Changesets: spring
develop 94dbc4f2
Timestamp: 2006-07-30 20:35:27 Author: betalord [ Details ] [ Diff ] |
updated installer git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1692 37977431-3df6-0310-b722-df95706aa16b |
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mod - installer/sections/battleroom.nsh | [ Diff ] [ File ] | ||
develop 0a6ec611
Timestamp: 2006-07-30 20:32:37 Author: jcnossen [ Details ] [ Diff ] |
* added files from trepan's patch git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1691 37977431-3df6-0310-b722-df95706aa16b |
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add - rts/Game/ConsoleHistory.cpp | [ Diff ] [ File ] | ||
add - rts/Game/ConsoleHistory.h | [ Diff ] [ File ] | ||
add - rts/Game/WordCompletion.cpp | [ Diff ] [ File ] | ||
add - rts/Game/WordCompletion.h | [ Diff ] [ File ] | ||
develop a7d2699e
Timestamp: 2006-07-30 17:11:52 Author: jcnossen [ Details ] [ Diff ] |
Patch by trepan: * modified the ground attack command for queued attack patterns (the last queued attack position is repeated for backwards compatibility) * removed the height factor from AirCAI ground attack command drawing * added word completion, with dot commands, player names, and unit names (also does partial match reporting, ex: ".<tab>" shows all commands, and the unit names are only active for .give commands) * added console input history buffer * added [DoubleClickTime=200] config parameter * added [WindowEdgeMove=1], for folks who run windowed with fullscreen size (ex: good with X11/icewm to allow moving between virtual screens, and to avoid display lockups during crashes) * disabled rendering while inactive (minimized) * added a null sound driver [NoSound=1] * merged global synced/unsynced "drawdebug" variables * added vsync for GLX * windows users can use [VSync=-1] to use system default * allow selection of vsync rate * added the ".cmd <action>" command for testing guikeys * added the ".bind <key> <action>" command for testing guikeys git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1688 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - rts/ExternalAI/AICallback.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/Game.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiKeyReader.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/GuiKeyReader.h | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/UI/MouseHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/CommandAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/CommandAI/MobileCAI.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/Weapon.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalStuff.cpp | [ Diff ] [ File ] | ||
mod - rts/System/GlobalStuff.h | [ Diff ] [ File ] | ||
mod - rts/System/Main.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Net.cpp | [ Diff ] [ File ] | ||
mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | ||
develop 36d9a3b4
Timestamp: 2006-07-27 16:48:01 Author: jcnossen [ Details ] [ Diff ] |
* added SM3 max texture stages to settings application (config item name: SM3MaxTextureStages) git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1687 37977431-3df6-0310-b722-df95706aa16b |
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develop 9dbed015
Timestamp: 2006-07-27 09:32:53 Author: tvo [ Details ] [ Diff ] |
* Now Bitmap.cpp is linked in unitsync anyway, I added support for saving minimaps to any image file type supported by DevIL (unitsync python bindings). ie. tga, jpg, png, bmp, etc. * Fix unitsync crash bug in GetMinimap if passed map doesn't exist. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1684 37977431-3df6-0310-b722-df95706aa16b |
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mod - tools/unitsync/pybind.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
develop b28a2443
Timestamp: 2006-07-27 08:42:26 Author: tvo [ Details ] [ Diff ] |
* Fix crash bug of unitsync GetMapChecksum and GetPrimaryModChecksum. (because 'archiveScanner->' was used instead of the implicit 'this->' in ArchiveScanner.cpp) * Fix bug with GetMapChecksum interpreting the passed index incorrectly. * Add assertions checking for function preconditions to unitsync. Should make it much easier to debug programs using unitsync. * Add missing unitsync functions to the python bindings. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1683 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/System/FileSystem/ArchiveScanner.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/pybind.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
develop d3ebb55a
Timestamp: 2006-07-26 22:40:13 Author: yeha [ Details ] [ Diff ] |
Changelog updated git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1682 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
develop 790a850a
Timestamp: 2006-07-26 22:22:26 Author: yeha [ Details ] [ Diff ] |
MissileProjectile, LaserProjectile, BeamLaserProjectile, LargeBeamLaserProjectile, StarBurstProjectile, EmgProjectile now uses the texture1-4 tags in the weapon def. EmgProjectile and ExplosiveProjectile now uses the color and the intensity tag in weapon def. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1681 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Projectiles/BeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/BeamLaserProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/EmgProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosiveProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/FlameProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LightingProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LightingProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/MissileProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ShieldPartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ShieldPartProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/StarburstProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/EmgCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/LightingCannon.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/PlasmaRepulser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
develop b2a6cde3
Timestamp: 2006-07-26 20:16:04 Author: tvo [ Details ] [ Diff ] |
* Fix unitsync build git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1680 37977431-3df6-0310-b722-df95706aa16b |
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mod - SConstruct | [ Diff ] [ File ] | ||
develop 8c76f27b
Timestamp: 2006-07-26 19:35:07 Author: yeha [ Details ] [ Diff ] |
Removed check for movetype in seismic sensor and made seismicsignature default to 0 for non ground units git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1679 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop f5669c16
