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Changesets: spring

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develop 9d26a974
Timestamp: 2006-05-27 22:50:34
Author: isokron
Details ] Diff ]
Fixes crash bug normally showing up as "no rtti data"

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1360 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Map/ReadMap.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
develop 6419f71f
Timestamp: 2006-05-27 20:21:21
Author: isokron
Details ] Diff ]
Fixed infinite power shields not having quite infinite power
Slowed down max speed stuff can fly away from destroyed units

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1359 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
develop 0b9c7970
Timestamp: 2006-05-27 00:44:32
Author: isokron
Details ] Diff ]
Fixes problem with gcc and big numbers ?

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1358 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
develop 8510927f
Timestamp: 2006-05-27 00:24:25
Author: isokron
Details ] Diff ]
Replaces plasmarepulsers with a more generalized shield system

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1357 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/InterceptHandler.h Diff ] File ]
mod - rts/Sim/Projectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/EmgProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosiveProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MissileProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/RepulseGfx.cpp Diff ] File ]
mod - rts/Sim/Projectiles/RepulseGfx.h Diff ] File ]
add - rts/Sim/Projectiles/ShieldPartProjectile.cpp Diff ] File ]
add - rts/Sim/Projectiles/ShieldPartProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/StarburstProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/TorpedoProjectile.h Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectile.h Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.cpp Diff ] File ]
mod - rts/Sim/Weapons/PlasmaRepulser.h Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.h Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop 90167a69
Timestamp: 2006-05-26 15:11:03
Author: jcnossen
Details ] Diff ]
* applied los drawing patch from colorblind
* applied auto zoom patch from colorblind

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1355 37977431-3df6-0310-b722-df95706aa16b
mod - game/uikeys.txt Diff ] File ]
mod - rts/Game/CameraController.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
mod - rts/Map/BaseGroundDrawer.h Diff ] File ]
develop a3a65f34
Timestamp: 2006-05-26 12:56:59
Author: jcnossen
Details ] Diff ]
* abstracted map code, merged from nmapsys branch
* all map code is now located in the Map directory instead of spread across Simulation and Rendering.
* cleaned up projectile code #include's

