Changesets: spring
develop 9d26a974
Timestamp: 2006-05-27 22:50:34 Author: isokron [ Details ] [ Diff ] |
Fixes crash bug normally showing up as "no rtti data" git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1360 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
develop 6419f71f
Timestamp: 2006-05-27 20:21:21 Author: isokron [ Details ] [ Diff ] |
Fixed infinite power shields not having quite infinite power Slowed down max speed stuff can fly away from destroyed units git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1359 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
develop 0b9c7970
Timestamp: 2006-05-27 00:44:32 Author: isokron [ Details ] [ Diff ] |
Fixes problem with gcc and big numbers ? git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1358 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
develop 8510927f
Timestamp: 2006-05-27 00:24:25 Author: isokron [ Details ] [ Diff ] |
Replaces plasmarepulsers with a more generalized shield system git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1357 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/InterceptHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/EmgProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosiveProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlameProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LaserProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/MissileProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/RepulseGfx.h | [ Diff ] [ File ] | ||
add - rts/Sim/Projectiles/ShieldPartProjectile.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Projectiles/ShieldPartProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/StarburstProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/TorpedoProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | ||
develop 90167a69
Timestamp: 2006-05-26 15:11:03 Author: jcnossen [ Details ] [ Diff ] |
* applied los drawing patch from colorblind * applied auto zoom patch from colorblind git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1355 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/uikeys.txt | [ Diff ] [ File ] | ||
mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
develop a3a65f34
Timestamp: 2006-05-26 12:56:59 Author: jcnossen [ Details ] [ Diff ] |
* abstracted map code, merged from nmapsys branch * all map code is now located in the Map directory instead of spread across Simulation and Rendering. * cleaned up projectile code #include's git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1354 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GlobalAICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/GroupAiCallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Camera.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameHelper.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameSetup.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/PreGame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/AirScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/CommanderScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/TestScript.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GUI/GUIgame.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GUI/GUIminimap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiHandler.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MiniMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/SelectionKeyHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/StartPosSelecter.cpp | [ Diff ] [ File ] | ||
add - rts/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
add - rts/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
add - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
add - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
add - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | ||
add - rts/Map/SMF/SmfReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvTreeGenerator.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BaseSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BaseTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BaseTreeDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicTreeDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/DynWater.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/GrassDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/SkyBox.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ExplosionGraphics.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GL/glExtra.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/InMapDraw.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/InMapDraw.h | [ Diff ] [ File ] | ||
rm - rts/Rendering/Map/BaseGroundDrawer.cpp | [ Diff ] [ File ] | ||
rm - rts/Rendering/Map/BaseGroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/ShadowHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
rm - rts/Sim/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
rm - rts/Sim/Map/ReadMap.h | [ Diff ] [ File ] | ||
rm - rts/Sim/Map/SmfReadMap.cpp | [ Diff ] [ File ] | ||
rm - rts/Sim/Map/SmfReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Feature.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/FeatureHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/GeometricObjects.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/LosHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/Wind.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/AirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveInfo.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/GroundMoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/HoverMoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveMath/ShipMoveMath.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/MoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/MoveTypes/groundmovetype.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Objects/SolidObject.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathEstimator.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Path/PathFinder.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/BubbleProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/DirtProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExploSpikeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireBallProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FireProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GeoSquareProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/GfxProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/HeatCloudProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LightingProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/MuzzleFlame.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/PieceProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SmokeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SmokeProjectile2.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/SmokeTrailProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/TorpedoProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/TracerProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WakeProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WeaponProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/WreckProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/AirCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTracker.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Building.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Factory.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Cannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/FlameThrower.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LaserCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightingCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/MissileLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Rifle.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/StarburstLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/TorpedoLauncher.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/FileSystem/FileHandler.h | [ Diff ] [ File ] | ||