Timestamp: 2006-07-26 14:44:24 Author: tvo [ Details ] [ Diff ] |
* Set svn:eol-style to native for AAI, NTAI, SM3 source files git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1678 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Global/AAI/AAIAirForceManager.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIAirForceManager.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBrain.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuildTable.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuildTable.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuildTask.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuildTask.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuilder.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIBuilder.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIConfig.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIConfig.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIExecute.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIFactory.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIGroup.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIMap.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAISector.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/AAIUnitTable.h | [ Diff ] [ File ] | ||
mod - AI/Global/AAI/Interface.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Agents/Assigner.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Agents/Assigner.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Agents/Scouter.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Build/NTAI.MSVS71.vcproj | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Build/NTAI.sln | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Build/NTAI.sln.old | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Build/NTAI.vcproj | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Build/NTAI.vcproj.SYS1.Shade.user | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Build/NTaiXE8.sln | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Core/Interface.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Core/NTAI.rc | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Core/resource.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Engine/COrderRouter.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/InitUtil.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Log.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/TdfParser.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/TdfParser.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Terrain/CSector.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Terrain/DTHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Terrain/DTHandler.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Terrain/MetalHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Terrain/MetalHandler.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Terrain/MetalMap.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Terrain/MetalMap.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Terrain/RadarHandler.cpp | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/Terrain/RadarHandler.h | [ Diff ] [ File ] | ||
mod - AI/Global/NTAI/Helpers/tdf_grammar.hpp | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/GroupAI.h | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/TestAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/TestAI.sln | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/TestAI.vcproj | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Frustum.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Frustum.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Plane.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Plane.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3GroundDrawer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Lightcalc.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Lightcalc.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/QuadRenderData.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainBase.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainNode.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTexEnvCombine.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTexEnvCombine.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTexture.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTexture.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainUtil.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainVertexBuffer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainVertexBuffer.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Textures.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Textures.h | [ Diff ] [ File ] | ||
develop 5131b344
Timestamp: 2006-07-26 14:33:37 Author: tvo [ Details ] [ Diff ] |
* Fix some gcc warnings git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1677 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/SM3/terrain/TerrainNode.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureAtlas.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/LargeBeamLaserProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/COB/CobInstance.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 358a3113
Timestamp: 2006-07-26 14:13:28 Author: betalord [ Details ] [ Diff ] |
TASClient: minor text change git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1676 37977431-3df6-0310-b722-df95706aa16b |
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develop 5a68567f
Timestamp: 2006-07-25 23:45:36 Author: fnordia [ Details ] [ Diff ] |
Added more functionality to the lua interface, and added a simple mission builder helper script git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1675 37977431-3df6-0310-b722-df95706aa16b |
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mod - game/startscripts/cmdrscript.lua | [ Diff ] [ File ] | ||
add - game/startscripts/missionhelper.lua | [ Diff ] [ File ] | ||
mod - game/startscripts/missiontest.lua | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/Script.cpp | [ Diff ] [ File ] | ||
mod - rts/Game/StartScripts/Script.h | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaBinder.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaFunctions.cpp | [ Diff ] [ File ] | ||
mod - rts/System/Script/LuaFunctions.h | [ Diff ] [ File ] | ||
develop 84a386b2
Timestamp: 2006-07-25 16:45:23 Author: colorblind [ Details ] [ Diff ] |
mexUpdater AI now has two modes: manual and automatic git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1674 37977431-3df6-0310-b722-df95706aa16b |