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1354 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/AICallback.cpp Diff ] File ]
mod - rts/ExternalAI/GlobalAICallback.cpp Diff ] File ]
mod - rts/ExternalAI/GroupAiCallback.cpp Diff ] File ]
mod - rts/Game/Camera.cpp Diff ] File ]
mod - rts/Game/CameraController.cpp Diff ] File ]
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameHelper.cpp Diff ] File ]
mod - rts/Game/GameSetup.cpp Diff ] File ]
mod - rts/Game/PreGame.cpp Diff ] File ]
mod - rts/Game/StartScripts/AirScript.cpp Diff ] File ]
mod - rts/Game/StartScripts/CommanderScript.cpp Diff ] File ]
mod - rts/Game/StartScripts/TestScript.cpp Diff ] File ]
mod - rts/Game/Team.cpp Diff ] File ]
mod - rts/Game/UI/GUI/GUIgame.cpp Diff ] File ]
mod - rts/Game/UI/GUI/GUIminimap.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.cpp Diff ] File ]
mod - rts/Game/UI/GuiHandler.h Diff ] File ]
mod - rts/Game/UI/MiniMap.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Game/UI/SelectionKeyHandler.cpp Diff ] File ]
mod - rts/Game/UI/StartPosSelecter.cpp Diff ] File ]
add - rts/Map/BaseGroundDrawer.cpp Diff ] File ]
add - rts/Map/BaseGroundDrawer.h Diff ] File ]
add - rts/Map/ReadMap.cpp Diff ] File ]
add - rts/Map/ReadMap.h Diff ] File ]
add - rts/Map/SMF/SmfReadMap.cpp Diff ] File ]
add - rts/Map/SMF/SmfReadMap.h Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvTreeGenerator.cpp Diff ] File ]
mod - rts/Rendering/Env/AdvWater.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseSky.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BaseTreeDrawer.h Diff ] File ]
mod - rts/Rendering/Env/BasicSky.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicTreeDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicWater.cpp Diff ] File ]
mod - rts/Rendering/Env/DynWater.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.cpp Diff ] File ]
mod - rts/Rendering/Env/GrassDrawer.h Diff ] File ]
mod - rts/Rendering/Env/SkyBox.cpp Diff ] File ]
mod - rts/Rendering/ExplosionGraphics.cpp Diff ] File ]
mod - rts/Rendering/GL/glExtra.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/GroundFlash.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.cpp Diff ] File ]
mod - rts/Rendering/InMapDraw.h Diff ] File ]
rm - rts/Rendering/Map/BaseGroundDrawer.cpp Diff ] File ]
rm - rts/Rendering/Map/BaseGroundDrawer.h Diff ] File ]
mod - rts/Rendering/ShadowHandler.cpp Diff ] File ]
mod - rts/Rendering/ShadowHandler.h Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.h Diff ] File ]
mod - rts/Rendering/Textures/TextureHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
rm - rts/Sim/Map/ReadMap.cpp Diff ] File ]
rm - rts/Sim/Map/ReadMap.h Diff ] File ]
rm - rts/Sim/Map/SmfReadMap.cpp Diff ] File ]
rm - rts/Sim/Map/SmfReadMap.h Diff ] File ]
mod - rts/Sim/Misc/Feature.cpp Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/FeatureHandler.h Diff ] File ]
mod - rts/Sim/Misc/GeometricObjects.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.cpp Diff ] File ]
mod - rts/Sim/Misc/LosHandler.h Diff ] File ]
mod - rts/Sim/Misc/Wind.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/AirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveInfo.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/GroundMoveMath.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/HoverMoveMath.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/MoveMath.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveMath/ShipMoveMath.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/MoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/TAAirMoveType.cpp Diff ] File ]
mod - rts/Sim/MoveTypes/groundmovetype.cpp Diff ] File ]
mod - rts/Sim/Objects/SolidObject.cpp Diff ] File ]
mod - rts/Sim/Path/PathEstimator.cpp Diff ] File ]
mod - rts/Sim/Path/PathFinder.cpp Diff ] File ]
mod - rts/Sim/Path/PathFinder.h Diff ] File ]
mod - rts/Sim/Projectiles/BeamLaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/BubbleProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/DirtProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/EmgProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExploSpikeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireBallProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FireProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/FlameProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GeoSquareProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/GfxProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/HeatCloudProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LaserProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/LightingProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MissileProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/MuzzleFlame.cpp Diff ] File ]
mod - rts/Sim/Projectiles/PieceProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/ProjectileHandler.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SmokeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SmokeProjectile2.cpp Diff ] File ]
mod - rts/Sim/Projectiles/SmokeTrailProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/StarburstProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/TorpedoProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/TracerProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WakeProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WeaponProjectile.cpp Diff ] File ]
mod - rts/Sim/Projectiles/WreckProjectile.cpp Diff ] File ]
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/AirCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/BuilderCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp Diff ] File ]
mod - rts/Sim/Units/CommandAI/TransportCAI.cpp Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitLoader.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTracker.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Builder.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/ExtractorBuilding.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Factory.cpp Diff ] File ]
mod - rts/Sim/Weapons/BeamLaser.cpp Diff ] File ]
mod - rts/Sim/Weapons/Cannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/EmgCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/FlameThrower.cpp Diff ] File ]
mod - rts/Sim/Weapons/LaserCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/LightingCannon.cpp Diff ] File ]
mod - rts/Sim/Weapons/MissileLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/Rifle.cpp Diff ] File ]
mod - rts/Sim/Weapons/StarburstLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/TorpedoLauncher.cpp Diff ] File ]
mod - rts/Sim/Weapons/Weapon.cpp Diff ] File ]
mod - rts/System/FileSystem/ArchiveScanner.cpp Diff ] File ]
mod - rts/System/FileSystem/FileHandler.cpp Diff ] File ]
mod - rts/System/FileSystem/FileHandler.h Diff ] File ]
mod - rts/System/LoadSaveHandler.cpp Diff ] File ]
mod - rts/System/StdAfx.h Diff ] File ]
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop 836dd349
Timestamp: 2006-05-25 16:01:34
Author: isokron
Details ] Diff ]
Adds weapon tag for setting color as rgb value

