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Changesets: spring

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develop ac930259
Timestamp: 2006-04-27 19:30:46
Author: betalord
Details ] Diff ]
TASClient: removed PasswordDialogUnit (replaced by NewAccountUnit)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1209 37977431-3df6-0310-b722-df95706aa16b
develop 50966f7d
Timestamp: 2006-04-27 19:29:17
Author: betalord
Details ] Diff ]
TASClient: added experimental theme support (not finished yet) plus other changes (see changelog inside unit1.pas)

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1208 37977431-3df6-0310-b722-df95706aa16b
develop c395ef42
Timestamp: 2006-04-25 18:05:56
Author: isokron
Details ] Diff ]
Fixes some smaller bugs in dynwater,stat recording and fps mode

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1206 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Team.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.h Diff ] File ]
mod - rts/System/myMath.h Diff ] File ]
develop 84506851
Timestamp: 2006-04-24 20:58:17
Author: isokron
Details ] Diff ]
Adds endgame statistics to the old gui.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1202 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/UI/EndGameBox.cpp Diff ] File ]
mod - rts/Game/UI/EndGameBox.h Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop cf6b0ec3
Timestamp: 2006-04-24 17:38:20
Author: ace07
Details ] Diff ]
fixed admin priveledges

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1201 37977431-3df6-0310-b722-df95706aa16b
develop 754248dd
Timestamp: 2006-04-24 17:19:39
Author: jcnossen
Details ] Diff ]
* added content_error exception in case files/mod data are incorrect or not found, runtime_error is still used for internal program errors. content_error exceptions will not bring up the crashreport box in windows.
* improved windows crashreporting


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1200 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Rendering/UnitModels/3DOParser.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/s3oParser.cpp Diff ] File ]
mod - rts/Rendering/glFont.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/StdAfx.h Diff ] File ]
mod - rts/System/TdfParser.cpp Diff ] File ]
mod - rts/System/TdfParser.h Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop db90723c
Timestamp: 2006-04-24 07:01:35
Author: ace07
Details ] Diff ]
added some new images and rank implimentations courtesy of Nicklas Marcusson

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1199 37977431-3df6-0310-b722-df95706aa16b
develop d98469a9
Timestamp: 2006-04-23 23:29:57
Author: ace07
Details ] Diff ]
fixed some errors and updated the code in general

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1198 37977431-3df6-0310-b722-df95706aa16b
develop 51a222da
Timestamp: 2006-04-23 20:37:12
Author: isokron
Details ] Diff ]
Limits units in maneuver mode on patrol to a certain distance from the path.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1197 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.h Diff ] File ]
mod - rts/System/myMath.cpp Diff ] File ]
mod - rts/System/myMath.h Diff ] File ]
develop 6a896bd5
Timestamp: 2006-04-22 16:59:23
Author: isokron
Details ] Diff ]
Increases graphical smoothness of laser impacts somewhat

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1194 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.h Diff ] File ]
develop 805aac96
Timestamp: 2006-04-21 23:24:54
Author: jouninkomiko
Details ] Diff ]
Added DateTime to the [VERSION] block in the demo recorder file

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1193 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/Net.cpp Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop a5b04c7f
Timestamp: 2006-04-21 22:15:02
Author: tvo
Details ] Diff ]
* Apply patch which should make spring compile again when DIRECT_CONTROL_ALLOWED is not defined.
Patch by patmo98, closes: 160



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1192 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/LaserCannon.cpp Diff ] File ]
develop e69f11d4
Timestamp: 2006-04-21 18:31:12
Author: isokron
Details ] Diff ]
Removes los from units being transported

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1191 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/UnitTypes/TransportUnit.cpp Diff ] File ]
develop 185ca4d3
Timestamp: 2006-04-21 17:08:57
Author: tvo
Details ] Diff ]
* Add a "ModFile" config option so you can change default (singleplayer) mod without
recompiling or weird bugs with combined mods when you put the mod in the game's root directory.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1190 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/PreGame.cpp Diff ] File ]
develop f0ba63fd
Timestamp: 2006-04-21 16:08:58
Author: tvo
Details ] Diff ]
* Fix crash if an AI passes wrong unit id to GiveCommand()
* Fix potential division by zero bug in groundmovetype.
All reported by Nicklas Marcusson <0910 dot 779796 at telia dot com>



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1189 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
develop c4de27e6
Timestamp: 2006-04-21 14:33:58
Author: tvo
Details ] Diff ]
* Fix an FPU exception in GetHeadingFromVector()
Just as it had been fixed earlier in GetHAndPFromVector().
Reported by Nicklas Marcusson <0910 dot 779796 at telia dot com>



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1188 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/myMath.h Diff ] File ]
develop 1acad8a5
Timestamp: 2006-04-20 19:58:31
Author: isokron
Details ] Diff ]
Adds a new loopback attack mode to fighter aircrafts

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1187 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Game/command.h Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.h Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 3fdd5d85
Timestamp: 2006-04-19 18:18:10
Author: isokron
Details ] Diff ]
Fixes firing dgun outside dgun limit using fps mode

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1183 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/DGunWeapon.cpp Diff ] File ]
develop 5a23b729
Timestamp: 2006-04-19 14:12:47
Author: tvo
Details ] Diff ]
* Lower the pathfinding constant (min. distance to next waypoint) in
groundmovetype.cpp again, to fix pathfinding (hopefully).



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1182 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
develop dd990dc5
Timestamp: 2006-04-19 03:32:06
Author: krudat
Details ] Diff ]
Shattering for S3O pieces, not yet refactored.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1181 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.h Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
develop ae347bc2
Timestamp: 2006-04-18 20:19:06
Author: isokron
Details ] Diff ]
Some more range reduction for fps lasers

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1180 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/LaserCannon.cpp Diff ] File ]
develop b7207cb0
Timestamp: 2006-04-18 09:04:50
Author: krudat
Details ] Diff ]
Direct-control hud: use right texture on S3O unit.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1179 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
develop 334a8393
Timestamp: 2006-04-17 22:18:17
Author: isokron
Details ] Diff ]
Fixes firing longer than max range in FPS mode with plasma cannons

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1178 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.h Diff ] File ]
mod - rts/Sim/Weapons/Weapon.h Diff ] File ]
develop 814f1499
Timestamp: 2006-04-17 14:58:44
Author: isokron
Details ] Diff ]
Fixes some issues with lasers being possible to fire longer than max range in fps mode and a problem with (non beam) lasers doing double damage

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1176 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/LaserCannon.cpp Diff ] File ]
develop 7048d1ff
Timestamp: 2006-04-16 19:39:20
Author: patmo98
Details ] Diff ]
Fixed the VS8 build:
Added several missing files to rts.vcproj
Added #include "StdAfx.h" to mmgr.cpp


git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1174 37977431-3df6-0310-b722-df95706aa16b
mod - rts/System/mmgr.cpp Diff ] File ]
mod - rts/build/vstudio8/rts.rc Diff ] File ]
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
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