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mod - AI/Group/MexUpgraderAI/GroupAI.cpp | [ Diff ] [ File ] | ||
mod - AI/Group/MexUpgraderAI/GroupAI.h | [ Diff ] [ File ] | ||
develop 48f7b34c
Timestamp: 2006-07-24 19:50:53 Author: jcnossen [ Details ] [ Diff ] |
* added CReadMap->GetHeightmap(), so the readmap implementation can control heightmap storage * the sm3 heightmap is now directly accessed by spring through GetHeightmap(), and changed to floats instead of ushorts. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1673 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/BasicMapDamage.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/Ground.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Lightcalc.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainNode.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainUtil.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SMF/SmfReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundDecalHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitTypes/Builder.cpp | [ Diff ] [ File ] | ||
develop 8f51b3b7
Timestamp: 2006-07-23 14:08:17 Author: jcnossen [ Details ] [ Diff ] |
updated vs8 project with recent changes git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1672 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/build/vstudio8/rts.vcproj | [ Diff ] [ File ] | ||
develop aac1dca0
Timestamp: 2006-07-23 11:46:12 Author: yeha [ Details ] [ Diff ] |
SeismicRadius renamed to SeismicDistance git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1671 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
develop 8c02e4ca
Timestamp: 2006-07-23 11:20:25 Author: yeha [ Details ] [ Diff ] |
Bitmap for the seismic sensor checked in. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1670 37977431-3df6-0310-b722-df95706aa16b |
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add - game/bitmaps/circles.tga | [ Diff ] [ File ] | ||
develop 9ac99c79
Timestamp: 2006-07-23 11:11:57 Author: yeha [ Details ] [ Diff ] |
Added unit FBI tags SeismicDistance and SeismicSignature. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1669 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
mod - game/gamedata/resources.tdf | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/RadarHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Misc/RadarHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/Unit.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDef.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Units/UnitLoader.cpp | [ Diff ] [ File ] | ||
develop 159eff27
Timestamp: 2006-07-23 08:08:43 Author: yeha [ Details ] [ Diff ] |
Changed CTextureAtlas slightly. Made CGroundFlash class virtual and added CStandarGroundFlash and CSimpleGroundFlash. Projectilehandler now load all texture in resources\\graphics\\projectiletextures into projectile texture atlas. Projectilehandler now load all texture in resources\\graphics\\groundfx into groundfx texture atlas. Added CLargeBeamLaserProjectile class Added weapon TDF tags: texture1, texture2, tilelength, scrollspeed, pulseSpeed git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1668 37977431-3df6-0310-b722-df95706aa16b |
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mod - Documentation/changelog.txt | [ Diff ] [ File ] | ||
add - game/bitmaps/largelaserfalloff.tga | [ Diff ] [ File ] | ||
add - game/bitmaps/muzzlefront.tga | [ Diff ] [ File ] | ||
add - game/bitmaps/muzzleside.tga | [ Diff ] [ File ] | ||
mod - game/gamedata/resources.tdf | [ Diff ] [ File ] | ||
mod - rts/Game/Game.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/GroundFlash.h | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureAtlas.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/TextureAtlas.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ExplosionGenerator.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Projectiles/LargeBeamLaserProjectile.cpp | [ Diff ] [ File ] | ||
add - rts/Sim/Projectiles/LargeBeamLaserProjectile.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ProjectileHandler.h | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/RepulseGfx.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Projectiles/ShieldPartProjectile.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/BeamLaser.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/WeaponDefHandler.h | [ Diff ] [ File ] | ||
mod - rts/build/vstudio7/rts.vcproj | [ Diff ] [ File ] | ||
develop bace1933
Timestamp: 2006-07-22 16:55:35 Author: jcnossen [ Details ] [ Diff ] |
* added SM3 minimap support to spring and unitsync. Unitsync needs CBitmap now, and requires BITMAP_NO_OPENGL to be defined when compiling. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1667 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/Bitmap.cpp | [ Diff ] [ File ] | ||
mod - rts/Rendering/Textures/nv_dds.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.cpp | [ Diff ] [ File ] | ||
mod - tools/unitsync/unitsync.vcproj | [ Diff ] [ File ] | ||
develop 2abef8ce
Timestamp: 2006-07-22 01:29:39 Author: jcnossen [ Details ] [ Diff ] |
* fixed sm3 terrain nodes having multiple render data objects when using texture caching git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1666 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Map/ReadMap.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/ReadMap.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3GroundDrawer.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/Sm3Map.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Lightcalc.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Lightcalc.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/QuadRenderData.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.cpp | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/Terrain.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainNode.h | [ Diff ] [ File ] | ||
mod - rts/Map/SM3/terrain/TerrainTexture.cpp | [ Diff ] [ File ] | ||
develop a46a0083
Timestamp: 2006-07-21 16:41:39 Author: colorblind [ Details ] [ Diff ] |
Double size of menu switch keys for last menu page also and fix a typo. git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1665 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Game/UI/GuiHandler.cpp | [ Diff ] [ File ] | ||
develop a512145c
Timestamp: 2006-07-21 11:18:56 Author: isokron [ Details ] [ Diff ] |
Should increase accuracy of bombers somewhat git-svn-id: https://spring.clan-sy.com/svn/spring/trunk@1664 37977431-3df6-0310-b722-df95706aa16b |
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mod - rts/Sim/Units/UnitDefHandler.cpp | [ Diff ] [ File ] | ||
mod - rts/Sim/Weapons/bombdropper.cpp | [ Diff ] [ File ] | ||