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1351 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Sim/Weapons/WeaponDefHandler.cpp Diff ] File ]
develop 43db503c
Timestamp: 2006-05-25 14:23:13
Author: tvo
Details ] Diff ]
* Increment GLOBAL_AI_INTERFACE_VERSION and AI_INTERFACE_VERSION
because UnitDef changed already quite a lot since last update of those #defines



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1350 37977431-3df6-0310-b722-df95706aa16b
mod - rts/ExternalAI/IGlobalAI.h Diff ] File ]
mod - rts/ExternalAI/IGroupAI.h Diff ] File ]
develop 9d53a99c
Timestamp: 2006-05-25 14:11:58
Author: jcnossen
Details ] Diff ]
* removed spam messages from TestGlobalAI.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1349 37977431-3df6-0310-b722-df95706aa16b
mod - AI/Global/TestGlobalAI/GlobalAI.cpp Diff ] File ]
develop 0dddad62
Timestamp: 2006-05-25 13:28:50
Author: isokron
Details ] Diff ]
Fixes so ground decals follow los rules correctly

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1348 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
develop a6c6412c
Timestamp: 2006-05-25 12:48:54
Author: tvo
Details ] Diff ]
* Apply patch by colorblind, which adds/fixes fbi tags HideDamage and ShowPlayerName.
* Fix filename case...



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1347 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Game/SelectedUnits.cpp Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
develop 6ec99898
Timestamp: 2006-05-25 10:57:49
Author: isokron
Details ] Diff ]
Adds options for removing specific camera modes from the camera toggle loop

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1345 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/CameraController.cpp Diff ] File ]
mod - rts/Game/CameraController.h Diff ] File ]
mod - rts/Game/UI/MouseHandler.cpp Diff ] File ]
develop 7c6e15a0
Timestamp: 2006-05-25 10:29:27
Author: isokron
Details ] Diff ]
Adds support for decals on ground below buildings
Fixes some warnings on compile

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1344 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
add - game/shaders/grounddecals.fp Diff ] File ]
add - game/shaders/grounddecals.vp Diff ] File ]
mod - rts/Rendering/Env/AdvSky.cpp Diff ] File ]
mod - rts/Rendering/Env/BasicSky.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.cpp Diff ] File ]
mod - rts/Rendering/GroundDecalHandler.h Diff ] File ]
mod - rts/Rendering/Map/BFGroundDrawer.cpp Diff ] File ]
mod - rts/Rendering/Textures/Bitmap.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.cpp Diff ] File ]
mod - rts/Rendering/UnitModels/UnitDrawer.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
mod - rts/Sim/Units/UnitDef.h Diff ] File ]
mod - rts/Sim/Units/UnitDefHandler.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.cpp Diff ] File ]
mod - rts/Sim/Units/UnitTypes/Building.h Diff ] File ]
mod - rts/System/Main.cpp Diff ] File ]
mod - rts/System/creg/Serializer.cpp Diff ] File ]
develop 2fb73f53
Timestamp: 2006-05-25 02:47:25
Author: patmo98
Details ] Diff ]
Added and removed files from the VS8 project so that spring compiles again.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1343 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/vstudio8/rts.vcproj Diff ] File ]
develop 5941acb5
Timestamp: 2006-05-24 22:34:37
Author: tvo
Details ] Diff ]
* Add basic unit testing "framework" to SConstruct



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1340 37977431-3df6-0310-b722-df95706aa16b
mod - SConstruct Diff ] File ]
develop 8b15048e
Timestamp: 2006-05-24 21:11:34
Author: jcnossen
Details ] Diff ]
updated vstudio7 project: added errorhandler.cpp and removed win32support.cpp

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1336 37977431-3df6-0310-b722-df95706aa16b
mod - rts/build/vstudio7/rts.vcproj Diff ] File ]
develop c14d05b2
Timestamp: 2006-05-24 20:49:38
Author: tvo
Details ] Diff ]
* Clean up error handling a bit:
- Made a generic ErrorMessageBox function using MessageBox on windows
and std::cerr on other platforms. It quits SDL before anything else
to fix not working mouse cursors / invalid display resolutions on
error (this only changed on non-win platforms, code didn't change
for win).



