Changesets: spring
develop c66c529b
Timestamp: 2018-02-09 17:21:17 Author: sprunk Committer: rtri [ Details ] [ Diff ] |
Allow reading shield state of visible enemy units (#366) | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop 061f7a42
Timestamp: 2018-02-09 17:17:42 Author: rt [ Details ] [ Diff ] |
fix 0002354 Spring.GetUnitWeaponState(.., "reloadTime") now returns the unweighted time Spring.GetUnitWeaponState(.., "reloadTimeXP") takes experience into account |
||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop 654a4040
Timestamp: 2018-02-09 17:15:01 Author: rt [ Details ] [ Diff ] |
fix bad move | ||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | ||
develop 00e26fe2
Timestamp: 2018-02-08 18:44:59 Author: rt [ Details ] [ Diff ] |
fix KAIK build | ||
mod - rts/lib/lua/src/lmathlib.cpp | [ Diff ] [ File ] | ||
develop e10e7d86
Timestamp: 2018-02-08 17:46:15 Author: rt [ Details ] [ Diff ] |
fix 0005841 add. | ||
mod - rts/Game/UI/CommandColors.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnsyncedCtrl.cpp | [ Diff ] [ File ] | ||
develop 3ec84a4b
Timestamp: 2018-02-08 17:43:08 Author: rt [ Details ] [ Diff ] |
redirect math.random{seed} for unsynced Lua states preseed Lua RNG on startup, not in LuaIntro config |
||
mod - cont/base/springcontent/LuaIntro/config.lua | [ Diff ] [ File ] | ||
mod - rts/System/SpringApp.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaInclude.h | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaUser.cpp | [ Diff ] [ File ] | ||
mod - rts/lib/lua/include/LuaUser.h | [ Diff ] [ File ] | ||
mod - rts/lib/lua/src/lmathlib.cpp | [ Diff ] [ File ] | ||
develop 32eb6c4a
Timestamp: 2018-02-07 20:29:22 Author: rt [ Details ] [ Diff ] |
restore isHoverAttack callback | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h | [ Diff ] [ File ] | ||
develop b2a7fe22
Timestamp: 2018-02-07 20:13:56 Author: rt [ Details ] [ Diff ] |
update AI submodules | ||
mod - AI/Skirmish/HughAI | [ Diff ] [ File ] | ||
mod - AI/Skirmish/Shard | [ Diff ] [ File ] | ||
develop a428436b
Timestamp: 2018-02-07 19:30:54 Author: rt [ Details ] [ Diff ] |
nuke UnitDefHandler::FindStartUnits | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.h | [ Diff ] [ File ] | ||
develop 2d74a52c
Timestamp: 2018-02-07 19:28:37 Author: rt [ Details ] [ Diff ] |
nuke internal UnitDef::techLevel nonsense any AI's that still want this info can implement it themselves send off deprecated callbacks from AI interface/legacy wrapper |
||
mod - AI/Wrappers/LegacyCpp/AIAICallback.cpp | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/AIAICallback.h | [ Diff ] [ File ] | ||
mod - AI/Wrappers/LegacyCpp/IAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/Interface/SSkirmishAICallback.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/SSkirmishAICallbackImpl.h | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnitsHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/TooltipConsole.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaUnitDefs.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.h | [ Diff ] [ File ] | ||
develop d1037788
Timestamp: 2018-02-07 17:14:53 Author: rt [ Details ] [ Diff ] |
reuse gboMap and bmMap | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/BuildingMaskMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/BuildingMaskMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/CollisionHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GroundBlockingObjectMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/HoverAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/StrafeAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/Default/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Scripts/UnitScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/System/LoadSave/CregLoadSaveHandler.cpp | [ Diff ] [ File ] | ||