mod - rts/System/LoadSaveHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/StdAfx.h | [ Diff ] [ File ] | ||
mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | ||
develop 836dd349
Timestamp: 2006-05-25 16:01:34 Author: isokron [ Details ] [ Diff ] |
Adds weapon tag for setting color as rgb value git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1351 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
develop 43db503c
Timestamp: 2006-05-25 14:23:13 Author: tvo [ Details ] [ Diff ] |
* Increment GLOBAL_AI_INTERFACE_VERSION and AI_INTERFACE_VERSION because UnitDef changed already quite a lot since last update of those #defines git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1350 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/ExternalAI/IGlobalAI.h | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/IGroupAI.h | [ Diff ] [ File ] | ||
develop 9d53a99c
Timestamp: 2006-05-25 14:11:58 Author: jcnossen [ Details ] [ Diff ] |
* removed spam messages from TestGlobalAI. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1349 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/TestGlobalAI/GlobalAI.cpp | [ Diff ] [ File ] | ||
develop 0dddad62
Timestamp: 2006-05-25 13:28:50 Author: isokron [ Details ] [ Diff ] |
Fixes so ground decals follow los rules correctly git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1348 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
develop a6c6412c
Timestamp: 2006-05-25 12:48:54 Author: tvo [ Details ] [ Diff ] |
* Apply patch by colorblind, which adds/fixes fbi tags HideDamage and ShowPlayerName. * Fix filename case... git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1347 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Game/SelectedUnits.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 6ec99898
Timestamp: 2006-05-25 10:57:49 Author: isokron [ Details ] [ Diff ] |
Adds options for removing specific camera modes from the camera toggle loop git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1345 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/CameraController.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/CameraController.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
develop 7c6e15a0
Timestamp: 2006-05-25 10:29:27 Author: isokron [ Details ] [ Diff ] |
Adds support for decals on ground below buildings Fixes some warnings on compile git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1344 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
add - game/shaders/grounddecals.fp | [ Diff ] [ File ] | ||
add - game/shaders/grounddecals.vp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/AdvSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Env/BasicSky.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Map/BFGroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/UnitModels/UnitDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Building.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Building.h | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/System/creg/Serializer.cpp | [ Diff ] [ File ] | ||
develop 2fb73f53
Timestamp: 2006-05-25 02:47:25 Author: patmo98 [ Details ] [ Diff ] |
Added and removed files from the VS8 project so that spring compiles again. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1343 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop 5941acb5
Timestamp: 2006-05-24 22:34:37 Author: tvo [ Details ] [ Diff ] |
* Add basic unit testing "framework" to SConstruct git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1340 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
develop 8b15048e
Timestamp: 2006-05-24 21:11:34 Author: jcnossen [ Details ] [ Diff ] |
updated vstudio7 project: added errorhandler.cpp and removed win32support.cpp git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1336 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | ||
develop c14d05b2
Timestamp: 2006-05-24 20:49:38 Author: tvo [ Details ] [ Diff ] |
* Clean up error handling a bit: - Made a generic ErrorMessageBox function using MessageBox on windows and std::cerr on other platforms. It quits SDL before anything else to fix not working mouse cursors / invalid display resolutions on error (this only changed on non-win platforms, code didn't change for win). git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1335 37977431-3df6-0310-b722-df95706aa16b |
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rm - rts/System/Platform/Win/Win32Support.cpp | [ Diff ] [ File ] | ||
add - rts/System/Platform/errorhandler.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Platform/errorhandler.h | [ Diff ] [ File ] | ||
develop 016c02c2
Timestamp: 2006-05-24 19:17:24 Author: jcnossen [ Details ] [ Diff ] |
* added Radar AI from "colorblind". This group AI notifies the player of enemy units that enter radar/los git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1334 37977431-3df6-0310-b722-df95706aa16b |
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add - AI/Group/RadarAI/GroupAI.cpp | [ Diff ] [ File ] | ||
add - AI/Group/RadarAI/GroupAI.h | [ Diff ] [ File ] | ||
add - AI/Group/RadarAI/TestAI.cpp | [ Diff ] [ File ] | ||
add - AI/Group/RadarAI/TestAI.sln | [ Diff ] [ File ] | ||
add - AI/Group/RadarAI/TestAI.vcproj | [ Diff ] [ File ] | ||
develop ebc881d7
Timestamp: 2006-05-23 23:41:02 Author: betalord [ Details ] [ Diff ] |
TASServer: added -LANADMIN switch git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1333 37977431-3df6-0310-b722-df95706aa16b |
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develop 6ad7c2de
Timestamp: 2006-05-20 17:56:30 Author: tvo [ Details ] [ Diff ] |
* Change the com dies game end mode exploit fix a bit: - ".take" now actually works (doesn't blow up half the stuff) - sharing a set of units including your com is now possible (they died instantly before this fix), but all units you did NOT share die instantly (so you're out of the game anyway). git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1329 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Team.cpp | [ Diff ] [ File ] | ||
develop 556dd026
Timestamp: 2006-05-20 15:29:43 Author: tvo [ Details ] [ Diff ] |
* Fix com dies = game ends exploit, now sharing your com kills you in this gametype. * Update changelog. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1328 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/Game/Team.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Team.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
develop ed3c54fd
Timestamp: 2006-05-20 14:55:07 Author: tvo [ Details ] [ Diff ] |
* .give doesn't desync the game anymore. * CGameServer is properly deleted now after stopping (so NETMSG_QUIT is send, and clients quit if host quits) * Removed the unused variable 'terminate' from CGameServer and removed some unused code from the server git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1327 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/GameServer.h | [ Diff ] [ File ] | ||
develop d09711f2
Timestamp: 2006-05-19 22:24:16 Author: jcnossen [ Details ] [ Diff ] |
* çleaned up the main settings dialog code git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1326 37977431-3df6-0310-b722-df95706aa16b |
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develop 3866d8d4
Timestamp: 2006-05-19 22:11:12 Author: isokron [ Details ] [ Diff ] |
Adds a dialog with settings for camera modes and some other stuff git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1325 37977431-3df6-0310-b722-df95706aa16b |
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develop e4c8e1c3
Timestamp: 2006-05-19 18:51:00 Author: isokron [ Details ] [ Diff ] |
Fixes problem with units without Kill function not dying, maybe fnordia will do another fix later. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1324 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||