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1335 37977431-3df6-0310-b722-df95706aa16b
rm - rts/System/Platform/Win/Win32Support.cpp Diff ] File ]
add - rts/System/Platform/errorhandler.cpp Diff ] File ]
mod - rts/System/Platform/errorhandler.h Diff ] File ]
develop 016c02c2
Timestamp: 2006-05-24 19:17:24
Author: jcnossen
Details ] Diff ]
* added Radar AI from "colorblind". This group AI notifies the player of enemy units that enter radar/los

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1334 37977431-3df6-0310-b722-df95706aa16b
add - AI/Group/RadarAI/GroupAI.cpp Diff ] File ]
add - AI/Group/RadarAI/GroupAI.h Diff ] File ]
add - AI/Group/RadarAI/TestAI.cpp Diff ] File ]
add - AI/Group/RadarAI/TestAI.sln Diff ] File ]
add - AI/Group/RadarAI/TestAI.vcproj Diff ] File ]
develop ebc881d7
Timestamp: 2006-05-23 23:41:02
Author: betalord
Details ] Diff ]
TASServer: added -LANADMIN switch

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1333 37977431-3df6-0310-b722-df95706aa16b
develop 6ad7c2de
Timestamp: 2006-05-20 17:56:30
Author: tvo
Details ] Diff ]
* Change the com dies game end mode exploit fix a bit:
- ".take" now actually works (doesn't blow up half the stuff)
- sharing a set of units including your com is now possible
(they died instantly before this fix), but all units you
did NOT share die instantly (so you're out of the game anyway).



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1329 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Team.cpp Diff ] File ]
develop 556dd026
Timestamp: 2006-05-20 15:29:43
Author: tvo
Details ] Diff ]
* Fix com dies = game ends exploit, now sharing your com kills you in this gametype.
* Update changelog.



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1328 37977431-3df6-0310-b722-df95706aa16b
mod - Documentation/changelog.txt Diff ] File ]
mod - rts/Game/Team.cpp Diff ] File ]
mod - rts/Game/Team.h Diff ] File ]
mod - rts/Sim/Units/Unit.cpp Diff ] File ]
develop ed3c54fd
Timestamp: 2006-05-20 14:55:07
Author: tvo
Details ] Diff ]
* .give doesn't desync the game anymore.
* CGameServer is properly deleted now after stopping
(so NETMSG_QUIT is send, and clients quit if host quits)
* Removed the unused variable 'terminate' from CGameServer
and removed some unused code from the server



git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1327 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Game/Game.cpp Diff ] File ]
mod - rts/Game/GameServer.cpp Diff ] File ]
mod - rts/Game/GameServer.h Diff ] File ]
develop d09711f2
Timestamp: 2006-05-19 22:24:16
Author: jcnossen
Details ] Diff ]
* çleaned up the main settings dialog code

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1326 37977431-3df6-0310-b722-df95706aa16b
develop 3866d8d4
Timestamp: 2006-05-19 22:11:12
Author: isokron
Details ] Diff ]
Adds a dialog with settings for camera modes and some other stuff

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1325 37977431-3df6-0310-b722-df95706aa16b
develop e4c8e1c3
Timestamp: 2006-05-19 18:51:00
Author: isokron
Details ] Diff ]
Fixes problem with units without Kill function not dying, maybe fnordia will do another fix later.

git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1324 37977431-3df6-0310-b722-df95706aa16b
mod - rts/Sim/Units/COB/CobInstance.cpp Diff ] File ]
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