develop d7318937
Timestamp: 2018-02-07 03:32:23 Author: abma [ Details ] [ Diff ] |
fix compile warning: unused var | ||
mod - rts/Rendering/Fonts/glFont.cpp | [ Diff ] [ File ] | ||
develop e2c849cf
Timestamp: 2018-02-06 18:55:28 Author: rt [ Details ] [ Diff ] |
reuse tally-vectors for Spring.GetTeamUnits* | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop ef6df34a
Timestamp: 2018-02-06 18:12:06 Author: sprunk Committer: rtri [ Details ] [ Diff ] |
LuaHandler: `pcall` when loading config (0000364) * LuaHandler: `pcall` when loading config * log type(rvalue) on error |
||
mod - cont/base/springcontent/LuaHandler/handler.lua | [ Diff ] [ File ] | ||
develop 25c5162e
Timestamp: 2018-02-06 17:27:38 Author: sprunk Committer: rtri [ Details ] [ Diff ] |
Add `Game.collisionFlags` Lua table (0000363) | ||
mod - rts/Lua/LuaConstGame.cpp | [ Diff ] [ File ] | ||
develop 3bfcd793
Timestamp: 2018-02-06 17:25:18 Author: rt [ Details ] [ Diff ] |
fix 0005884 | ||
mod - rts/Sim/MoveTypes/GroundMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop 487d5e23
Timestamp: 2018-02-05 20:45:44 Author: rt [ Details ] [ Diff ] |
add. 1adc88cd8 | ||
mod - rts/Sim/Projectiles/WeaponProjectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
develop 1adc88cd
Timestamp: 2018-02-05 19:29:51 Author: rt [ Details ] [ Diff ] |
fix 0005716 add Weapon::{avoid,collision}Flags to Spring.{Get,Set}UnitWeaponState these are bitfields, refer to the table below when setting new values NOENEMIES = 1 << 0 NOFRIENDLIES = 1 << 1 NOFEATURES = 1 << 2 NONEUTRALS = 1 << 3 NOFIREBASES = 1 << 4 NOGROUND = 1 << 5 NOCLOAKED = 1 << 6 NOUNITS = NOENEMIES | NOFRIENDLIES | NONEUTRALS |
||
mod - rts/Lua/LuaSyncedCtrl.cpp | [ Diff ] [ File ] | ||
mod - rts/Lua/LuaSyncedRead.cpp | [ Diff ] [ File ] | ||
develop dae8a032
Timestamp: 2018-02-05 11:52:07 Author: rtri Committer: GitHub [ Details ] [ Diff ] |
fix linux builds | ||
mod - rts/Game/UI/HwMouseCursor.cpp | [ Diff ] [ File ] | ||
develop 9b69d5c8
Timestamp: 2018-02-05 02:29:29 Author: rt [ Details ] [ Diff ] |
fix win64 build | ||
mod - rts/Game/UI/HwMouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.h | [ Diff ] [ File ] | ||
develop e378fc1f
Timestamp: 2018-02-05 02:22:39 Author: rt [ Details ] [ Diff ] |
- | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
develop ea12fcca
Timestamp: 2018-02-05 02:20:03 Author: rt [ Details ] [ Diff ] |
store hwCursor inline | ||
mod - rts/Game/UI/HwMouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/HwMouseCursor.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseCursor.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
develop 6fcad8d9
Timestamp: 2018-02-04 14:42:32 Author: rt [ Details ] [ Diff ] |
avoid copying demos to large temp strings when saving | ||
mod - rts/System/LoadSave/DemoRecorder.cpp | [ Diff ] [ File ] | ||
develop 7e6e2cd0
Timestamp: 2018-02-03 12:17:26 Author: rt [ Details ] [ Diff ] |
nuke NamedTex list index queries | ||
mod - rts/Rendering/Textures/NamedTextures.cpp | [ Diff ] [ File ] | ||
develop 5c097b6c
Timestamp: 2018-02-03 12:13:12 Author: rt [ Details ] [ Diff ] |
fix unitsync | ||
mod - rts/Map/SMF/SMFMapFile.h | [ Diff ] [ File ] | ||