d
Timestamp: 2018-01-16 08:55:00
Author: Eshed
Details ] Diff ]
Fix 0005867
mod - rts/Sim/Projectiles/WeaponProjectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectiles/StarburstProjectile.cpp Diff ] File ]
develop c9fd6f5b
Timestamp: 2018-01-15 19:18:29
Author: rt
Details ] Diff ]
convert legacy UI boxes
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/EndGameBox.h Diff ] File ]
mod - rts/Game/UI/GameInfo.cpp Diff ] File ]
mod - rts/Game/UI/GameInfo.h Diff ] File ]
mod - rts/Game/UI/InputReceiver.cpp Diff ] File ]
mod - rts/Game/UI/InputReceiver.h Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.cpp Diff ] File ]
mod - rts/Game/UI/QuitBox.h Diff ] File ]
mod - rts/Game/UI/ResourceBar.cpp Diff ] File ]
mod - rts/Game/UI/ResourceBar.h Diff ] File ]
mod - rts/Game/UI/ShareBox.cpp Diff ] File ]
mod - rts/Game/UI/ShareBox.h Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.h Diff ] File ]
mod - rts/Game/UI/TooltipConsole.cpp Diff ] File ]
mod - rts/Rendering/GL/glExtra.h Diff ] File ]
mod - rts/System/Rectangle.h Diff ] File ]
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